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Patch Notes

Patch Notes

v0.0.23b
0.0.23b
Jan 15, 2026
v0.0.23
0.0.23
Jan 14, 2026
v0.0.22
0.0.22
Jan 13, 2026
v0.0.21
0.0.21
Jan 12, 2026
v0.0.20
0.0.20
Jan 11, 2026
v0.0.19
0.0.19
Jan 9, 2026
v0.0.18
0.0.18
Jan 9, 2026
v0.0.17
0.0.17
Jan 8, 2026
v0.0.16
0.0.16
Jan 6, 2026
v0.0.15
0.0.15
Jan 6, 2026
v0.0.14
Jan 5, 2026
v0.0.13
0.0.13
Jan 4, 2026
v0.0.12
0.0.12
Jan 3, 2026
v0.0.11
0.0.11
Jan 2, 2026
v0.0.10
0.0.10
Jan 1, 2026
v0.0.9
0.0.9
Jan 1, 2026
v0.0.8
0.0.8
Dec 31, 2025
v0.0.7
0.0.7
Dec 22, 2025
v0.0.6
0.0.6
Dec 21, 2025
v0.0.5
0.0.5
Dec 19, 2025
v0.0.4
Arena & Rebalance
Dec 19, 2025
v0.0.3
Minor update
Dec 17, 2025
v0.0.2
Minor update
Dec 17, 2025
v0.0.1
Initial Release
Dec 15, 2025
Passive Tree•Patch Notes
v0.0.18—0.0.18
Released Friday, January 9, 2026

Patch Notes

Generated: 2026-01-09T08:09:22.804Z Comparing: 2026-01-07T23:06:49 → 2026-01-09T00:09:22

Loot changes

  • Rebalanced all chosen mods
  • Rift mods that applied to uniques also now apply to rares
  • General rebalance

Skills

  • Expel: New VFX and visual improvements
  • Blizzard/Ice Cyclone: Updated effects and shaders
  • Bouncing Orb/Fireball/Static Ball: Visual improvements

Chosen System

  • Chosen mods no longer appear in Citadel or Arena

Bug Fixes

  • Fixed aura not showing on hotbar when swapping items

Skills

New Skills

New Skill: Searing Beam {skill#searing-beam}

  • Required Level: 8
  • Base Cooldown: 0.2s
  • Tags: Hit, Damage, Spell, Fire, Damage Over Time, Channeling
  • Level 1 (Quality 0):
    • Damage Effectiveness: 150%
    • Mana Cost: 2
    • Fire Damage: 8
    • +18 Added Skill Range
    • +100% More Damage Over Time Multiplier
  • Level 20 (Quality 10):
    • Damage Effectiveness: 316.03%
    • Mana Cost: 6
    • Fire Damage: 624.5
    • +18 Added Skill Range
    • +120% More Damage Over Time Multiplier

New Skill: Severed Pulse {skill#severed-pulse}

  • Required Level: 15
  • Base Cooldown: 4s
  • Tags: Spell, Curse, Duration, Area
  • Level 1 (Quality 0):
    • Damage Effectiveness: 0%
    • Mana Cost: 5
    • +15 Added Skill Range
    • +5 Added Radius
  • Level 20 (Quality 10):
    • Damage Effectiveness: 0%
    • Mana Cost: 14
    • +15 Added Skill Range
    • +5 Added Radius

