Patch Notes
Skills
New Skills
New Skill: Whirlwind
New Skill: Expel
New Skill: Shatter
New Skill: Shattering Spree
New Skill: Exposition of Nerves
New Skill: Degeneration
New Skill: Cryo Shackle
New Skill: Overcharge
New Skill: Hypothermia
New Skill: Dehydration
New Skill: Summon Archer
Skill Changes
Wind Slash
- Level 1 damage effectiveness: 187.2% → 294%
- Level 10 damage effectiveness: 266.44% → 456.09%
- Level 20 damage effectiveness: 394.4% → 742.92%
- Level 30 damage effectiveness: 583.81% → 1210.14%
- Level 40 damage effectiveness: 864.18% → 1971.2%
Quake
- Level 1 damage effectiveness: 187.2% → 294%
- Level 10 damage effectiveness: 266.44% → 456.09%
- Level 20 damage effectiveness: 394.4% → 742.92%
- Level 30 damage effectiveness: 583.81% → 1210.14%
- Level 40 damage effectiveness: 864.18% → 1971.2%
Swordnado
- Level 1 damage effectiveness: 20.8% → 42%
- Level 10 damage effectiveness: 29.6% → 65.16%
- Level 20 damage effectiveness: 43.82% → 106.13%
- Level 30 damage effectiveness: 64.87% → 172.88%
- Level 40 damage effectiveness: 96.02% → 281.6%
Falling Boulder
- Level 1 damage effectiveness: 291.2% → 249.6%
- Level 10 damage effectiveness: 414.47% → 355.26%
- Level 20 damage effectiveness: 613.51% → 525.87%
- Level 30 damage effectiveness: 908.15% → 778.42%
- Level 40 damage effectiveness: 1344.29% → 1152.24%
Glacial Arrow
- Level 1 damage effectiveness: 135.2% → 199.5%
- Level 10 damage effectiveness: 192.43% → 309.49%
- Level 20 damage effectiveness: 284.85% → 504.13%
- Level 30 damage effectiveness: 421.64% → 821.17%
- Level 40 damage effectiveness: 624.13% → 1337.6%
Frost Punch
- Level 1 damage effectiveness: 228.8% → 336%
- Level 10 damage effectiveness: 325.65% → 521.25%
- Level 20 damage effectiveness: 482.05% → 849.06%
- Level 30 damage effectiveness: 713.55% → 1383.02%
- Level 40 damage effectiveness: 1056.22% → 2252.8%
Legacy of Pohx
- Level 1 damage effectiveness: 312% → 208%
- Level 1: Radius: +4.2 → +3.05 (↓1.15)
- Level 10 damage effectiveness: 444.07% → 296.05%
- Level 10: Radius: +6 → +3.5 (↓2.5)
- Level 10: Fire Damage: +15 → +10 (↓5)
- Level 20 damage effectiveness: 657.34% → 438.22%
- Level 20: Radius: +8 → +4 (↓4)
- Level 20: Fire Damage: +25 → +15 (↓10)
- Level 30 damage effectiveness: 973.02% → 648.68%
- Level 30: Radius: +10 → +4.5 (↓5.5)
- Level 30: Fire Damage: +35 → +20 (↓15)
- Level 40 damage effectiveness: 1440.31% → 960.2%
- Level 40: Radius: +12 → +5 (↓7)
- Level 40: Fire Damage: +45 → +25 (↓20)
Shadow Barrage
- Level 1 damage effectiveness: 124.8% → 157.5%
- Level 10 damage effectiveness: 177.63% → 244.33%
- Level 20 damage effectiveness: 262.93% → 397.99%
- Level 30 damage effectiveness: 389.21% → 648.29%
- Level 40 damage effectiveness: 576.12% → 1056%
Elemental Aura
- Level 1 Aura: Lightning Resistance: +0.26 → +0.16 (↓0.1)
- Level 1 Aura: Cold Resistance: +0.26 → +0.16 (↓0.1)
- Level 1 Aura: Fire Resistance: +0.26 → +0.16 (↓0.1)
- Level 10 Aura: Lightning Resistance: +0.35 → +0.2 (↓0.15)
- Level 10 Aura: Cold Resistance: +0.35 → +0.2 (↓0.15)
- Level 10 Aura: Fire Resistance: +0.35 → +0.2 (↓0.15)
- Level 20 Aura: Lightning Resistance: +0.45 → +0.25 (↓0.2)
- Level 20 Aura: Cold Resistance: +0.45 → +0.25 (↓0.2)
- Level 20 Aura: Fire Resistance: +0.45 → +0.25 (↓0.2)
- Level 30 Aura: Lightning Resistance: +0.55 → +0.3 (↓0.25)
- Level 30 Aura: Cold Resistance: +0.55 → +0.3 (↓0.25)
- Level 30 Aura: Fire Resistance: +0.55 → +0.3 (↓0.25)
- Level 40 Aura: Lightning Resistance: +0.65 → +0.35 (↓0.3)
- Level 40 Aura: Cold Resistance: +0.65 → +0.35 (↓0.3)
- Level 40 Aura: Fire Resistance: +0.65 → +0.35 (↓0.3)
Rotmark
- Base cooldown: 1s → 4s
Demotivation
- Base cooldown: 1s → 4s
Summon Lightning Spirits
- Required level: 15 → 10
Summon Faultseeker
- Required level: 15 → 10
Support Gems
New Supports
New Support: Rage
Support Changes
Faithless
- Resource multiplier: 100% → 120%
Ionization
- Level 1: Damage As Extra Lightning Damage: +0.2 → +0.21 (↑0.01)
- Level 10: Damage As Extra Lightning Damage: +0.2 → +0.3 (↑0.1)
- Level 20: Damage As Extra Lightning Damage: +0.2 → +0.4 (↑0.2)
- Level 30: Damage As Extra Lightning Damage: +0.2 → +0.5 (↑0.3)
- Level 40: Damage As Extra Lightning Damage: +0.2 → +0.6 (↑0.4)
Passive Tree
New Passives
New: Venomous Curse (MEDIUM)
New: Relentless Assault (MEDIUM)
New: Marked for Death (MEDIUM)
New: Pandemic (MEDIUM)
New: Rapid Hexing (MEDIUM)
New: Malevolent Presence (MEDIUM)
New: Predatory Instinct (MEDIUM)
New: Corrupted Flesh (MEDIUM)
New: Soul Siphon (MEDIUM)
New: Shattered Wards (MEDIUM)
New: Minor Weakening Hex (SMALL)
New: Minor Swift Retribution (SMALL)
New: Minor Hexed Precision (SMALL)
New: Minor Hex Spread (SMALL)
New: Minor Incantation Speed (SMALL)
New: Minor Curse Effect (SMALL)
New: Minor Exploitation (SMALL)
New: Minor Festering Wounds (SMALL)
New: Minor Draining Touch (SMALL)
New: Minor Curse Piercing (SMALL)
New: Thread Weaver (LARGE)
New: Spectral Drift (LARGE)
New: Afterimage (LARGE)
New: Quick Fingers (LARGE)
New: Arcane Needle (LARGE)
New: Volatile Weave (LARGE)
New: Arcane Overflow (LARGE)
New: Relentless Casting (LARGE)
New: Haste (LARGE)
New: Momentum (LARGE)
New: Spell Cascade (LARGE)
New: Phasing (LARGE)
Passive Changes
Not Just Sharp, Pointy Too
- Physical Damage: +1% increased → +5% increased (↑0.04)
Dance Recital
- Added: Chance to Dodge Spells +0.2
Haste
- Added: Action Speed +15% more
- Added: Cast Speed +30% increased
- Added: Minimum Action Speed +0.2
Temporal Sanctuary
- Added: Maximum Shield +100
- Added: Maximum Shield Regenerated Per Second +0.03
- Added: Shield Recovery Rate +20% increased
Time Spiral
- Added: Chance to Repeat Spell +0.25
- Added: Intelligence +50
- Added: Cast Speed +20% increased
Frozen in Time
- Added: Freeze Buildup +50% increased
Shatter Point
- Added: Cold Damage +20% more
Temporal Mastery
- Added: Ailment Duration +40% increased
- Added: Cold Damage +30% increased
Temporal Dilation
- Added: Damage +20% more
Absolute Zero
- Added: Damage +10% more
Frost Weaver
- Added: Chill Effect +50% increased
- Added: Chance to Chill +0.3 (Spell)
- Added: Cold Penetration +0.2
Glacial Spikes
- Added: Cold Damage +40% increased
- Added: Critical Strike Chance +0.03
- Added: Critical Strike Multiplier +0.3
Malefic Sight
- Added: Damage +30% increased (Spell)
- Added: Skill Level +1 (Spell)
Spell Amplification
- Added: Chance to Repeat Spell +0.25
- Added: Cast Speed +30% increased
Dark Resonance
- Added: Damage +15% more (Spell)
- Added: Intelligence +50
Void Attunement
- Added: Damage As Extra Darkness Damage +0.15 (Spell)
- Added: Darkness Penetration +0.1
- Added: Darkness Damage +20% increased
Withering Touch
- Added: Darkness Damage +20% increased
Soul Erosion
- Added: Damage Over Time Multiplier +40% more
- Added: Curse Effect +25% increased
Amplifying Darkness
- Added: Darkness Damage +25% more
- Added: Chance to Poison +0.3 (Spell)
Corrosive Visions
- Added: Poison Speed +100% increased (Spell)
