Patch Notes
Generated: 2026-01-09T08:09:22.804Z Comparing: 2026-01-07T23:06:49 → 2026-01-09T00:09:22
Loot changes
- Rebalanced all chosen mods
- Rift mods that applied to uniques also now apply to rares
- General rebalance
Skills
- Expel: New VFX and visual improvements
- Blizzard/Ice Cyclone: Updated effects and shaders
- Bouncing Orb/Fireball/Static Ball: Visual improvements
Chosen System
- Chosen mods no longer appear in Citadel or Arena
Bug Fixes
- Fixed aura not showing on hotbar when swapping items
Skills
New Skills
New Skill: Searing Beam {skill#searing-beam}
- Required Level: 8
- Base Cooldown: 0.2s
- Tags: Hit, Damage, Spell, Fire, Damage Over Time, Channeling
- Level 1 (Quality 0):
- Damage Effectiveness: 150%
- Mana Cost: 2
- Fire Damage: 8
- +18 Added Skill Range
- +100% More Damage Over Time Multiplier
- Level 20 (Quality 10):
- Damage Effectiveness: 316.03%
- Mana Cost: 6
- Fire Damage: 624.5
- +18 Added Skill Range
- +120% More Damage Over Time Multiplier
New Skill: Severed Pulse {skill#severed-pulse}
- Required Level: 15
- Base Cooldown: 4s
- Tags: Spell, Curse, Duration, Area
- Level 1 (Quality 0):
- Damage Effectiveness: 0%
- Mana Cost: 5
- +15 Added Skill Range
- +5 Added Radius
- Level 20 (Quality 10):
- Damage Effectiveness: 0%
- Mana Cost: 14
- +15 Added Skill Range
- +5 Added Radius
Skill Changes
Bouncing Magma {skill#bouncing-magma}
- Level 1, Quality 0:
- Damage Effectiveness: 240% → 220%
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 1, Quality 10:
- Damage Effectiveness: 240% → 220%
- Modified: Added Projectiles
- Old: +3
- New: +2
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 1, Quality 20:
- Damage Effectiveness: 240% → 220%
- Modified: Added Projectiles
- Old: +5
- New: +3
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 10, Quality 0:
- Damage Effectiveness: 356.66% → 313.13%
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 10, Quality 10:
- Damage Effectiveness: 356.66% → 313.13%
- Modified: Added Projectiles
- Old: +3
- New: +2
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 10, Quality 20:
- Damage Effectiveness: 356.66% → 313.13%
- Modified: Added Projectiles
- Old: +5
- New: +3
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 20, Quality 0:
- Damage Effectiveness: 553.89% → 463.51%
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 20, Quality 10:
- Damage Effectiveness: 553.89% → 463.51%
- Modified: Added Projectiles
- Old: +3
- New: +2
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 20, Quality 20:
- Damage Effectiveness: 553.89% → 463.51%
- Modified: Added Projectiles
- Old: +5
- New: +3
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 30, Quality 0:
- Damage Effectiveness: 860.17% → 686.1%
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 30, Quality 10:
- Damage Effectiveness: 860.17% → 686.1%
- Modified: Added Projectiles
- Old: +3
- New: +2
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 30, Quality 20:
- Damage Effectiveness: 860.17% → 686.1%
- Modified: Added Projectiles
- Old: +5
- New: +3
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 40, Quality 0:
- Damage Effectiveness: 1335.82% → 1015.6%
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 40, Quality 10:
- Damage Effectiveness: 1335.82% → 1015.6%