Skill Changes

Bouncing Magma {skill#bouncing-magma}

  • Level 1, Quality 0:
    • Damage Effectiveness: 240% → 220%
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 1, Quality 10:
    • Damage Effectiveness: 240% → 220%
    • Modified: Added Projectiles
      • Old: +3
      • New: +2
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 1, Quality 20:
    • Damage Effectiveness: 240% → 220%
    • Modified: Added Projectiles
      • Old: +5
      • New: +3
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 10, Quality 0:
    • Damage Effectiveness: 356.66% → 313.13%
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 10, Quality 10:
    • Damage Effectiveness: 356.66% → 313.13%
    • Modified: Added Projectiles
      • Old: +3
      • New: +2
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 10, Quality 20:
    • Damage Effectiveness: 356.66% → 313.13%
    • Modified: Added Projectiles
      • Old: +5
      • New: +3
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 20, Quality 0:
    • Damage Effectiveness: 553.89% → 463.51%
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 20, Quality 10:
    • Damage Effectiveness: 553.89% → 463.51%
    • Modified: Added Projectiles
      • Old: +3
      • New: +2
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 20, Quality 20:
    • Damage Effectiveness: 553.89% → 463.51%
    • Modified: Added Projectiles
      • Old: +5
      • New: +3
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 30, Quality 0:
    • Damage Effectiveness: 860.17% → 686.1%
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 30, Quality 10:
    • Damage Effectiveness: 860.17% → 686.1%
    • Modified: Added Projectiles
      • Old: +3
      • New: +2
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 30, Quality 20:
    • Damage Effectiveness: 860.17% → 686.1%
    • Modified: Added Projectiles
      • Old: +5
      • New: +3
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 40, Quality 0:
    • Damage Effectiveness: 1335.82% → 1015.6%
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 40, Quality 10:
    • Damage Effectiveness: 1335.82% → 1015.6%
    • Modified: Added Projectiles
      • Old: +3
      • New: +2
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%
  • Level 40, Quality 20:
    • Damage Effectiveness: 1335.82% → 1015.6%
    • Modified: Added Projectiles
      • Old: +5
      • New: +3
    • Modified: Added Radius
      • Old: +6
      • New: +5
    • Modified: Added Critical Strike Chance
      • Old: +8.0%
      • New: +6.0%

Legacy of Pohx {skill#legacy-of-pohx}

  • Level 1, Quality 0:
    • Modified: Added Fire Damage per 100 Life
      • Old: +5
      • New: +50
  • Level 1, Quality 10:
    • Modified: Added Fire Damage per 100 Life
      • Old: +5
      • New: +50
  • Level 1, Quality 20:
    • Modified: Added Fire Damage per 100 Life
      • Old: +5
      • New: +50
  • Level 10, Quality 0:
    • Modified: Added Fire Damage per 100 Life
      • Old: +10
      • New: +55
  • Level 10, Quality 10:
    • Modified: Added Fire Damage per 100 Life
      • Old: +10
      • New: +55
  • Level 10, Quality 20:
    • Modified: Added Fire Damage per 100 Life
      • Old: +10
      • New: +55
  • Level 20, Quality 0:
    • Modified: Added Fire Damage per 100 Life
      • Old: +15
      • New: +60
  • Level 20, Quality 10:
    • Modified: Added Fire Damage per 100 Life
      • Old: +15
      • New: +60
  • Level 20, Quality 20:
    • Modified: Added Fire Damage per 100 Life
      • Old: +15
      • New: +60
  • Level 30, Quality 0:
    • Modified: Added Fire Damage per 100 Life
      • Old: +20
      • New: +65
  • Level 30, Quality 10:
    • Modified: Added Fire Damage per 100 Life
      • Old: +20
      • New: +65
  • Level 30, Quality 20:
    • Modified: Added Fire Damage per 100 Life
      • Old: +20
      • New: +65
  • Level 40, Quality 0:
    • Modified: Added Fire Damage per 100 Life
      • Old: +25
      • New: +70
  • Level 40, Quality 10:
    • Modified: Added Fire Damage per 100 Life
      • Old: +25
      • New: +70
  • Level 40, Quality 20:
    • Modified: Added Fire Damage per 100 Life
      • Old: +25
      • New: +70

Meteor {skill#meteor}

  • Level 1, Quality 0:
    • Fire Damage: 15 → 20
  • Level 1, Quality 10:
    • Fire Damage: 15 → 20
  • Level 1, Quality 20:
    • Fire Damage: 15 → 20
  • Level 10, Quality 0:
    • Fire Damage: 223.41 → 297.87
  • Level 10, Quality 10:
    • Fire Damage: 223.41 → 297.87
  • Level 10, Quality 20:
    • Fire Damage: 223.41 → 297.87
  • Level 20, Quality 0:
    • Fire Damage: 4491.93 → 5989.24
  • Level 20, Quality 10:
    • Fire Damage: 4491.93 → 5989.24
  • Level 20, Quality 20:
    • Fire Damage: 4491.93 → 5989.24
  • Level 30, Quality 0:
    • Fire Damage: 90317.22 → 120422.96
  • Level 30, Quality 10:
    • Fire Damage: 90317.22 → 120422.96
  • Level 30, Quality 20:
    • Fire Damage: 90317.22 → 120422.96
  • Level 40, Quality 0:
    • Fire Damage: 1815968.16 → 2421290.88
  • Level 40, Quality 10:
    • Fire Damage: 1815968.16 → 2421290.88
  • Level 40, Quality 20:
    • Fire Damage: 1815968.16 → 2421290.88

