Patch Notes
Generated: 2026-01-12T16:37:25.498Z Comparing: 2026-01-11T13:13:13 → 2026-01-12T08:37:24
Changes
- Nerfed speed and damage of many Chosen modifiers
- Repeats to spells and attacks now work with the mods that count attacks as spells/vice versa
- Increased currency drop sizes
- Fixed issue with attribute gear checks
- Improved performance of expel
- Fixed issue with equipment slot rendering
- Added mod to allow dual wielding 2H melee weapons
- New mod for phys shield bypass
- Fixed issue with channeling skills ignoring cooldown
- Disabled travel skills from being triggered
- other small bugfixes
Passive Tree
Passive Changes
Force Field
- Removed: More Maximum Life
Ascendancies
Ascendancy Changes
Twilight Striker
- Removed: Increased Critical Strike Chance
- Removed: Increased Critical Strike Multiplier
- Modified: More Damage
- Old: +15%
- New: +200%
Ambush Predator
- Removed: Increased Critical Strike Chance
- New: Increased Critical Strike Multiplier +100%
Piercing Darkness
- Modified: More Critical Strike Multiplier
- Old: +15%
- New: +10%
- Modified: Added Physical Penetration when Dealt Critical Strike Recently
- Old: +10%
- New: +30%
- Modified: Added Lightning Penetration when Dealt Critical Strike Recently
- Old: +10%
- New: +30%
- Modified: Added Cold Penetration when Dealt Critical Strike Recently
- Old: +10%
- New: +30%
- Modified: Added Fire Penetration when Dealt Critical Strike Recently
- Old: +10%
- New: +30%
- Modified: Added Darkness Penetration when Dealt Critical Strike Recently
- Old: +10%
- New: +30%
Sabotage the Weak
- Removed: More Critical Strike Multiplier
- Modified: Added Chance To Deal Triple Damage
- Old: +25%
- New: +50%
Reaper's Momentum
- Removed: Increased Movement Speed
- New: More Movement Speed +15% when Dealt Critical Strike Recently
Dusk's Embrace
- Removed: Increased Evasion
- Removed: Added Chance To Dodge Attacks
- Modified: More Damage
- Old: +30%
- New: +30%
- New: Added Increased Evasion Also Applies To Shield +50%
Life Drain
- Removed: Added Damage Leeched As Life
- Removed: Added Life Gain On Hit
- New: Increased Maximum Life Per Second Recoverable By Leech +100%
Sharpshooting
- Modified: Added Chain
- Old: +1
- New: +2
- Removed: Increased Damage
- New: Increased Damage For Each Remaining Chain +50%
Multishot
- Modified: Added Projectiles (Bows)
- Old: +1
- New: +3
Skillshot
- Modified: Added Projectiles (Bows) when Took Damage Recently
- Old: -3
- New: -5
Exploitation Insanity
- Modified: Increased Action Speed when Dealt Critical Strike Recently
- Old: +10%
- New: +20%
High Ground
- Removed: Added Critical Strike Multiplier
- New: Added Damage As Extra Fire Damage +2% (Bows) per Swiftness Boon
- New: Added Damage As Extra Physical Damage +1% (Bows) per Precision Boon
Eagle Eyes
- Removed: Added Maximum Precision Boons
- New: Added Maximum Swiftness Boons +1
Steel Arrowheads
- Modified: Added Damage Converted To Physical (Bows)
- Old: +50%
- New: +100%
Dance with Blades
- New: Increased Chance To Dodge Attacks +50% when Took Damage Recently
- New: Increased Chance To Dodge Spells +50% when Took Damage Recently
Giant Forearms
- Removed: Increased Curse Effect
- Removed: Increased Cast Speed
Power Surge
- Modified: Added Mana Cost As Added Lightning Damage (Spell) per 25 Intelligence
- Old: +50%
- New: +5%
- Removed: Added Physical Damage
- New: Added Lightning Damage +10 (Spell) per 100 Life
Resonant Theft
- Removed: Added Increased Evasion Also Applies To Mana
- Removed: Increased Maximum Shield
Knowledge is Power
- Modified: More Cast Speed per 25 Intelligence (max 30)
- Old: +1%
- New: +1%
Unique Items
Unique Changes
Tempest's Edge
- Removed (unique-only): Increased Cold Damage
- Added (unique-only): (+20% [low] → +30% [high]) Increased Damage (Spell)
- Modified (unique-only): Added Chance To Not Consume Boons When Consuming Boons
- Old: (+25% [low] → +38% [high])
- New: (+10% [low] → +15% [high])
- Modified (unique-only): Added Chance To Gain Precision Boon On Critical Strike
- Old: (+40% [low] → +60% [high])
- New: (+20% [low] → +30% [high])
Tempest's Fang
- Removed (unique-only): Increased Cold Damage
- Added (unique-only): (+20% [low] → +30% [high]) Increased Damage (Spell)
- Modified (unique-only): Added Chance To Not Consume Boons When Consuming Boons
- Old: (+25% [low] → +38% [high])
- New: (+10% [low] → +15% [high])