- Modified: Added Projectiles
- Old: +3
- New: +2
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
- Level 40, Quality 20:
- Damage Effectiveness: 1335.82% → 1015.6%
- Modified: Added Projectiles
- Old: +5
- New: +3
- Modified: Added Radius
- Old: +6
- New: +5
- Modified: Added Critical Strike Chance
- Old: +8.0%
- New: +6.0%
Legacy of Pohx {skill#legacy-of-pohx}
- Level 1, Quality 0:
- Modified: Added Fire Damage per 100 Life
- Old: +5
- New: +50
- Modified: Added Fire Damage per 100 Life
- Level 1, Quality 10:
- Modified: Added Fire Damage per 100 Life
- Old: +5
- New: +50
- Modified: Added Fire Damage per 100 Life
- Level 1, Quality 20:
- Modified: Added Fire Damage per 100 Life
- Old: +5
- New: +50
- Modified: Added Fire Damage per 100 Life
- Level 10, Quality 0:
- Modified: Added Fire Damage per 100 Life
- Old: +10
- New: +55
- Modified: Added Fire Damage per 100 Life
- Level 10, Quality 10:
- Modified: Added Fire Damage per 100 Life
- Old: +10
- New: +55
- Modified: Added Fire Damage per 100 Life
- Level 10, Quality 20:
- Modified: Added Fire Damage per 100 Life
- Old: +10
- New: +55
- Modified: Added Fire Damage per 100 Life
- Level 20, Quality 0:
- Modified: Added Fire Damage per 100 Life
- Old: +15
- New: +60
- Modified: Added Fire Damage per 100 Life
- Level 20, Quality 10:
- Modified: Added Fire Damage per 100 Life
- Old: +15
- New: +60
- Modified: Added Fire Damage per 100 Life
- Level 20, Quality 20:
- Modified: Added Fire Damage per 100 Life
- Old: +15
- New: +60
- Modified: Added Fire Damage per 100 Life
- Level 30, Quality 0:
- Modified: Added Fire Damage per 100 Life
- Old: +20
- New: +65
- Modified: Added Fire Damage per 100 Life
- Level 30, Quality 10:
- Modified: Added Fire Damage per 100 Life
- Old: +20
- New: +65
- Modified: Added Fire Damage per 100 Life
- Level 30, Quality 20:
- Modified: Added Fire Damage per 100 Life
- Old: +20
- New: +65
- Modified: Added Fire Damage per 100 Life
- Level 40, Quality 0:
- Modified: Added Fire Damage per 100 Life
- Old: +25
- New: +70
- Modified: Added Fire Damage per 100 Life
- Level 40, Quality 10:
- Modified: Added Fire Damage per 100 Life
- Old: +25
- New: +70
- Modified: Added Fire Damage per 100 Life
- Level 40, Quality 20:
- Modified: Added Fire Damage per 100 Life
- Old: +25
- New: +70
- Modified: Added Fire Damage per 100 Life
Meteor {skill#meteor}
- Level 1, Quality 0:
- Fire Damage: 15 → 20
- Level 1, Quality 10:
- Fire Damage: 15 → 20
- Level 1, Quality 20:
- Fire Damage: 15 → 20
- Level 10, Quality 0:
- Fire Damage: 223.41 → 297.87
- Level 10, Quality 10:
- Fire Damage: 223.41 → 297.87
- Level 10, Quality 20:
- Fire Damage: 223.41 → 297.87
- Level 20, Quality 0:
- Fire Damage: 4491.93 → 5989.24
- Level 20, Quality 10:
- Fire Damage: 4491.93 → 5989.24
- Level 20, Quality 20:
- Fire Damage: 4491.93 → 5989.24
- Level 30, Quality 0:
- Fire Damage: 90317.22 → 120422.96
- Level 30, Quality 10:
- Fire Damage: 90317.22 → 120422.96
- Level 30, Quality 20:
- Fire Damage: 90317.22 → 120422.96
- Level 40, Quality 0:
- Fire Damage: 1815968.16 → 2421290.88
- Level 40, Quality 10:
- Fire Damage: 1815968.16 → 2421290.88
- Level 40, Quality 20:
- Fire Damage: 1815968.16 → 2421290.88
Support Gems
New Supports
New Support: Cast While Channeling {support#cast-while-channeling}
