Patch Notes
Generated: 2026-01-03T00:33:45.715Z Comparing: 2026-01-01T17:44:21 → 2026-01-02T16:33:45
Bug Fixes
- Rollback mitigation
- Server connection status
- Minor crashing
- % gain on kills
- Visual for blizzard and rock drop skills
Changes
- New endgame ladder system (don't farm this, it's just for showing off.)
- Toughness boons now grant 4% Less Damage Taken from 5%.
- Various ascendancy changes
- Adjustments to ice arrow
- Backend changes for performance
Skills
New Skills
New Skill: Heavy Shot {skill#heavy-shot}
- Base Cooldown: 0.5s
- Tags: Damage, Attack, Area, Hit, Physical, Channeling, Bows
- Level 1 (Quality 0):
- Damage Effectiveness: 280%
- Mana Cost: 3
- Physical Damage: 10
- Level 20 (Quality 10):
- Damage Effectiveness: 707.55%
- Mana Cost: 12
- Physical Damage: 1461.92
New Skill: Blood Explosion {skill#blood-explosion}
- Base Cooldown: 1s
- Tags: Damage, Spell, Physical, Area, Hit, Triggered
- Level 1 (Quality 0):
- Damage Effectiveness: 150%
- Physical Damage: 5
- +2 Added Radius
- +35% Added Chance To Bleed
- Level 20 (Quality 10):
- Damage Effectiveness: 316.03%
- Physical Damage: 804.06
- +2 Added Radius
- +35% Added Chance To Bleed
New Skill: Split Shot {skill#split-shot}
- Base Cooldown: 0.8s
- Tags: Damage, Attack, Hit, Physical, Bows, Projectile
- Level 1 (Quality 0):
- Damage Effectiveness: 140%
- Mana Cost: 8
- Physical Damage: 5
- +15 Added Skill Range
- +1 Added Projectiles
- +3500% Added Projectile Speed
- Level 20 (Quality 10):
- Damage Effectiveness: 294.96%
- Mana Cost: 17
- Physical Damage: 730.96
- +15 Added Skill Range
- +1 Added Projectiles
- +3500% Added Projectile Speed
New Skill: Blood Bath {skill#blood-bath}
- Required Level: 15
- Base Cooldown: 0.3s
- Tags: Aura, Area, Physical
- Level 1 (Quality 0):
- Damage Effectiveness: 100%
- +4 Added Radius
- +0% Increased Radius
- Aura: +5 Added Physical Damage
- Aura: Triggers skill 107 (Level 9) at 100% chance
- Level 20 (Quality 10):
- Damage Effectiveness: 100%
- +6 Added Radius
- +20% Increased Radius
- Aura: +214 Added Physical Damage
- Aura: Triggers skill 107 (Level 9) at 100% chance
Skill Changes
Glacial Arrow {skill#glacial-arrow}
- Level 1, Quality 0:
- Damage Effectiveness: 190% → 130%
- Level 1, Quality 10:
- Damage Effectiveness: 190% → 130%
- Level 1, Quality 20:
- Damage Effectiveness: 190% → 130%
- Level 10, Quality 0:
- Damage Effectiveness: 294.75% → 185.03%
- Level 10, Quality 10:
- Damage Effectiveness: 294.75% → 185.03%
- Level 10, Quality 20:
- Damage Effectiveness: 294.75% → 185.03%
- Level 20, Quality 0:
- Damage Effectiveness: 480.12% → 273.89%
- Level 20, Quality 10:
- Damage Effectiveness: 480.12% → 273.89%
- Level 20, Quality 20:
- Damage Effectiveness: 480.12% → 273.89%
- Level 30, Quality 0:
- Damage Effectiveness: 782.07% → 405.42%
- Level 30, Quality 10:
- Damage Effectiveness: 782.07% → 405.42%
- Level 30, Quality 20:
- Damage Effectiveness: 782.07% → 405.42%
- Level 40, Quality 0:
- Damage Effectiveness: 1273.9% → 600.13%
- Level 40, Quality 10:
- Damage Effectiveness: 1273.9% → 600.13%
- Level 40, Quality 20:
- Damage Effectiveness: 1273.9% → 600.13%
Summon Archer {skill#summon-archer}
- Level 1, Quality 0:
- Removed: More Damage
- Level 1, Quality 10:
- Removed: More Damage
- Level 1, Quality 20:
- Removed: More Damage
- Level 10, Quality 0:
- Removed: More Damage
- Level 10, Quality 10:
- Removed: More Damage
- Level 10, Quality 20:
- Removed: More Damage
- Level 20, Quality 0:
- Removed: More Damage
- Level 20, Quality 10:
- Removed: More Damage
- Level 20, Quality 20:
- Removed: More Damage
- Level 30, Quality 0:
- Removed: More Damage
- Level 30, Quality 10:
- Removed: More Damage
- Level 30, Quality 20:
- Removed: More Damage
- Level 40, Quality 0:
- Removed: More Damage
- Level 40, Quality 10:
- Removed: More Damage
- Level 40, Quality 20:
- Removed: More Damage
Passive Tree
Passive Changes
Precise Dodging
- Modified: Increased Evasion
- Old: +15%
- New: +25%
- Modified: Added Critical Strike Chance
- Old: +5.0%
- New: +1.0%
Ascendancies
Ascendancy Changes
Iron Knuckles
