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Patch Notes

Patch Notes

v0.0.23b
0.0.23b
Jan 15, 2026
v0.0.23
0.0.23
Jan 14, 2026
v0.0.22
0.0.22
Jan 13, 2026
v0.0.21
0.0.21
Jan 12, 2026
v0.0.20
0.0.20
Jan 11, 2026
v0.0.19
0.0.19
Jan 9, 2026
v0.0.18
0.0.18
Jan 9, 2026
v0.0.17
0.0.17
Jan 8, 2026
v0.0.16
0.0.16
Jan 6, 2026
v0.0.15
0.0.15
Jan 6, 2026
v0.0.14
Jan 5, 2026
v0.0.13
0.0.13
Jan 4, 2026
v0.0.12
0.0.12
Jan 3, 2026
v0.0.11
0.0.11
Jan 2, 2026
v0.0.10
0.0.10
Jan 1, 2026
v0.0.9
0.0.9
Jan 1, 2026
v0.0.8
0.0.8
Dec 31, 2025
v0.0.7
0.0.7
Dec 22, 2025
v0.0.6
0.0.6
Dec 21, 2025
v0.0.5
0.0.5
Dec 19, 2025
v0.0.4
Arena & Rebalance
Dec 19, 2025
v0.0.3
Minor update
Dec 17, 2025
v0.0.2
Minor update
Dec 17, 2025
v0.0.1
Initial Release
Dec 15, 2025
Passive Tree•Patch Notes
v0.0.12—0.0.12
Released Saturday, January 3, 2026

Patch Notes

Generated: 2026-01-03T00:33:45.715Z Comparing: 2026-01-01T17:44:21 → 2026-01-02T16:33:45

Bug Fixes

  • Rollback mitigation
  • Server connection status
  • Minor crashing
  • % gain on kills
  • Visual for blizzard and rock drop skills

Changes

  • New endgame ladder system (don't farm this, it's just for showing off.)
  • Toughness boons now grant 4% Less Damage Taken from 5%.
  • Various ascendancy changes
  • Adjustments to ice arrow
  • Backend changes for performance

Skills

New Skills

New Skill: Heavy Shot {skill#heavy-shot}

  • Base Cooldown: 0.5s
  • Tags: Damage, Attack, Area, Hit, Physical, Channeling, Bows
  • Level 1 (Quality 0):
    • Damage Effectiveness: 280%
    • Mana Cost: 3
    • Physical Damage: 10
  • Level 20 (Quality 10):
    • Damage Effectiveness: 707.55%
    • Mana Cost: 12
    • Physical Damage: 1461.92

New Skill: Blood Explosion {skill#blood-explosion}

  • Base Cooldown: 1s
  • Tags: Damage, Spell, Physical, Area, Hit, Triggered
  • Level 1 (Quality 0):
    • Damage Effectiveness: 150%
    • Physical Damage: 5
    • +2 Added Radius
    • +35% Added Chance To Bleed
  • Level 20 (Quality 10):
    • Damage Effectiveness: 316.03%
    • Physical Damage: 804.06
    • +2 Added Radius
    • +35% Added Chance To Bleed

New Skill: Split Shot {skill#split-shot}

  • Base Cooldown: 0.8s
  • Tags: Damage, Attack, Hit, Physical, Bows, Projectile
  • Level 1 (Quality 0):
    • Damage Effectiveness: 140%
    • Mana Cost: 8
    • Physical Damage: 5
    • +15 Added Skill Range
    • +1 Added Projectiles
    • +3500% Added Projectile Speed
  • Level 20 (Quality 10):
    • Damage Effectiveness: 294.96%
    • Mana Cost: 17
    • Physical Damage: 730.96
    • +15 Added Skill Range
    • +1 Added Projectiles
    • +3500% Added Projectile Speed

New Skill: Blood Bath {skill#blood-bath}

  • Required Level: 15
  • Base Cooldown: 0.3s
  • Tags: Aura, Area, Physical
  • Level 1 (Quality 0):
    • Damage Effectiveness: 100%
    • +4 Added Radius
    • +0% Increased Radius
    • Aura: +5 Added Physical Damage
    • Aura: Triggers skill 107 (Level 9) at 100% chance
  • Level 20 (Quality 10):
    • Damage Effectiveness: 100%
    • +6 Added Radius
    • +20% Increased Radius
    • Aura: +214 Added Physical Damage
    • Aura: Triggers skill 107 (Level 9) at 100% chance