Support Gems

New Supports

New Support: Cast While Channeling {support#cast-while-channeling}

  • Required Level: 20
  • Resource Multiplier: 130%
  • Adds Tags: Triggered
  • Cannot Support: Channeling
  • Level 1 (Quality 0):
    • +10% More Damage
  • Level 20 (Quality 10):
    • +25% More Damage

Ascendancies

Ascendancy Changes

Storm Surge

  • Removed: More Area Of Effect
  • New: More Area Of Effect +60% (Spell)

Temporal Sanctuary

  • Modified: Added Maximum Shield
    • Old: +100
    • New: +250
  • Modified: Added Maximum Shield Regenerated Per Second
    • Old: +3.0%
    • New: +6.0%
  • Modified: Increased Shield Recovery Rate
    • Old: +20%
    • New: +30%

Time Spiral

  • Modified: Added Chance To Repeat Spell
    • Old: +25%
    • New: +75%
  • Modified: Added Intelligence
    • Old: +50
    • New: +80

Glacial Spikes

  • Removed: Increased Cold Damage
  • New: More Cold Damage +25%

Siphoning Presence

  • Modified: Increased Life Recovery Rate
    • Old: +20%
    • New: +100%

Herald of Doom

  • Removed: Increased Damage
  • Modified: Added Skill Level (Curse)
    • Old: +1
    • New: +5
  • New: More Damage +20%

Cursed Ground

  • Removed: Increased Darkness Damage
  • New: More Darkness Damage +20%

Soul Siphon

  • New: Increased Damage Over Time Taken -50%

Dark Bargain

  • Modified: Added Maximum Physical Resistance
    • Old: -15%
    • New: -5%
  • Modified: Added Maximum Lightning Resistance
    • Old: -15%
    • New: -5%
  • Modified: Added Maximum Cold Resistance
    • Old: -15%
    • New: -5%
  • Modified: Added Maximum Fire Resistance
    • Old: -15%
    • New: -5%
  • Modified: Added Maximum Darkness Resistance
    • Old: -15%
    • New: -5%
  • Modified: More Damage (Spell)
    • Old: +60%
    • New: +90%

Headsman's Precision

  • Removed: Increased Critical Strike Chance
  • Removed: Increased Attack Speed
  • New: Increased Critical Strike Chance +100%
  • New: Added Critical Strike Chance +100.0%
  • New: Increased Attack Speed +15%

Adaptive Defense

  • Modified: More Damage Taken
    • Old: -10%
    • New: -20%

Combat Awareness

  • Modified: Added Chance To Dodge Attacks
    • Old: +10%
    • New: +15%
  • Modified: Increased Attack Damage Block Efficiency
    • Old: +20%
    • New: +50%
  • Removed: Added Chance To Gain Toughness Boon When Hit
  • New: Added Chance To Gain Toughness Boon On Hit +15%

Steeled Resolve

  • Modified: Added Armor
    • Old: +500
    • New: +1500
  • Modified: More Physical Damage Taken
    • Old: -15%
    • New: -25%
  • Modified: Added Physical Damage Taken Recouped As Life
    • Old: +10%
    • New: +25%

Cleaving Fury

  • Removed: More Physical Damage
  • New: More Physical Damage +30%

Brutal Efficiency

  • Modified: More Critical Strike Multiplier
    • Old: +15%
    • New: +25%
  • Modified: Added Damage As Extra Fire Damage
    • Old: +10%
    • New: +20%

Coup de Grace

  • Modified: More Damage
    • Old: +50%
    • New: +250%

Death's Harvest

  • Modified: Added Physical Damage Leeched As Life
    • Old: +3%
    • New: +5%
  • Modified: Increased Maximum Life Per Second Recoverable By Leech
    • Old: +100%
    • New: +150%