- Required Level: 20
- Resource Multiplier: 130%
- Adds Tags: Triggered
- Cannot Support: Channeling
- Level 1 (Quality 0):
- +10% More Damage
- Level 20 (Quality 10):
- +25% More Damage
Ascendancies
Ascendancy Changes
Storm Surge
- Removed: More Area Of Effect
- New: More Area Of Effect +60% (Spell)
Temporal Sanctuary
- Modified: Added Maximum Shield
- Old: +100
- New: +250
- Modified: Added Maximum Shield Regenerated Per Second
- Old: +3.0%
- New: +6.0%
- Modified: Increased Shield Recovery Rate
- Old: +20%
- New: +30%
Time Spiral
- Modified: Added Chance To Repeat Spell
- Old: +25%
- New: +75%
- Modified: Added Intelligence
- Old: +50
- New: +80
Glacial Spikes
- Removed: Increased Cold Damage
- New: More Cold Damage +25%
Siphoning Presence
- Modified: Increased Life Recovery Rate
- Old: +20%
- New: +100%
Herald of Doom
- Removed: Increased Damage
- Modified: Added Skill Level (Curse)
- Old: +1
- New: +5
- New: More Damage +20%
Cursed Ground
- Removed: Increased Darkness Damage
- New: More Darkness Damage +20%
Soul Siphon
- New: Increased Damage Over Time Taken -50%
Dark Bargain
- Modified: Added Maximum Physical Resistance
- Old: -15%
- New: -5%
- Modified: Added Maximum Lightning Resistance
- Old: -15%
- New: -5%
- Modified: Added Maximum Cold Resistance
- Old: -15%
- New: -5%
- Modified: Added Maximum Fire Resistance
- Old: -15%
- New: -5%
- Modified: Added Maximum Darkness Resistance
- Old: -15%
- New: -5%
- Modified: More Damage (Spell)
- Old: +60%
- New: +90%
Headsman's Precision
- Removed: Increased Critical Strike Chance
- Removed: Increased Attack Speed
- New: Increased Critical Strike Chance +100%
- New: Added Critical Strike Chance +100.0%
- New: Increased Attack Speed +15%
Adaptive Defense
- Modified: More Damage Taken
- Old: -10%
- New: -20%
Combat Awareness
- Modified: Added Chance To Dodge Attacks
- Old: +10%
- New: +15%
- Modified: Increased Attack Damage Block Efficiency
- Old: +20%
- New: +50%
- Removed: Added Chance To Gain Toughness Boon When Hit
- New: Added Chance To Gain Toughness Boon On Hit +15%
Steeled Resolve
- Modified: Added Armor
- Old: +500
- New: +1500
- Modified: More Physical Damage Taken
- Old: -15%
- New: -25%
- Modified: Added Physical Damage Taken Recouped As Life
- Old: +10%
- New: +25%
Cleaving Fury
- Removed: More Physical Damage
- New: More Physical Damage +30%
Brutal Efficiency
- Modified: More Critical Strike Multiplier
- Old: +15%
- New: +25%
- Modified: Added Damage As Extra Fire Damage
- Old: +10%
- New: +20%
Coup de Grace
- Modified: More Damage
- Old: +50%
- New: +250%
Death's Harvest
- Modified: Added Physical Damage Leeched As Life
- Old: +3%
- New: +5%
- Modified: Increased Maximum Life Per Second Recoverable By Leech
- Old: +100%
- New: +150%
Warrior's Resolve
- Modified: Increased Maximum Life
- Old: +15%
- New: +25%
Veteran's Endurance
- Removed: Added Life Regenerated Per Second
- New: Added Maximum Life Regenerated Per Second +1.0% per 1000 Armor (max 20)
- New: Added Maximum Mana Regenerated Per Second +1.0% per 1000 Evasion (max 20)
Sigil of Restoration
- Removed: Increased Maximum Shield
- Modified: Added Maximum Shield Regenerated Per Second
- Old: +3.0%
- New: +8.0%
- New: More Maximum Shield +10%
Mark of Flame
- Removed: Added Curse Resistance