- Modified: Added Physical Damage (Empty Hands)
- Old: +50
- New: +250
- Modified: Increased Attack Speed (Empty Hands)
- Old: +30%
- New: +50%
- Modified: Increased Physical Damage (Empty Hands)
- Old: +30%
- New: +50%
Devastating Impact
- Modified: Added Critical Strike Chance (Empty Hands)
- Old: +5.0%
- New: +7.0%
- Removed: Added Critical Strike Multiplier
- Modified: Added Physical Penetration (Empty Hands)
- Old: +15%
- New: +25%
- New: Increased Critical Strike Multiplier +50% (Empty Hands)
Battle Hardened
- Modified: Added Maximum Life
- Old: +150
- New: +250
- Modified: Increased Armor
- Old: +20%
- New: +50%
- Removed: Added Damage Leeched As Life
- New: Added Damage Leeched As Life +1%
Relentless Assault
- Modified: Increased Attack Speed
- Old: +30%
- New: +35%
- Modified: Added Chance To Deal Double Damage (Attack)
- Old: +5%
- New: +25%
Counter Strike
- Modified: Added Maximum Life Gained On Block
- Old: +3%
- New: +5%
Stalwart Defense
- Modified: Added Chance To Block Attack Damage
- Old: +15%
- New: +20%
- Modified: Added Chance To Block Spell Damage
- Old: +15%
- New: +20%
- Modified: Added Attack Damage Block Efficiency
- Old: +25%
- New: +50%
Unyielding
- Modified: Added Maximum Physical Resistance
- Old: +5%
- New: +8%
- Modified: Added Physical Damage Taken Recouped As Life
- Old: +10%
- New: +25%
- Modified: Added Chance To Gain Toughness Boon When Hit
- Old: +10%
- New: +20%
Battle Meditation
- Removed: Added Chance To Gain Swiftness Boon On Hit
- New: Added Chance To Gain Swiftness Boon On Hit +25%
Towering Threat
- Removed: Increased Cast Speed
- New: More Cast Speed +25% when Stationary
Arcane Overload
- New: Increased Maximum Mana Per Second Recoverable By Leech +200%
Flurry of Blows
- Modified: Added Chance To Repeat Attack (Empty Hands)
- Old: +10%
- New: +75%
Shadow Scholar
- Modified: Added Damage As Extra Lightning Damage
- Old: +10%
- New: +20%
- Modified: Added Damage As Extra Darkness Damage
- Old: +10%
- New: +20%
Storm Conduit
- Modified: Increased Lightning Damage
- Old: +30%
- New: +50%
Voltaic Surge
- Modified: Added Lightning Penetration
- Old: +12%
- New: +25%
Void Lightning
- Modified: Added Damage As Extra Lightning Damage
- Old: +15%
- New: +25%
Crackling Darkness
- Modified: Added Damage As Extra Darkness Damage
- Old: +15%
- New: +25%
- Modified: Increased Shock Effect
- Old: +30%
- New: +80%
Venomous Shadows
- Modified: Increased Poison Speed
- Old: +25%
- New: +35%
- Modified: Increased Darkness Damage
- Old: +20%
- New: +50%
Umbral Arts
- Modified: Increased Darkness Damage
- Old: +30%
- New: +50%
- Modified: Added Chance To Poison
- Old: +20%
- New: +50%
- Modified: Increased Poison Duration
- Old: +30%
- New: +50%
Abyssal Power
- Modified: Added Darkness Penetration
- Old: +12%
- New: +25%
- Modified: More Darkness Damage
- Old: +15%
- New: +25%
- Modified: Increased Damage Over Time Multiplier
- Old: +25%
- New: +30%
Pierce the Veil
- Modified: Added Pierce
- Old: +3
- New: +2
- Modified: More Damage (Projectile)
- Old: +10%
- New: +20%
Shadowstrike
- Removed: Increased Damage
- New: More Damage +30% (Projectile)
Chain Lightning
- Modified: Added Damage For Each Remaining Chain
- Old: +20%
- New: +25%
- Modified: Increased Lightning Damage
- Old: +25%
- New: +50%
Deadly Aim
- Modified: Added Critical Strike Chance (Bows) per Swiftness Boon
- Old: +4.0%
- New: +1.0%
- Removed: Added Critical Strike Multiplier
- New: Increased Critical Strike Multiplier +30% (Bows)
Venomous Silk
- Removed: Added Chance To Poison
- Modified: Added Poison Effect per 100 Shield
- Old: +35%
- New: +1%
- New: Increased Poison Duration +35%
Critically Poisoned
- Modified: Added Critical Strike Chance
- Old: +1.0%
- New: +3.0%
- Modified: Added Critical Strike Multiplier
- Old: +30%
- New: +50%
Interwoven Flesh Webbing
- Modified: More Darkness Damage Taken
- Old: -30%
- New: -40%
- Modified: Added Damage Taken Converted To Darkness
- Old: +20%
- New: +30%
Toxic Threading
- Modified: Increased Poison Duration
- Old: +15%
- New: +35%
- Modified: Added Damage As Extra Darkness Damage
- Old: +30%
- New: +35%