Warrior's Resolve

  • Modified: Increased Maximum Life
    • Old: +15%
    • New: +25%

Veteran's Endurance

  • Removed: Added Life Regenerated Per Second
  • New: Added Maximum Life Regenerated Per Second +1.0% per 1000 Armor (max 20)
  • New: Added Maximum Mana Regenerated Per Second +1.0% per 1000 Evasion (max 20)

Sigil of Restoration

  • Removed: Increased Maximum Shield
  • Modified: Added Maximum Shield Regenerated Per Second
    • Old: +3.0%
    • New: +8.0%
  • New: More Maximum Shield +10%

Mark of Flame

  • Removed: Added Curse Resistance
  • New: Added Critical Resistance +50%

Scorching Assault

  • Removed: Added Fire Penetration
  • New: Increased Ignite Effect +40% (Attack)

Shadow Scholar

  • Removed: Increased Lightning Damage
  • Removed: Increased Darkness Damage
  • Removed: Added Damage As Extra Lightning Damage
  • Removed: Added Damage As Extra Darkness Damage
  • New: Added Maximum Swiftness Boons +1
  • New: Added Maximum Precision Boons +1
  • New: Added Maximum Toughness Boons +1
  • New: Increased Damage +10% (Spell) per Boon
  • New: Added Critical Strike Chance +5.0%

Soul Siphon

  • Removed: Increased Lightning Damage
  • Removed: Added Chance To Shock
  • Removed: Increased Shock Effect
  • New: Added Damage Leeched As Life +2%
  • New: Added Damage Leeched As Shield +2%
  • New: Added Maximum Life Per Second Recoverable By Leech +5%
  • New: Added Maximum Shield Per Second Recoverable By Leech +5%
  • New: Added Damage Leeched As Mana +1%

Phantom Step

  • Removed: Added Lightning Penetration
  • Removed: More Lightning Damage
  • Removed: Increased Cast Speed
  • New: Added Evasion +500
  • New: Increased Evasion +25%
  • New: More Physical Damage Taken -10%
  • New: Added Chance To Avoid Bleed +30%

Avatar of Shadow

  • Removed: Added Damage As Extra Lightning Damage
  • Removed: Increased Damage
  • Removed: Increased Area Of Effect
  • New: More Damage +6% (Area) per Boon
  • New: Added Maximum Shield Recovered On Kill +10%
  • New: More Damage Taken -2% per Boon
  • New: Added Critical Resistance +25%

Boon Conduit

  • Removed: Added Damage As Extra Darkness Damage
  • Removed: Added Chance To Shock
  • Removed: Increased Shock Effect
  • New: Added Chance To Gain Swiftness Boon On Hit +15%
  • New: Added Chance To Gain Precision Boon On Hit +15%
  • New: Added Chance To Gain Toughness Boon On Hit +15%
  • New: Added Chance To Not Consume Boons When Consuming Boons +25%

Resonant Soul

  • Removed: Increased Poison Effect
  • Removed: Increased Poison Speed
  • Removed: Increased Darkness Damage
  • New: More Damage +50% when Resonant
  • New: Increased Cast Speed +25% when Boon
  • New: Increased Area Of Effect +5% per Boon

Elemental Trinity

  • Removed: Increased Darkness Damage
  • Removed: Added Chance To Poison
  • Removed: Increased Poison Duration
  • New: Increased Lightning Damage +30%
  • New: Increased Cold Damage +30%
  • New: Increased Fire Damage +30%

Boon Mastery

  • Removed: Added Darkness Penetration
  • Removed: More Darkness Damage
  • Removed: Increased Damage Over Time Multiplier
  • New: Added Chance To Instead Gain Maximum Swiftness Boons When Gaining A Swiftness Boon +20%
  • New: Added Chance To Instead Gain Maximum Precision Boons When Gaining A Precision Boon +20%
  • New: Added Chance To Instead Gain Maximum Toughness Boons When Gaining A Toughness Boon +20%
  • New: More Damage +4% per Boon

Critical Precision

  • Removed: Added Pierce
  • Removed: More Damage
  • Removed: Increased Projectile Speed
  • New: Added Critical Strike Chance +3.0% per Precision Boon
  • New: Added Critical Strike Multiplier +25%