- Added: Chance to double Poison Duration +0.2 (Spell)
- Added: Poison Effect +50% increased (Spell)
Endless Torment
- Added: Ailment Duration +40% increased
- Added: Damage Over Time Multiplier +30% increased
- Added: Damage Over Time Speed +25% increased
Prophetic Doom
- Added: Critical Strike Chance +0.2 (Spell)
- Added: Curse Effect +30% increased
Dark Prophecy
- Added: Critical Strike Multiplier +0.4 (Spell)
Siphoning Presence
- Added: Darkness Damage leeched as Life +0.03
- Added: Darkness Damage leeched as Mana +0.02
- Added: Life Recovery Rate +20% increased
Herald of Doom
- Added: Curse Effect +30% increased
- Added: Damage +20% increased (Spell)
- Added: Skill Level +1 (Curse)
Twisted Resilience
- Added: Armor +1000
- Added: Damage +5% increased (Spell)
- Added: Armor +30% increased
Void Embrace
- Added: Fire Resistance +-0.3
- Added: Cold Resistance +-0.3
- Added: Damage As Extra Darkness Damage +0.3
- Added: Darkness Damage +50% increased
Blighted Shell
- Added: Armor +500
- Added: Armor applies to All Hit Damage +0.25
- Added: Chance to Dodge Spells +0.1
Malefic Intent
- Added: Damage +40% more (Spell)
- Added: Cast Speed +15% increased
Cursed Ground
- Added: Area of Effect +40% increased
- Added: Curse Effect +25% increased
- Added: Darkness Damage +20% increased
Final Judgment
- Added: Damage +80% more
Soul Harvest
- Added: Maximum Life recovered on Kill +0.05
- Added: Maximum Mana recovered on Kill +0.08
- Added: Darkness Damage leeched as Life +0.02
Dark Bargain
- Added: Increased Armor also applies to Damage +0.5
- Added: Maximum Physical Resistance +-0.15
- Added: Maximum Lightning Resistance +-0.15
- Added: Maximum Cold Resistance +-0.15
- Added: Maximum Fire Resistance +-0.15
- Added: Maximum Darkness Resistance +-0.15
- Added: Damage +60% more (Spell)
Corrupted Fortitude
- Added: Damage Taken +15% more
- Added: Damage +40% more
- Added: Damage Taken Recouped as Mana +0.15
Twilight Striker
- Added: Critical Strike Chance +50% increased
- Added: Critical Strike Multiplier +20% increased
- Added: Damage +15% more
Shadow's Refuge
- Added: Evasion +500
- Added: Evasion +30% increased
- Added: Critical Resistance +0.3
- Added: Critical Strike Vulnerability -30% more
Opportunist
- Added: Critical Strike Multiplier +50% more
- Added: Critical Strike Chance +100% increased
- Added: Chance to gain Precision Boon on Kill +1
Deadly Patience
- Added: Critical Strike Chance +0.15
- Added: Evasion +75% increased
- Added: Damage Taken -10% more
- Added: Maximum Precision Boons +1
Ambush Predator
- Added: Critical Strike Chance +100% increased
- Added: Critical Strike Chance +0.15
Piercing Darkness
- Added: Critical Strike Multiplier +15% more
- Added: Physical Penetration +0.1
- Added: Lightning Penetration +0.1
- Added: Cold Penetration +0.1
- Added: Fire Penetration +0.1
- Added: Darkness Penetration +0.1
Sabotage the Weak
- Added: Critical Strike Multiplier +60% more
- Added: Chance to deal Triple Damage +0.25
Reaper's Momentum
- Added: Movement Speed +15% increased
Dusk's Embrace
- Added: Evasion +15% increased
- Added: Chance to Dodge Attacks +0.1
- Added: Damage +30% more
Life Drain
- Added: Damage leeched as Life +0.01
- Added: Maximum Life recovered on Kill +0.05
- Added: Life Gain on Hit +50
Headsman's Precision
- Added: Critical Strike Chance +100% increased (Axes)
- Added: Attack Speed +15% increased (Axes)
Adaptive Defense
- Added: Increased Armor also applies to Damage +0.3
- Added: Increased Evasion also applies to Damage +0.3
- Added: Damage Taken -10% more
Combat Awareness
- Added: Chance to Dodge Attacks +0.1
- Added: Attack Damage Block Efficiency +20% increased
- Added: Chance to gain Toughness Boon when Hit +0.05
Steeled Resolve
- Added: Armor +500
- Added: Physical Damage Taken -15% more
- Added: Physical Damage Taken Recouped as Life +0.1
Cleaving Fury
- Added: Critical Strike Multiplier +0.3
- Added: Physical Damage +30% more (Axes)
Brutal Efficiency
- Added: Critical Strike Multiplier +15% more
- Added: Damage As Extra Fire Damage +0.1
Coup de Grace
- Added: Damage +50% more
- Added: Attack Speed +20% increased
Death's Harvest
- Added: Physical Damage leeched as Life +0.03
- Added: Maximum Life per second recoverable by Leech +100% increased
Warrior's Resolve
- Added: Armor +25% increased
- Added: Evasion +25% increased
- Added: Maximum Life +15% increased
Veteran's Endurance
- Added: Life Regenerated Per Second +5
Precise Attacks
- Critical Strike Chance: +50% increased → +30% increased (↓0.2)
Chest Crush
- Critical Strike Multiplier: +0.2 → +0.18 (↓0.02)
Empowering Presence
- Aura Effect: +15% increased → +8% increased (↓0.07)
Honed Strikes
- Critical Strike Chance: +30% increased → +25% increased (↓0.05)
Heartseeking
- Critical Strike Multiplier: +0.2 → +0.15 (↓0.05)
Ramping Criticals
- Critical Strike Multiplier: +0.1 → +0.06 (↓0.04)
Close Quarter Precision
- Critical Strike Chance: +65% increased → +30% increased (↓0.35)
Arena Fighter
- Critical Strike Multiplier: +0.3 → +0.18 (↓0.12)
Precise Spells
- Critical Strike Chance: +50% increased → +30% increased (↓0.2)
Brainseeker
- Critical Strike Multiplier: +0.25 → +0.18 (↓0.07)
Minor Attack Critical Chance
- Critical Strike Chance: +20% increased → +15% increased (↓0.05)
Minor Attack Critical Damage
- Critical Strike Multiplier: +0.12 → +0.1 (↓0.02)
Minor Aura Effect
- Aura Effect: +6% increased → +4% increased (↓0.02)
Minor Critical Chance
- Critical Strike Chance: +15% increased → +12% increased (↓0.03)
Minor Critical Damage
- Critical Strike Multiplier: +0.1 → +0.08 (↓0.02)
Minor Melee Critical Chance
- Critical Strike Chance: +25% increased → +15% increased (↓0.1)
Minor Melee Critical Damage
- Critical Strike Multiplier: +0.15 → +0.1 (↓0.05)
Minor Spell Critical Chance
- Critical Strike Chance: +20% increased → +15% increased (↓0.05)
Minor Spell Critical Damage
- Critical Strike Multiplier: +0.12 → +0.1 (↓0.02)
Neural Spike
- Added: Damage +20% increased (Attack)
Axon Strike
- Added: Shock Effect +0.01 (Attack)
- Added: Maximum Shield +50
Subliminal Defense
- Added: Chance to Dodge Spells +0.1
- Added: Increased Evasion also applies to Damage +0.5
Mind Over Matter
- Added: Damage leeched as Shield +0.01 (Attack)
- Added: Maximum Shield per second recoverable by Leech +50% increased
- Added: Maximum Shield +30% increased
Synaptic Weave
- Added: Increased Evasion also applies to Shield +0.5
- Added: Evasion +30% increased
Thoughtsteel
- Added: Damage +8% increased (Attack)
- Added: Maximum Shield +100
Mindshield Pulse
- Added: Shield Gain on Hit +3 (Attack)
- Added: Shield Recovery Rate +30% increased
Psionic Edge
- Added: Critical Strike Chance +50% increased (Attack)
Cortex Surge
- Added: Attack Speed +1% increased
- Added: Attack Speed +8% more
Dendrite Slash
- Added: Lightning Damage +15 (Attack)
- Added: Damage Converted To Lightning +0.2 (Attack)
Psychic Barrier
- Added: Maximum Shield Regenerated Per Second +0.02