Skill Changes

Glacial Arrow {skill#glacial-arrow}

  • Level 1, Quality 0:
    • Damage Effectiveness: 190% → 130%
  • Level 1, Quality 10:
    • Damage Effectiveness: 190% → 130%
  • Level 1, Quality 20:
    • Damage Effectiveness: 190% → 130%
  • Level 10, Quality 0:
    • Damage Effectiveness: 294.75% → 185.03%
  • Level 10, Quality 10:
    • Damage Effectiveness: 294.75% → 185.03%
  • Level 10, Quality 20:
    • Damage Effectiveness: 294.75% → 185.03%
  • Level 20, Quality 0:
    • Damage Effectiveness: 480.12% → 273.89%
  • Level 20, Quality 10:
    • Damage Effectiveness: 480.12% → 273.89%
  • Level 20, Quality 20:
    • Damage Effectiveness: 480.12% → 273.89%
  • Level 30, Quality 0:
    • Damage Effectiveness: 782.07% → 405.42%
  • Level 30, Quality 10:
    • Damage Effectiveness: 782.07% → 405.42%
  • Level 30, Quality 20:
    • Damage Effectiveness: 782.07% → 405.42%
  • Level 40, Quality 0:
    • Damage Effectiveness: 1273.9% → 600.13%
  • Level 40, Quality 10:
    • Damage Effectiveness: 1273.9% → 600.13%
  • Level 40, Quality 20:
    • Damage Effectiveness: 1273.9% → 600.13%

Summon Archer {skill#summon-archer}

  • Level 1, Quality 0:
    • Removed: More Damage
  • Level 1, Quality 10:
    • Removed: More Damage
  • Level 1, Quality 20:
    • Removed: More Damage
  • Level 10, Quality 0:
    • Removed: More Damage
  • Level 10, Quality 10:
    • Removed: More Damage
  • Level 10, Quality 20:
    • Removed: More Damage
  • Level 20, Quality 0:
    • Removed: More Damage
  • Level 20, Quality 10:
    • Removed: More Damage
  • Level 20, Quality 20:
    • Removed: More Damage
  • Level 30, Quality 0:
    • Removed: More Damage
  • Level 30, Quality 10:
    • Removed: More Damage
  • Level 30, Quality 20:
    • Removed: More Damage
  • Level 40, Quality 0:
    • Removed: More Damage
  • Level 40, Quality 10:
    • Removed: More Damage
  • Level 40, Quality 20:
    • Removed: More Damage

Passive Tree

Passive Changes

Precise Dodging

  • Modified: Increased Evasion
    • Old: +15%
    • New: +25%
  • Modified: Added Critical Strike Chance
    • Old: +5.0%
    • New: +1.0%

Ascendancies

Ascendancy Changes

Iron Knuckles

  • Modified: Added Physical Damage (Empty Hands)
    • Old: +50
    • New: +250
  • Modified: Increased Attack Speed (Empty Hands)
    • Old: +30%
    • New: +50%
  • Modified: Increased Physical Damage (Empty Hands)
    • Old: +30%
    • New: +50%

Devastating Impact

  • Modified: Added Critical Strike Chance (Empty Hands)
    • Old: +5.0%
    • New: +7.0%
  • Removed: Added Critical Strike Multiplier
  • Modified: Added Physical Penetration (Empty Hands)
    • Old: +15%
    • New: +25%
  • New: Increased Critical Strike Multiplier +50% (Empty Hands)

Battle Hardened

  • Modified: Added Maximum Life
    • Old: +150
    • New: +250
  • Modified: Increased Armor
    • Old: +20%
    • New: +50%
  • Removed: Added Damage Leeched As Life
  • New: Added Damage Leeched As Life +1%

Relentless Assault

  • Modified: Increased Attack Speed
    • Old: +30%
    • New: +35%
  • Modified: Added Chance To Deal Double Damage (Attack)
    • Old: +5%
    • New: +25%