Deadly Strikes

  • Removed: More Damage
  • Removed: Increased Projectile Speed
  • Removed: Added Projectiles
  • New: Added Critical Strike Multiplier +5% per Boon
  • New: Increased Damage +30% (Spell)

Assassin's Instinct

  • Removed: Added Projectiles
  • Removed: Increased Projectile Speed
  • Removed: More Damage
  • New: Added Chance To Gain Swiftness Boon On Critical Strike +50%
  • New: Added Chance To Gain Precision Boon On Critical Strike +50%
  • New: Added Chance To Gain Toughness Boon On Critical Strike +50%

Shadow Shield

  • Removed: Added Chain
  • Removed: Added Damage For Each Remaining Chain
  • Removed: Increased Lightning Damage
  • New: Added Maximum Shield +100
  • New: Increased Maximum Shield +30%
  • New: Added Maximum Shield Regenerated Per Second +3.0%
  • New: Increased Shield Recovery Rate +30%

Runic Strikes

  • Modified: Added Skill Level (Attack)
    • Old: +1
    • New: +3
  • Removed: Increased Damage

Frozen Fury

  • Removed: Increased Cold Damage
  • New: More Cold Damage +15% (Attack)

The Equalizer

  • Removed: Added Chance To Avoid Ailments

Volcanic Shell

  • Removed: More Damage
  • New: Added Maximum Fire Resistance +3%
  • New: More Maximum Life +15%
  • New: More Fire Damage +25%

Titanic Immunity

  • Removed: Added Maximum Fire Resistance
  • Removed: More Maximum Life
  • Removed: Added Fire Penetration
  • New: Added Chance To Avoid Ailments +100%

Ironclad

  • Removed: More Armor
  • Removed: Increased Maximum Shield
  • New: Increased Armor +50%
  • New: Added Armor Applies To All Hit Damage +20%

Stalwart Defender

  • New: More Damage +25% (Shields)

Living Bulwark

  • Removed: Added Maximum Shield Regenerated Per Second
  • Removed: Increased Shield Recovery Rate
  • Removed: Added Maximum Shield
  • New: Added Maximum Life Regenerated Per Second +5.0%
  • New: Increased Life Recovery Rate +50%
  • New: Added Maximum Life +200

Warrior's Retribution

  • Modified: Added Increased Armor Also Applies To Damage
    • Old: +50%
    • New: +100%
  • Removed: Increased Physical Damage
  • New: More Physical Damage +15% (Attack)

Overwhelming Might

  • Modified: More Damage per Toughness Boon
    • Old: +10%
    • New: +3%
  • Modified: Added Maximum Toughness Boons
    • Old: +2
    • New: +1

Vengeance

  • Modified: More Damage (Attack) when Took Damage Recently
    • Old: +40%
    • New: +60%
  • Modified: Increased Stun Buildup
    • Old: +20%
    • New: +50%

Unbreakable

  • Modified: More Damage Taken
    • Old: -15%
    • New: -30%
  • Modified: Added Maximum Physical Resistance
    • Old: +3%
    • New: +5%

Ancient Resilience

  • Modified: Added Chance To Block Attack Damage per Minion (max 10)
    • Old: +1%
    • New: +3%

Shared Vitality

  • Modified: Added Life Regenerated Per Second per Minion (max 30)
    • Old: +5
    • New: +0

Unique Items

New Uniques

New Unique: Tempest's Fang (Dagger)

  • The storm's bite is swift and unforgiving.
  • Drop Weight: 5
    • (+60% to +90%) Increased Cold Damage (Spell)
    • (+30% to +45%) More Attack Speed
    • (+40% to +60%) Increased Critical Strike Chance
    • (+25% to +38%) Added Chance To Not Consume Boons When Consuming Boons
    • (+40% to +60%) Added Chance To Gain Precision Boon On Critical Strike

Unique Changes

Tempest's Edge

  • Added (unique-only): (+25% [low] → +38% [high]) Added Chance To Not Consume Boons When Consuming Boons
  • Added (unique-only): (+40% [low] → +60% [high]) Added Chance To Gain Precision Boon On Critical Strike