- Added: Evasion +20% more
- Added: Chance to Dodge Attacks +0.1
Nerve Cluster
- Added: Critical Strike Multiplier +0.01 (Attack)
Nightblade
- Added: Damage +40% increased (Two Handed Weapons)
- Added: Skill Range +2 (Two Handed Weapons)
- Added: Area of Effect +20% increased (Two Handed Weapons)
Swift Assault
- Added: Attack Speed +30% increased
- Added: Movement Speed +20% increased
Decisive Blows
- Added: Critical Strike Chance +0.05
- Added: Critical Strike Multiplier +30% increased
Shadowstrike
- Added: Critical Strike Chance +0.02 (Two Handed Weapons)
- Added: Critical Strike Multiplier +0.5 (Two Handed Weapons)
- Added: Maximum Precision Boons +1
Lethal Reach
- Added: Attack Speed +20% more (Two Handed Weapons)
- Added: Area of Effect +30% increased (Two Handed Weapons)
Evasive Strikes
- Added: Increased Evasion also applies to Damage +1
Shadowveil
- Added: Evasion +800
- Added: Evasion +60% increased
Wind Walker
- Added: Chance to Avoid Physical Damage +0.25
- Added: Movement Speed +20% increased
Automated Weapons
- Added: Damage +30% more
- Added: Attack Speed +15% more
Shadow Dance
- Added: Chance to Dodge Attacks +0.15
- Added: Chance to Dodge Spells +0.1
Momentum in Darkness
- Added: Damage +5% more
- Added: Chance to gain Swiftness Boon on Hit +0.05
Bloodlust
- Added: Damage +20% increased (Attack)
- Added: Attack Speed +10% increased
Iron Knuckles
- Added: Physical Damage +50 (Empty Hands)
- Added: Attack Speed +30% increased (Empty Hands)
- Added: Physical Damage +30% increased (Empty Hands)
Devastating Impact
- Added: Critical Strike Chance +0.05 (Empty Hands)
- Added: Critical Strike Multiplier +0.3 (Empty Hands)
- Added: Physical Penetration +0.15 (Empty Hands)
Battle Hardened
- Added: Maximum Life +150
- Added: Armor +20% increased
- Added: Damage leeched as Life +0.01 (Attack)
Relentless Assault
- Added: Attack Speed +30% increased
- Added: Chance to deal Double Damage +0.05 (Attack)
Counter Strike
- Added: Maximum Life Gained on Block +0.03
Stalwart Defense
- Added: Chance to Block Attack Damage +0.15
- Added: Chance to Block Spell Damage +0.15
- Added: Attack Damage Block Efficiency +0.25
Unyielding
- Added: Maximum Physical Resistance +0.05
- Added: Physical Damage Taken Recouped as Life +0.1
- Added: Chance to gain Toughness Boon when Hit +0.1
Battle Meditation
- Added: Chance to gain Swiftness Boon on Hit +0.25 (Spell)
- Added: Mana Recovery Rate +20% increased
- Added: Maximum Mana +100
Warcry
- Added: Damage +35% more (Spell)
- Added: Cast Speed +15% increased
Arcane Overload
- Added: Damage leeched as Mana +0.01
- Added: Area of Effect +15% increased
- Added: Damage +200% more (Hit)
Flurry of Blows
- Added: Skill Range +3 (Empty Hands)
- Added: Chance to Repeat Attack +0.1 (Empty Hands)
Rift Commander
- Added: Skill Level +1
- Added: Skill Level +2 (Horde)
- Added: Skill Minion Limit +1 (Horde)
Warlord's Authority
- Added: Damage +30% increased
- Added: Critical Strike Chance +5% increased (Attack)
Frontline General
- Added: Armor +15% increased
- Added: Maximum Life +18% increased
Riftborn Knowledge
- Added: Skill Level +1
- Added: Skill Quality +10
- Added: Maximum Mana +15% increased
Dimensional Rift
- Added: Skill Minion Limit +2 (Horde)
Rift Mastery
- Added: Skill Level +2 (Minion)
Inpiring Army
- Added: Damage +5% more
- Added: Attack Speed +2% increased
Shared Fury
- Added: Movement Speed +10% increased
Commander's Presence
- Added: Armor +5% increased
- Added: Chance to deal Double Damage +0.01 (Melee)
Legion's Aegis
- Added: Life Recovery Rate +3% increased
- Added: Damage over Time Taken -1% more
- Added: Armor +200
Battle Commander
- Added: Damage +3% more (Melee)
- Added: Damage leeched as Life +0.01 (Melee)
- Added: Maximum Life recovered on Kill +0.03
Runic Infusion
- Added: Damage +10% more (Attack)
- Added: Damage Converted To Fire +0.5 (Attack)
Arcane Bulwark
- Added: Maximum Shield +150
- Added: Chance to Block Attack Damage +0.1
- Added: Chance to Block Spell Damage +0.1
Sigil of Restoration
- Added: Maximum Shield +30% increased
- Added: Maximum Shield Regenerated Per Second +0.03
- Added: Shield Recovery Rate +30% increased
Mark of Flame
- Added: Curse Effect +20% more
- Added: Strength +50
- Added: Curse Resistance +0.3
Blazing Edge
- Added: Damage As Extra Fire Damage +0.25 (Attack)
- Added: Fire Damage +40% increased (Attack)
Scorching Assault
- Added: Fire Penetration +0.2 (Attack)
- Added: Attack Speed +25% increased
- Added: Chance to Ignite +0.3 (Attack)
Infernal Wrath
- Added: Fire Damage +30% more (Attack)
- Added: Ignite Effect +50% increased
Searing Brand
- Added: Damage Over Time Multiplier +0.1
- Added: Ignite Duration +50% increased
- Added: Chance for Ignites to deal Double Damage +0.25
Hex Breaker
- Added: Damage +30% increased
Runic Condemnation
- Added: Curse Effect +40% increased
- Added: Ailment Duration +30% increased
Burning Sigil
- Added: Fire Damage +25% more
- Added: Ignite Effect +40% more
Warding Runes
- Added: Maximum Shield Gained on Block +0.05
Shadow Scholar
- Added: Lightning Damage +25% increased
- Added: Darkness Damage +25% increased
- Added: Damage As Extra Lightning Damage +0.1
- Added: Damage As Extra Darkness Damage +0.1
Storm Conduit
- Added: Lightning Damage +30% increased
- Added: Chance to Shock +0.25
- Added: Shock Effect +50% increased
Voltaic Surge
- Added: Lightning Penetration +0.12
- Added: Lightning Damage +15% more
- Added: Cast Speed +15% increased (Lightning)
Void Lightning
- Added: Damage As Extra Lightning Damage +0.15
- Added: Damage +45% increased (Projectile)
- Added: Area of Effect +35% increased
Crackling Darkness
- Added: Damage As Extra Darkness Damage +0.15
- Added: Chance to Shock +0.2
- Added: Shock Effect +30% increased
Venomous Shadows
- Added: Poison Effect +50% increased
- Added: Poison Speed +25% increased
- Added: Darkness Damage +20% increased
Umbral Arts
- Added: Darkness Damage +30% increased
- Added: Chance to Poison +0.2
- Added: Poison Duration +30% increased
Abyssal Power
- Added: Darkness Penetration +0.12
- Added: Darkness Damage +15% more
- Added: Damage Over Time Multiplier +25% increased
Pierce the Veil
- Added: Pierce +3
- Added: Damage +10% more (Projectile)
- Added: Projectile Speed +20% increased
Shadowstrike
- Added: Damage +30% increased (Projectile)
- Added: Projectile Speed +20% increased
- Added: Projectiles +1
Arcane Barrage
- Added: Projectiles +2 (Spell)
- Added: Projectile Speed +15% increased
- Added: Damage +10% more (Projectile)
Chain Lightning
- Added: Chain +2
- Added: Damage for each remaining Chain +0.2
- Added: Lightning Damage +25% increased
Rogue's Bond
- Added: Damage +30% more (Bows)
- Added: Damage +30% more (Alpha)
Primal Resilience
- Added: Dexterity +60
- Added: Evasion +30% increased
Beast Companion
- Added: Skill Minion Limit +1 (Alpha)
Swift Archer
- Added: Attack Speed +30% increased (Bows)
- Added: Projectiles +1 (Bows)
Piercing Shots