Counter Strike

  • Modified: Added Maximum Life Gained On Block
    • Old: +3%
    • New: +5%

Stalwart Defense

  • Modified: Added Chance To Block Attack Damage
    • Old: +15%
    • New: +20%
  • Modified: Added Chance To Block Spell Damage
    • Old: +15%
    • New: +20%
  • Modified: Added Attack Damage Block Efficiency
    • Old: +25%
    • New: +50%

Unyielding

  • Modified: Added Maximum Physical Resistance
    • Old: +5%
    • New: +8%
  • Modified: Added Physical Damage Taken Recouped As Life
    • Old: +10%
    • New: +25%
  • Modified: Added Chance To Gain Toughness Boon When Hit
    • Old: +10%
    • New: +20%

Battle Meditation

  • Removed: Added Chance To Gain Swiftness Boon On Hit
  • New: Added Chance To Gain Swiftness Boon On Hit +25%

Towering Threat

  • Removed: Increased Cast Speed
  • New: More Cast Speed +25% when Stationary

Arcane Overload

  • New: Increased Maximum Mana Per Second Recoverable By Leech +200%

Flurry of Blows

  • Modified: Added Chance To Repeat Attack (Empty Hands)
    • Old: +10%
    • New: +75%

Shadow Scholar

  • Modified: Added Damage As Extra Lightning Damage
    • Old: +10%
    • New: +20%
  • Modified: Added Damage As Extra Darkness Damage
    • Old: +10%
    • New: +20%

Storm Conduit

  • Modified: Increased Lightning Damage
    • Old: +30%
    • New: +50%

Voltaic Surge

  • Modified: Added Lightning Penetration
    • Old: +12%
    • New: +25%

Void Lightning

  • Modified: Added Damage As Extra Lightning Damage
    • Old: +15%
    • New: +25%

Crackling Darkness

  • Modified: Added Damage As Extra Darkness Damage
    • Old: +15%
    • New: +25%
  • Modified: Increased Shock Effect
    • Old: +30%
    • New: +80%

Venomous Shadows

  • Modified: Increased Poison Speed
    • Old: +25%
    • New: +35%
  • Modified: Increased Darkness Damage
    • Old: +20%
    • New: +50%

Umbral Arts

  • Modified: Increased Darkness Damage
    • Old: +30%
    • New: +50%
  • Modified: Added Chance To Poison
    • Old: +20%
    • New: +50%
  • Modified: Increased Poison Duration
    • Old: +30%
    • New: +50%

Abyssal Power

  • Modified: Added Darkness Penetration
    • Old: +12%
    • New: +25%
  • Modified: More Darkness Damage
    • Old: +15%
    • New: +25%
  • Modified: Increased Damage Over Time Multiplier
    • Old: +25%
    • New: +30%

Pierce the Veil

  • Modified: Added Pierce
    • Old: +3
    • New: +2
  • Modified: More Damage (Projectile)
    • Old: +10%
    • New: +20%

Shadowstrike

  • Removed: Increased Damage
  • New: More Damage +30% (Projectile)

Chain Lightning

  • Modified: Added Damage For Each Remaining Chain
    • Old: +20%
    • New: +25%
  • Modified: Increased Lightning Damage
    • Old: +25%
    • New: +50%

Deadly Aim

  • Modified: Added Critical Strike Chance (Bows) per Swiftness Boon
    • Old: +4.0%
    • New: +1.0%
  • Removed: Added Critical Strike Multiplier
  • New: Increased Critical Strike Multiplier +30% (Bows)

Venomous Silk

  • Removed: Added Chance To Poison
  • Modified: Added Poison Effect per 100 Shield
    • Old: +35%
    • New: +1%
  • New: Increased Poison Duration +35%

Critically Poisoned

  • Modified: Added Critical Strike Chance
    • Old: +1.0%
    • New: +3.0%
  • Modified: Added Critical Strike Multiplier
    • Old: +30%
    • New: +50%

Interwoven Flesh Webbing

  • Modified: More Darkness Damage Taken
    • Old: -30%
    • New: -40%
  • Modified: Added Damage Taken Converted To Darkness
    • Old: +20%
    • New: +30%

Toxic Threading

  • Modified: Increased Poison Duration
    • Old: +15%
    • New: +35%
  • Modified: Added Damage As Extra Darkness Damage
    • Old: +30%
    • New: +35%