- Added: Pierce +2 (Bows)
- Added: Projectile Speed +15% more (Bows)
Volley Master
- Added: Projectiles +1 (Bows)
- Added: Projectile Speed +40% increased (Bows)
Deadly Aim
- Added: Critical Strike Chance +0.04 (Bows)
- Added: Critical Strike Multiplier +0.6 (Bows)
Voltaic Fury
- Added: Chance to Shock +0.4 (Bows)
- Added: Damage +30% more (Bows)
Storm Arrows
- Added: Damage As Extra Lightning Damage +0.25 (Bows)
- Added: Lightning Damage +40% increased (Bows)
Thunderous Impact
- Added: Lightning Penetration +0.2 (Bows)
- Added: Shock Effect +50% increased
Pack Tactics
- Added: Damage +8% more (Bows)
Soul Link
- Added: Damage Taken -1% more
Alpha Bond
- Added: Skill Level +2 (Alpha)
Overwhelming Presence
- Added: Skill Level +1 (Alpha)
Arcane Armaments
- Added: Damage +3% more (Attack)
- Added: Intelligence +50
Arcane Reservoir
- Added: Maximum Mana +150
- Added: Maximum Mana +40% increased
- Added: Mana Regenerated Per Second +30% increased
Mystic Barrier
- Added: Maximum Shield +100
- Added: Maximum Shield +40% increased
- Added: Maximum Shield Regenerated Per Second +0.02
Spell-Infused Blows
- Added: Damage As Extra Lightning Damage +0.2 (Attack)
- Added: Intelligence +40
Runic Strikes
- Added: Skill Level +1 (Attack)
- Added: Damage +40% increased (Attack)
Empowered Presence
- Added: Damage +2% more (Attack)
- Added: Influence +30
Aura Mastery
- Added: Aura Effect +30% increased
- Added: Influence Efficiency +30% increased
Resonant Auras
- Added: Influence +50
- Added: Aura Effect +20% more
Frozen Fury
- Added: Cold Penetration +0.15 (Attack)
- Added: Cold Damage +40% increased (Attack)
- Added: Chance to Chill +0.2 (Attack)
Elemental Fusion
- Added: Damage As Extra Fire Damage +0.15 (Attack)
- Added: Damage As Extra Cold Damage +0.15 (Attack)
Searing Strikes
- Added: Fire Penetration +0.15 (Attack)
- Added: Fire Damage +40% increased (Attack)
- Added: Chance to Ignite +0.2 (Attack)
Elemental Surge
- Added: Mana Cost as Added Lightning Damage +0.03 (Attack)
- Added: Mana Cost as Added Fire Damage +0.03 (Attack)
- Added: Mana Cost as Added Cold Damage +0.03 (Attack)
Curseblade
- Added: Curse Effect +40% increased
- Added: Damage +25% more (Melee)
Hex Ward
- Added: Curse Resistance +0.6
Retribution
- Added: Maximum Life Gained on Block +0.02
- Added: Chance to Block Attack Damage +0.2
- Added: Chance to Block Spell Damage +0.2
- Added: Missing Maximum Life recovered before taking Damage +0.05
Dread Presence
- Added: Aura Effect +30% increased
- Added: Curse Effect +20% increased
- Added: Influence +10% increased
Hexbane
- Added: Skill Level +2 (Curse)
- Added: Physical Penetration +0.15
- Added: Lightning Penetration +0.15
- Added: Cold Penetration +0.15
- Added: Fire Penetration +0.15
- Added: Darkness Penetration +0.15
Runic Cleave
- Added: Area of Effect +50% increased (Attack)
- Added: Mana Cost as Added Lightning Damage +0.02 (Attack)
Arcane Strikes
- Added: Damage +30% increased (Attack)
Hexecution
- Added: Critical Strike Chance +100% increased
- Added: Critical Strike Multiplier +0.5
Lingering Dread
- Added: Bleed Effect +25% increased
- Added: Ignite Effect +25% increased
- Added: Poison Effect +25% increased
Hexweaver
- Added: Ailment Duration +50% increased
- Added: Curse Effect +20% more
Soul Harvest
- Added: Maximum Mana recovered on Kill +0.03
- Added: Chance to gain Toughness Boon on Kill +0.5
- Added: Chance to gain Precision Boon on Kill +0.5
Malefic Barrier
- Added: Maximum Shield +100
- Added: Maximum Shield +20% increased
- Added: Shield Gain on Hit +10
Ironclad
- Added: Armor +50% more
- Added: Maximum Shield +20% increased
Fortress
- Added: Maximum Lightning Resistance +0.02
- Added: Maximum Cold Resistance +0.02
- Added: Maximum Fire Resistance +0.02
- Added: Maximum Life +30% increased
Immovable Object
- Added: Armor applies to All Hit Damage +0.3
- Added: Chance to gain Toughness Boon when Hit +1
- Added: Maximum Toughness Boons +1
Stalwart Defender
- Added: Chance to Block Attack Damage +0.25
- Added: Attack Damage Block Efficiency +0.5
- Added: Chance to Block Spell Damage +0.25
Living Bulwark
- Added: Maximum Shield Regenerated Per Second +0.05
- Added: Shield Recovery Rate +50% increased
- Added: Maximum Shield +200
Retribution
- Added: Increased Armor also applies to Damage +0.5
- Added: Physical Damage +30% increased (Attack)
Crushing Force
- Added: Physical Penetration +0.2
- Added: Damage +5% increased (Attack)
Overwhelming Might
- Added: Damage +10% more
- Added: Maximum Toughness Boons +2
Vengeance
- Added: Damage +40% more (Attack)
- Added: Stun Buildup +20% increased
Relentless Assault
- Added: Attack Speed +20% increased
- Added: Chance to deal Double Damage +0.15 (Attack)
- Added: Chance to gain Toughness Boon on Hit +0.25
Armored Devastation
- Added: Increased Armor also applies to Damage +0.75
- Added: Critical Strike Chance +5% increased
Unbreakable
- Added: Damage Taken -15% more
- Added: Maximum Physical Resistance +0.03
Steel Tempest
- Added: Attack Speed +20% more (Swords)
- Added: Damage +15% more (Axes)
Warrior's Discipline
- Added: Strength +30
- Added: Dexterity +30
- Added: Damage +3% increased (Attack)
Bloodthirst
- Added: Life Gain on Hit +15 (Attack)
- Added: Physical Damage leeched as Life +0.01
- Added: Maximum Life per second recoverable by Leech +50% increased
Unbreakable Will
- Added: Maximum Toughness Boons +2
- Added: Chance to gain Toughness Boon when Hit +0.25
- Added: Damage +5% more
Rageblade
- Added: Physical Damage +15% more (Melee)
- Added: Attack Speed +15% increased
Battle Hardened
- Added: Armor +50% increased
- Added: Maximum Life +15% more
- Added: Armor +500
Relentless Assault
- Added: Damage +25% more (Attack)
- Added: Chance to Repeat Attack +0.15
Veteran's Fortitude
- Added: Damage Taken -10% more
- Added: Maximum Life Regenerated Per Second +0.02
- Added: Life Recovery Rate +20% increased
Warblade's Edge
- Added: Critical Strike Multiplier +0.4 (Melee)
- Added: Chance to Bleed +0.25 (Attack)
- Added: Physical Penetration +0.3
Twin Fang Style
- Added: Damage +20% more (Dual Weapons)
- Added: Chance to Block Attack Damage +0.1 (Dual Weapons)
Combat Reflexes
- Added: Evasion +50% increased
- Added: Chance to Dodge Attacks +0.15
- Added: Movement Speed +20% increased
Crushing Blows
- Added: Stun Buildup +50% increased
- Added: Chance to gain Toughness Boon on Stun +1
- Added: Area of Effect +25% increased
Ritual of the Ancient
- Added: Skill Minion Limit +1 (Alpha)
Ritual of the Swarm
- Added: Skill Minion Limit +2 (Horde)
Ancient Resilience
- Added: Chance to Block Attack Damage +0.01
Inspiring Presence
- Added: Damage +10% increased
Shared Vitality
- Added: Life Regenerated Per Second +5
Bond of Souls
- Added: Damage Taken -1% more
- Added: Mana Regenerated Per Second +1
Ascendancies
Ascendancy Changes
Fighter's Resilience
- Added: Maximum Life +50
- Added: Maximum Life Regenerated Per Second +0.05
- Added: Chance to gain Toughness Boon on Hit +0.2 (Empty Hands)
Thick Skin
- Added: Maximum Life +100
- Added: Maximum Life +15% increased
- Added: Maximum Toughness Boons +2
Crushing Blows
- Added: Critical Strike Multiplier +0.5 (Empty Hands)
- Added: Damage +50% more (Empty Hands)
Iron Fists
- Added: Physical Damage leeched as Life +0.02 (Empty Hands)
- Added: Stun Buildup +50% increased (Empty Hands)
Relentless Assault
- Added: Critical Strike Chance +0.1 (Empty Hands)
- Added: Life Gain on Hit +5 (Empty Hands)
Hardened Stance
- Added: Armor +500
- Added: Armor +50% increased
- Added: Physical Resistance +0.5
Fortress Stance
- Added: Chance to Block Attack Damage +0.12
- Added: Chance to Block Spell Damage +0.12
- Added: Armor +500
Stalwart
- Added: Armor +40% increased
- Added: Physical Damage Taken -8% more
- Added: Chance to Block Attack Damage +0.08
Mountainfall
- Added: Damage +5% increased
- Added: Armor +400
Crushing Presence
- Added: Increased Armor also applies to Damage +0.5
- Added: Damage +25% increased
Seismic Impact
- Added: Area of Effect +25% increased
- Added: Damage +1% more (Hit)
- Added: Stun Buildup +30% increased
Endurance
- Added: Maximum Life +15% increased
- Added: Damage Taken -5% more
- Added: Maximum Life Regenerated Per Second +0.01
Earthen Vitality
- Added: Maximum Life +20% increased
- Added: Maximum Life +150
- Added: Maximum Life Regenerated Per Second +0.01
Regenerative Stone
- Added: Maximum Life Regenerated Per Second +0.05
- Added: Life Recovery Rate +25% increased
- Added: Armor +300
Impenetrable
- Added: Attack Damage Block Efficiency +0.25
- Added: Spell Damage Block Efficiency +0.25
- Added: Maximum Life Gained on Block +0.03
Item Modifiers
Modifier Changes
One Handed Sword
- T1: Critical Strike Multiplier: +0.15 → +0.05 (↓0.1)
- T5: Critical Strike Multiplier: +0.43 → +0.25 (↓0.18)
- Added: Physical Damage +30
- Added: Attack Speed +15% increased
- Added: Strength +20
- Added: Chance to Bleed +0.5
- Added: Bleed Speed +30% increased
- Added: Physical Damage leeched as Life +0.03
- Added: Bleed Effect +25% increased
- Added: Damage Converted To Lightning +0.4
- Added: Chance to Shock +0.3
- Added: Lightning Damage +40% increased
- Added: Lightning Penetration +0.4
- Added: Cold Damage +500
- Added: Freeze Buildup +80% increased
- Added: Chance to Chill +0.4
- Added: Critical Strike Chance +60% increased
- Added: Damage Converted To Darkness +1
- Added: Darkness Damage +50% more
- Added: Chance to Poison +0.6
- Added: Darkness Damage leeched as Life +0.05
- Added: Darkness Penetration +0.35
- Added: Cold Damage +60% increased
- Added: Attack Speed +30% more
- Added: Critical Strike Chance +40% increased
One Handed Mace
- T1: Critical Strike Multiplier: +0.15 → +0.05 (↓0.1)
- T5: Critical Strike Multiplier: +0.43 → +0.25 (↓0.18)
One Handed Axe
- T1: Critical Strike Multiplier: +0.15 → +0.05 (↓0.1)
- T5: Critical Strike Multiplier: +0.43 → +0.25 (↓0.18)
Dagger
- T1: Critical Strike Multiplier: +0.15 → +0.05 (↓0.1)
- T5: Critical Strike Multiplier: +0.43 → +0.25 (↓0.18)
Two Handed Sword
- T1: Critical Strike Multiplier: +0.25 → +0.15 (↓0.1)
- T5: Critical Strike Multiplier: +0.71 → +0.43 (↓0.28)
Two Handed Mace
- T1: Critical Strike Multiplier: +0.25 → +0.15 (↓0.1)
- T5: Critical Strike Multiplier: +0.71 → +0.43 (↓0.28)
Two Handed Axe
- T1: Critical Strike Multiplier: +0.25 → +0.15 (↓0.1)
- T5: Critical Strike Multiplier: +0.71 → +0.43 (↓0.28)
Quarterstaff
- T1: Critical Strike Multiplier: +0.25 → +0.15 (↓0.1)
- T5: Critical Strike Multiplier: +0.71 → +0.43 (↓0.28)
Wand
- Added: Damage +35% more
- Added: Cast Speed +30% increased
- Added: Critical Strike Multiplier +0.5
- Added: Skill Level +2
- Added: Lightning Penetration +0.15
- Added: Cold Penetration +0.15
- Added: Fire Penetration +0.15
- Added: Damage +2% increased
- Added: Intelligence +60
- Added: Lightning Damage +80% increased
- Added: Shock Effect +40% increased
- Added: Chance to Shock +0.25
- Added: Cold Damage +70% increased
- Added: Chill Effect +50% increased
- Added: Freeze Buildup +30% increased
- Added: Damage +60% more
- Added: Fire Damage +60% increased
- Added: Ignite Duration +40% increased
- Added: Chance to Ignite +0.3
- Added: Damage Over Time Multiplier +0.5
- Added: Darkness Damage +55% increased
- Added: Chance for Poisons to deal Double Damage +0.2
- Added: Poison Speed +25% increased
- Added: Chance to Poison +0.25
- Added: Damage +50% increased
- Added: Cost of Skills -20% more
- Added: Mana Recovery Rate +30% increased
- Added: Maximum Mana +60
- Added: Curse Effect +40% increased
- Added: Damage +40% increased
- Added: Damage +35% more
- Added: Cast Speed +15% increased
- Added: Damage +35% increased
- Added: Cast Speed +40% increased
- Added: Intelligence +20
- Added: Damage +60% increased
- Added: Projectile Speed +20% increased
- Added: Maximum Mana +30
Scepter
- Added: Aura Effect +30% increased
- Added: Influence +20% more
- Added: Skill Level +2
- Added: Influence +150
- Added: Influence Efficiency +40% increased
- Added: Skill Level +1
- Added: Aura Effect +30% increased
- Added: Influence +80
- Added: Influence +60% increased
- Added: Aura Effect +35% increased
- Added: Damage +1% increased
- Added: Skill Level +1
- Added: Aura Effect +25% increased
- Added: Influence +60
- Added: Maximum Life +60
- Added: Cast Speed +15% increased
- Added: Skill Level +2
- Added: Influence +40
- Added: Skill Level +2
- Added: Influence +40
- Added: Aura Effect +15% increased
- Added: Influence +30
- Added: Maximum Mana +40
- Added: Influence +25
Staff
- Added: Maximum Mana +300
- Added: Mana Cost as Added Lightning Damage +3
- Added: Mana Cost as Added Cold Damage +3
- Added: Mana Cost as Added Fire Damage +3
- Added: Maximum Mana as added Skill Cost +0.08
- Added: Mana Recovery Rate +100% increased
- Added: Skill Level +3
- Added: Damage +50% more
- Added: Chance to deal Triple Damage +0.15
- Added: Chance to Repeat Spell +0.35
- Added: Physical Penetration +0.2
- Added: Lightning Penetration +0.2
- Added: Cold Penetration +0.2
- Added: Fire Penetration +0.2
- Added: Darkness Penetration +0.2
- Added: Critical Strike Chance +0.1
- Added: Critical Strike Multiplier +0.6
- Added: Damage Converted To Darkness +0.5
- Added: Darkness Damage +35% more
- Added: Darkness Penetration +0.15
- Added: Darkness Damage +1500
- Added: Critical Strike Multiplier +0.8
- Added: Critical Strike Chance +0.08
- Added: Damage +15% more
- Added: Chance to deal Double Damage +0.25
- Added: Skill Level +2
- Added: Lightning Damage +800
- Added: Cold Damage +800
- Added: Fire Damage +800
- Added: Damage As Extra Lightning Damage +0.15
- Added: Damage As Extra Cold Damage +0.15
- Added: Damage As Extra Fire Damage +0.15
- Added: Damage Over Time Multiplier +50% more
- Added: Damage Over Time Speed +30% increased
- Added: Ailment Duration +40% increased
- Added: Chance for Poisons to deal Double Damage +0.25
- Added: Chance for Ignites to deal Double Damage +0.25
- Added: Fire Damage +60% increased
- Added: Cold Damage +60% increased
- Added: Chance to Ignite +0.15
- Added: Chance to Chill +0.15
- Added: Chain +3
- Added: Damage for each remaining Chain +0.08
- Added: Lightning Damage +80% increased
- Added: Shock Effect +50% increased
- Added: Curse Effect +60% increased
- Added: Skill Level +2
- Added: Damage +25% more
- Added: Chance to Poison +0.5
- Added: Poison Effect +80% increased
- Added: Poison Speed +40% increased
- Added: Chance to double Poison Duration +0.3
- Added: Fire Damage +60
- Added: Fire Damage +50% increased
- Added: Fire Penetration +0.1
- Added: Ignite Speed +25% increased
- Added: Cold Damage +200
- Added: Freeze Buildup +40% increased
- Added: Chill Effect +40% increased
- Added: Damage +25% more
- Added: Cast Speed +40% increased
- Added: Chance to Repeat Spell +0.2
- Added: Cost of Skills -15% increased
- Added: Damage +40% increased
- Added: Area of Effect +50% increased
- Added: Damage +40% increased
- Added: Stun Buildup +30% increased
- Added: Physical Damage +400
- Added: Skill Level +2
- Added: Damage +30% increased
- Added: Maximum Mana +60
- Added: Lightning Damage +80
- Added: Lightning Damage +30% increased
- Added: Chance to Shock +0.15
- Added: Chain +1
- Added: Damage leeched as Life +0.01
- Added: Damage +80% more
- Added: Damage +30% increased
- Added: Maximum Life per second recoverable by Leech +30% increased
- Added: Critical Strike Chance +0.05
- Added: Critical Strike Multiplier +0.8
- Added: Chance to gain Precision Boon on Critical Strike +0.2
- Added: Damage +50% increased
- Added: Cast Speed +25% increased
- Added: Mana Regenerated Per Second +15
- Added: Fire Damage +80
- Added: Fire Damage +50% increased
- Added: Chance to Ignite +0.5
- Added: Cold Damage +80
- Added: Cold Damage +25% increased
- Added: Chance to Chill +0.1
- Added: Maximum Mana +40
- Added: Mana Recovery Rate +30% increased
- Added: Chance to not pay Skill Cost +0.4
Bow
- T1: Critical Strike Multiplier: +0.25 → +0.15 (↓0.1)
- T5: Critical Strike Multiplier: +0.71 → +0.43 (↓0.28)
- Added: Pierce +2
- Added: Physical Damage +40% increased
- Added: Projectile Speed +30% increased
- Added: Cold Damage +50
- Added: Lightning Damage +50
- Added: Critical Strike Chance +50% increased
- Added: Chance to Chill +0.2
- Added: Darkness Damage +300
- Added: Chance to Poison +0.4
- Added: Poison Speed +30% increased
- Added: Poison Effect +25% increased
- Added: Damage Converted To Fire +0.5
- Added: Chance to Ignite +0.5
- Added: Ignite Speed +40% increased
- Added: Ignite Effect +0.45
- Added: Damage +50% more
- Added: Projectiles +2
- Added: Critical Strike Multiplier +1.5
- Added: Attack Speed +35% more
- Added: Chain +1
Ring
- T1: Damage Taken Converted to Fire: +0.25 → +0.1 (↓0.15)
- Added: Skill Level +1
- Added: Influence +30
- Added: Armor +40% increased
- Added: Life Recovery Rate +20% increased
- Added: Skill Level +1
- Added: Maximum Life +60
- Added: Maximum Life +40
- Added: Influence +15
- Added: Maximum Life +60
- Added: Maximum Mana +50% increased
Amulet
- Added: Skill Level +2
- Added: Influence +40
- Added: Maximum Life +80
- Added: Influence +25
- Added: Aura Effect +20% increased
- Added: Maximum Life +50
- Added: Armor +150
- Added: Skill Level +2
- Added: Maximum Life +30
- Added: Lightning Resistance +0.2
- Added: Cold Resistance +0.2
- Added: Fire Resistance +0.2
- Added: Maximum Life +80
- Added: Maximum Shield +100
- Added: Influence +10
- Added: Skill Level +2
- Added: Damage +30% more
- Added: Cast Speed +25% increased
- Added: Intelligence +80
- Added: Mana Cost as Added Lightning Damage +3
- Added: Critical Strike Multiplier +0.8
- Added: Critical Strike Chance +50% increased
- Added: Maximum Mana +50% increased
- Added: Maximum Mana +150
- Added: Damage Converted To Lightning +0.4
- Added: Shock Effect +50% increased
- Added: Damage +20% more
- Added: Lightning Penetration +0.12
- Added: Cold Damage +70% increased
- Added: Freeze Buildup +40% increased
- Added: Chance to Chill +0.3
- Added: Damage As Extra Cold Damage +0.2
- Added: Fire Damage +55% increased
- Added: Chance for Ignites to deal Double Damage +0.15
- Added: Ignite Effect +0.25
- Added: Ignite Speed +25% increased
- Added: Darkness Damage +50% increased
- Added: Chance to double Poison Duration +0.2
- Added: Chance to Poison +0.25
- Added: Lightning Damage +30% increased
- Added: Cold Damage +30% increased
- Added: Fire Damage +30% increased
- Added: Lightning Penetration +0.25
- Added: Cold Penetration +0.25
- Added: Fire Penetration +0.25
- Added: Maximum Life +50
- Added: Cast Speed +18% increased
- Added: Damage +40% increased
- Added: Mana Recovery Rate +25% increased
- Added: Chance to Repeat Spell +0.2
- Added: Lightning Damage +10
- Added: Intelligence +25
- Added: Maximum Mana +30
- Added: Cast Speed +10% increased
- Added: Physical Damage +100
- Added: Mana Regenerated Per Second +5
Charm
- Added: Skill Minion Limit +2
- Added: Maximum Toughness Boons +2
- Added: Maximum Swiftness Boons +2
- Added: Maximum Precision Boons +2
- Added: Chance to gain Toughness Boon on Kill +1
- Added: Chance to gain Swiftness Boon on Kill +1
- Added: Chance to gain Precision Boon on Kill +1
- Added: Damage +30% more
- Added: Attack Speed +30% increased
- Added: Life Gain on Hit +30
- Added: Damage leeched as Life +0.03
- Added: Skill Level +2
- Added: Cast Speed +25% increased
- Added: Mana Cost as Added Lightning Damage +2
- Added: Armor +50% increased
- Added: Chance to Block Attack Damage +0.15
- Added: Life Recovery Rate +30% increased
- Added: Life Gained on Block +50
- Added: Damage +4% more
- Added: Skill Minion Limit +2
- Added: Maximum Life per second recoverable by Leech +100% increased
- Added: Physical Damage +40% increased
- Added: Critical Strike Chance +0.01
- Added: Maximum Swiftness Boons +2
- Added: Chance to gain Swiftness Boon on Hit +0.1
- Added: Movement Speed +15% increased
- Added: Armor applies to All Hit Damage +0.2
- Added: Physical Resistance +0.2
- Added: Attack Damage Block Efficiency +0.25
- Added: Cast Speed +20% increased
- Added: Mana Regenerated Per Second +15
- Added: Chance to Repeat Spell +0.1
- Added: Maximum Precision Boons +1
- Added: Critical Strike Chance +0.02
- Added: Critical Strike Multiplier +0.1
- Added: Damage +40% increased
- Added: Attack Speed +18% increased
- Added: Life Gain on Hit +15
- Added: Cold Resistance +0.6
- Added: Chance to Avoid Chill and Freeze +0.5
- Added: Damage +10% more
- Added: Lightning Damage +50% increased
- Added: Shock Effect +50% increased
- Added: Cast Speed +10% increased
- Added: Maximum Toughness Boons +2
- Added: Chance to gain Toughness Boon when Hit +0.2
- Added: Maximum Life +180
- Added: Skill Quality +5
- Added: Cast Speed +15% increased
- Added: Maximum Mana +150
- Added: Damage +60% increased
- Added: Physical Damage +50% increased
- Added: Strength +80
- Added: Damage leeched as Life +0.02
- Added: Chance to Block Attack Damage +0.1
- Added: Attack Damage Block Efficiency +0.15
- Added: Maximum Shield +40
- Added: Fire Damage +50% increased
- Added: Chance to Ignite +0.4
- Added: Ignite Effect +50% increased
- Added: Darkness Damage +40% increased
- Added: Chance to Poison +0.4
- Added: Poison Duration +40% increased
- Added: Attack Speed +15% increased
- Added: Dexterity +80
- Added: Movement Speed +10% increased
- Added: Maximum Mana +20% increased
- Added: Mana Regenerated Per Second +10
- Added: Cost of Skills -30% increased
- Added: Maximum Life +60
- Added: Life Regenerated Per Second +15
- Added: Life Recovery Rate +20% increased
- Added: Cast Speed +10% increased
- Added: Intelligence +20% increased
- Added: Maximum Mana +60
- Added: Physical Damage +30% increased
- Added: Strength +20% increased
- Added: Maximum Life +60
- Added: Fire Resistance +0.4
- Added: Cold Resistance +0.4
- Added: Lightning Resistance +0.4
- Added: Maximum Life +70
- Added: Chance to gain Toughness Boon on Kill +0.15
- Added: Chance to gain Swiftness Boon on Kill +0.15
- Added: Maximum Toughness Boons +1
Heavy Shield
- Added: Armor +3000
- Added: Armor applies to All Hit Damage +0.5
- Added: Maximum Life +20% increased
- Added: Maximum Life Regenerated Per Second +0.02
- Added: Life Gained on Block +80
- Added: Chance to Block Attack Damage +0.15
- Added: Action Speed +5% increased
- Added: Physical Damage +10% more
- Added: Armor +800
- Added: Damage leeched as Life +0.02
- Added: Life Gain on Hit +5
- Added: Chance to Block Attack Damage +0.08
- Added: Attack Damage Block Efficiency +0.25
- Added: Armor +15% increased
- Added: Maximum Life +30
Agile Shield
- Added: Chance to Dodge Attacks +0.05
- Added: Chance to Dodge Spells +0.05
- Added: Movement Speed +8% increased
- Added: Evasion +350
- Added: Dexterity +20
Warding Shield
- Added: Cold Damage +25
- Added: Freeze Buildup +25% increased
- Added: Chance to Chill +0.15
- Added: Maximum Shield +120
- Added: Maximum Shield Regenerated Per Second +0.03
- Added: Cold Resistance +0.15
- Added: Chance to Avoid Chill and Freeze +0.3
Warrior Shield
- T1: Removed: Chance to gain Toughness Boon on Stun
- T1: Added: Chance to not Consume Boons when Consuming Boons +0.2
- Added: Life Recovery Rate +20% increased
- Added: Maximum Life per second recoverable by Leech +30% increased
- Added: Life Gained on Block +40
- Added: Chance to Block Attack Damage +0.12
- Added: Maximum Life +100
- Added: Maximum Life +12% increased
- Added: Armor +500
- Added: Evasion +300
- Added: Chance to Bleed +0.15
- Added: Bleed Effect +25% increased
- Added: Armor +400
- Added: Evasion +250
- Added: Chance to gain Toughness Boon when Hit +0.25
- Added: Life Regenerated Per Second +10
- Added: Chance to Block Attack Damage +0.06
- Added: Armor +200
Battlemage Shield
- Added: Chance to Block Attack Damage +0.25
- Added: Attack Damage Block Efficiency +0.6
- Added: Damage +15% more
- Added: Life Gained on Block +50
Ethereal Shield
- Added: Lightning Damage +40
- Added: Lightning Damage +15% increased
- Added: Evasion +400
- Added: Maximum Shield +150
- Added: Movement Speed +8% increased
- Added: Mana Regenerated Per Second +15
- Added: Cast Speed +10% increased
- Added: Maximum Shield +100
- Added: Maximum Mana +50
Agile Cuirass
- Added: Evasion +300
- Added: Movement Speed +8% increased
- Added: Maximum Life +60
- Added: Chance to Dodge Attacks +0.1
- Added: Critical Strike Chance +40% increased
- Added: Critical Strike Multiplier +0.2
- Added: Evasion +30% increased
- Added: Movement Speed +15% increased
- Added: Attack Speed +10% increased
- Added: Evasion +500
- Added: Dexterity +40
- Added: Chance to Poison +0.3
- Added: Poison Duration +40% increased
- Added: Darkness Resistance +0.3
- Added: Evasion +35% increased
- Added: Chance for Poisons to deal Double Damage +0.15
- Added: Chance to Dodge Attacks +0.15
- Added: Chance to Dodge Spells +0.15
- Added: Evasion +30% more
- Added: Damage Taken -10% more
- Added: Maximum Life +150
Heavy Gloves
- Added: Armor +200
- Added: Maximum Life +50
- Added: Strength +30% increased
- Added: Attack Speed +15% increased
- Added: Physical Damage +50% increased
- Added: Damage leeched as Life +0.02
- Added: Armor +30% increased
- Added: Damage +35% increased
- Added: Stun Buildup +40% increased
- Added: Attack Speed +10% increased
- Added: Chance to gain Toughness Boon on Stun +0.5
- Added: Chance to gain Toughness Boon on Hit +0.1
- Added: Maximum Toughness Boons +2
- Added: Armor +400
- Added: Maximum Life +100
- Added: Strength +80
- Added: Physical Damage +30% more
- Added: Armor +15% more
- Added: Attack Speed +12% increased
- Added: Maximum Life +5
Agile Boots
- Added: Movement Speed +15% increased
- Added: Evasion +1000
- Added: Dexterity +20
- Added: Chance to Dodge Attacks +0.08
- Added: Chance to Dodge Spells +0.08
- Added: Movement Speed +10% increased
- Added: Evasion +20% increased
- Added: Movement Speed +20% increased
- Added: Lightning Damage +40
- Added: Chance to Shock +0.15
- Added: Chance to Avoid Lightning Damage +0.2
- Added: Chance to Dodge Attacks +0.12
- Added: Chance to Dodge Spells +0.12
- Added: Chance to Avoid Physical Damage +0.15
- Added: Movement Speed +25% increased
- Added: Action Speed +8% increased
- Added: Movement Speed +30% increased
- Added: Evasion +25% more
- Added: Minimum Action Speed +25% increased
- Added: Dexterity +80
Heavy Helmet
- Added: Maximum Life +60
- Added: Armor +150
- Added: Strength +75
- Added: Chance to Block Attack Damage +0.05
- Added: Chance to Block Spell Damage +0.05
- Added: Armor +40% increased
- Added: Maximum Life +80
- Added: Stun Threshold +50% increased
- Added: Maximum Life +100
- Added: Armor +300
- Added: Physical Resistance +0.3
- Added: Strength +60
- Added: Maximum Life +4
- Added: Armor +50% increased
- Added: Physical Damage +30% increased
- Added: Armor +25% more
- Added: Maximum Physical Resistance +0.05
- Added: Maximum Life +12% increased
- Added: Damage Taken -8% more
- Added: Maximum Life Regenerated Per Second +0.02
- Added: Maximum Life +80
- Added: Armor +200
- Added: Armor +100
Agile Helmet
- Added: Evasion +100
Warding Helmet
- Added: Skill Level +2
- Added: Intelligence +50
- Added: Maximum Shield +200
- Added: Skill Level +1
- Added: Influence Efficiency +20% increased
- Added: Influence +50
- Added: Maximum Shield +80
Warrior Helmet
- Added: Skill Level +2
- Added: Maximum Life +80
- Added: Aura Effect +25% increased
- Added: Armor +200
- Added: Maximum Life +80
Battlemage Helmet
- Added: Skill Level +2
- Added: Cast Speed +15% increased
- Added: Maximum Shield +150
Toxic Mutagen
- T1: Aura Effect: +3% increased → +2% increased (↓0.01)
Vile Mutagen
- T1: Aura Effect: +3% increased → +2% increased (↓0.01)
Atomic Mutagen
- T1: Aura Effect: +3% increased → +2% increased (↓0.01)
Dark Mutagen
- T1: Aura Effect: +3% increased → +2% increased (↓0.01)
Bloody Mutagen
- T1: Aura Effect: +3% increased → +2% increased (↓0.01)
Unique Items
New Uniques
New Unique: Bloodthirst (One Handed Sword)
New Unique: Frostbite Edge (One Handed Sword)
New Unique: Oblivion (One Handed Sword)
New Unique: Soldier's Blade (One Handed Sword)
New Unique: Tempest's Edge (One Handed Sword)
New Unique: Thunderstrike (One Handed Sword)
New Unique: Armageddon's Arc (Bow)
New Unique: Hunter's Recurve (Bow)
New Unique: Phoenix Flight (Bow)
New Unique: Venomstrike (Bow)
New Unique: Windripper (Bow)
New Unique: Necrolord's Circle (Ring)
New Unique: Overlord's Signet (Ring)
New Unique: Shepherd's Band (Ring)
New Unique: Soulbinder's Ring (Ring)
New Unique: Symbiotic Loop (Ring)
New Unique: Arcane Bauble (Amulet)
New Unique: Bonecaller's Medallion (Amulet)
New Unique: Chromat's Devotion (Amulet)
New Unique: Crown of the Swarm (Amulet)
New Unique: Elemental Focus (Amulet)
New Unique: The Eternal Conduit (Amulet)
New Unique: Eye of the Archmage (Amulet)
New Unique: Glacial Heart (Amulet)
New Unique: Guardian's Locket (Amulet)
New Unique: Infernal Locket (Amulet)
New Unique: Initiate's Charm (Amulet)
New Unique: Novice's Talisman (Amulet)
New Unique: Pack Leader's Pendant (Amulet)
New Unique: Shadow Whisper (Amulet)
New Unique: Spellweaver's Charm (Amulet)
New Unique: Tempest Pendant (Amulet)
New Unique: Apprentice's Token (Charm)
New Unique: Arcane Pool (Charm)
New Unique: Archmage's Focus (Charm)
New Unique: Bastion of the Ancients (Charm)
New Unique: Berserker's Fury (Charm)
New Unique: Bloodthirster's Heart (Charm)
New Unique: Boon Ascendant (Charm)
New Unique: Boon Seeker (Charm)
New Unique: Fighter's Emblem (Charm)
New Unique: Flame Dancer (Charm)
New Unique: Frost Ward (Charm)
New Unique: The Hive Queen (Charm)
New Unique: Iron Aegis (Charm)
New Unique: Lightning Conduit (Charm)
New Unique: Magus Conduit (Charm)
New Unique: Minion Keeper (Charm)
New Unique: Precision Hunter (Charm)
New Unique: Quick Strikes (Charm)
New Unique: Shadow Venom (Charm)
New Unique: Shield Bearer (Charm)
New Unique: Soul Nexus (Charm)
New Unique: Spellbinder's Charm (Charm)
New Unique: Summoner's Call (Charm)
New Unique: Survivor's Mark (Charm)
New Unique: Swiftwind Talisman (Charm)
New Unique: Toughness Ward (Charm)
New Unique: Undying Servant (Charm)
New Unique: Vital Force (Charm)
New Unique: Warlord's Mandate (Charm)
New Unique: Warrior's Pride (Charm)
New Unique: Berserker's Buckler (Heavy Shield)
New Unique: Resilient Tower (Heavy Shield)
New Unique: The Unyielding (Heavy Shield)
New Unique: Bloodbound Aegis (Warrior Shield)
New Unique: Guardian's Respite (Warrior Shield)
New Unique: Thornback Bulwark (Warrior Shield)
New Unique: Nightstalker's Shroud (Agile Cuirass)
New Unique: Scout's Vestment (Agile Cuirass)
New Unique: Serpent Scale Vest (Agile Cuirass)
New Unique: Windweave Coat (Agile Cuirass)
New Unique: Wraith Mantle (Agile Cuirass)
New Unique: Berserker's Fists (Heavy Gloves)
New Unique: Ironclad Gauntlets (Heavy Gloves)
New Unique: Pugilist's Wraps (Heavy Gloves)
New Unique: Titan's Grip (Heavy Gloves)
New Unique: Warlord's Grasp (Heavy Gloves)
New Unique: Phantom Striders (Agile Boots)
New Unique: Quicksilver Sabatons (Agile Boots)
New Unique: Shadowstep Slippers (Agile Boots)
New Unique: Stormrunner Boots (Agile Boots)
New Unique: Windwalker Treads (Agile Boots)
New Unique: Bulwark Helm (Heavy Helmet)
New Unique: Caretaker's Hood (Heavy Helmet)
New Unique: Eternal Bastion (Heavy Helmet)
New Unique: Guardian's Visage (Heavy Helmet)
New Unique: Iron Crown (Heavy Helmet)
New Unique: Thrall's Mask (Heavy Helmet)
New Unique: Titan's Crest (Heavy Helmet)
New Unique: Commander's Cap (Agile Helmet)
New Unique: Congregation Helm (Warding Helmet)
New Unique: Hiveling Crown (Warding Helmet)
New Unique: Spectral Crown (Warding Helmet)
New Unique: Beastlord's Visage (Warrior Helmet)
New Unique: Warden's Vigil (Warrior Helmet)
New Unique: Crown of the Hive Mind (Battlemage Helmet)
New Unique: Mask of the Puppet Master (Battlemage Helmet)
New Unique: Apprentice's Bane (Wand)
New Unique: Arcane Singularity (Wand)
New Unique: Conduit of Power (Wand)
New Unique: Ember's Reach (Wand)
New Unique: Flickering Wand (Wand)
New Unique: Frostbite (Wand)
New Unique: Hexweaver (Wand)
New Unique: Stormcaller's Fury (Wand)
New Unique: The Unmaker (Wand)
New Unique: Voidtouch (Wand)
New Unique: Apprentice's Focus (Scepter)
New Unique: The Conductor's Baton (Scepter)
New Unique: Echoes of Command (Scepter)
New Unique: Herald's Standard (Scepter)
New Unique: Puppeteer's Rod (Scepter)
New Unique: Sovereign's Mandate (Scepter)
New Unique: Sphere of Influence (Scepter)
New Unique: Spirit Caller (Scepter)
New Unique: Totem of the Alpha (Scepter)
New Unique: Voice of the Legion (Scepter)
New Unique: Apprentice's Pride (Staff)
New Unique: Archmage's Catalyst (Staff)
New Unique: Bloodthirst Rod (Staff)
New Unique: Channeler's Focus (Staff)
New Unique: Staff of Elemental Convergence (Staff)
New Unique: Ember's Touch (Staff)
New Unique: Entropy's Embrace (Staff)
New Unique: Frostbite Staff (Staff)
New Unique: Frostfire Conduit (Staff)
New Unique: Glacial Warden (Staff)
New Unique: Godstaff of the Infinite (Staff)
New Unique: Hexweaver's Bane (Staff)
New Unique: Inferno's Reach (Staff)
New Unique: Novice's Wand (Staff)
New Unique: Eye of Precision (Staff)
New Unique: Shockwave Spire (Staff)
New Unique: Sparkweaver (Staff)
New Unique: Stormweaver's Focus (Staff)
New Unique: The Annihilator (Staff)
New Unique: Venomspire (Staff)
New Unique: Voidcaller's Scepter (Staff)
New Unique: Worldbreaker (Staff)
New Unique: Shadowdancer's Guard (Agile Shield)
New Unique: Frostveil Defender (Warding Shield)
New Unique: Aegis of Retribution (Battlemage Shield)
New Unique: Essence Barrier (Ethereal Shield)
New Unique: Stormbreaker Ward (Ethereal Shield)
Unique Changes
Aftercare Scalpel
- Drop weight: 100 → 25
Scythe of Zediven
- Drop weight: 50 → 5
High Templar's Bow
- Drop weight: 50 → 5
Dragon Band
- Drop weight: 100 → 25
Ring of Moredoor
- Drop weight: 50 → 5
Giant's Belt
- Drop weight: 50 → 5
Trickster's Fate
- Drop weight: 50 → 5
Elemental Harmonics
- Drop weight: 50 → 5
Ring of Blades
- Drop weight: 100 → 25
Soul Ingestion
- Drop weight: 100 → 25
Rebirth through Pain
- Drop weight: 50 → 5
Mind's Reprisal
- Drop weight: 50 → 5
Aegis Returnal
- Drop weight: 50 → 5
Fallen Shield
- Drop weight: 100 → 25
Magistrate Robes
- Drop weight: 100 → 25
Thornspine Vest
- Drop weight: 100 → 25
Trickster's Shawl
- Drop weight: 100 → 25
Knights Grip
- Drop weight: 100 → 25
Tinkerers Gloves
- Drop weight: 100 → 25
Wizarding Gloves
- Drop weight: 50 → 5
Echoes of the Past
- Drop weight: 50 → 5
Ghost Feet
- Drop weight: 100 → 25
Mindlash Greaves
- Drop weight: 50 → 5
Steps of the Mindweaver
- Drop weight: 100 → 25
Witch Cauldron
- Drop weight: 100 → 25
Dragonskin Visor
- Drop weight: 100 → 25
Skeletor Visage
- Drop weight: 100 → 25
Shadow Veil
- Drop weight: 50 → 5