- New: Added Critical Resistance +50%
Scorching Assault
- Removed: Added Fire Penetration
- New: Increased Ignite Effect +40% (Attack)
Shadow Scholar
- Removed: Increased Lightning Damage
- Removed: Increased Darkness Damage
- Removed: Added Damage As Extra Lightning Damage
- Removed: Added Damage As Extra Darkness Damage
- New: Added Maximum Swiftness Boons +1
- New: Added Maximum Precision Boons +1
- New: Added Maximum Toughness Boons +1
- New: Increased Damage +10% (Spell) per Boon
- New: Added Critical Strike Chance +5.0%
Soul Siphon
- Removed: Increased Lightning Damage
- Removed: Added Chance To Shock
- Removed: Increased Shock Effect
- New: Added Damage Leeched As Life +2%
- New: Added Damage Leeched As Shield +2%
- New: Added Maximum Life Per Second Recoverable By Leech +5%
- New: Added Maximum Shield Per Second Recoverable By Leech +5%
- New: Added Damage Leeched As Mana +1%
Phantom Step
- Removed: Added Lightning Penetration
- Removed: More Lightning Damage
- Removed: Increased Cast Speed
- New: Added Evasion +500
- New: Increased Evasion +25%
- New: More Physical Damage Taken -10%
- New: Added Chance To Avoid Bleed +30%
Avatar of Shadow
- Removed: Added Damage As Extra Lightning Damage
- Removed: Increased Damage
- Removed: Increased Area Of Effect
- New: More Damage +6% (Area) per Boon
- New: Added Maximum Shield Recovered On Kill +10%
- New: More Damage Taken -2% per Boon
- New: Added Critical Resistance +25%
Boon Conduit
- Removed: Added Damage As Extra Darkness Damage
- Removed: Added Chance To Shock
- Removed: Increased Shock Effect
- New: Added Chance To Gain Swiftness Boon On Hit +15%
- New: Added Chance To Gain Precision Boon On Hit +15%
- New: Added Chance To Gain Toughness Boon On Hit +15%
- New: Added Chance To Not Consume Boons When Consuming Boons +25%
Resonant Soul
- Removed: Increased Poison Effect
- Removed: Increased Poison Speed
- Removed: Increased Darkness Damage
- New: More Damage +50% when Resonant
- New: Increased Cast Speed +25% when Boon
- New: Increased Area Of Effect +5% per Boon
Elemental Trinity
- Removed: Increased Darkness Damage
- Removed: Added Chance To Poison
- Removed: Increased Poison Duration
- New: Increased Lightning Damage +30%
- New: Increased Cold Damage +30%
- New: Increased Fire Damage +30%
Boon Mastery
- Removed: Added Darkness Penetration
- Removed: More Darkness Damage
- Removed: Increased Damage Over Time Multiplier
- New: Added Chance To Instead Gain Maximum Swiftness Boons When Gaining A Swiftness Boon +20%
- New: Added Chance To Instead Gain Maximum Precision Boons When Gaining A Precision Boon +20%
- New: Added Chance To Instead Gain Maximum Toughness Boons When Gaining A Toughness Boon +20%
- New: More Damage +4% per Boon
Critical Precision
- Removed: Added Pierce
- Removed: More Damage
- Removed: Increased Projectile Speed
- New: Added Critical Strike Chance +3.0% per Precision Boon
- New: Added Critical Strike Multiplier +25%
Deadly Strikes
- Removed: More Damage
- Removed: Increased Projectile Speed
- Removed: Added Projectiles
- New: Added Critical Strike Multiplier +5% per Boon
- New: Increased Damage +30% (Spell)
Assassin's Instinct
- Removed: Added Projectiles
- Removed: Increased Projectile Speed
- Removed: More Damage
- New: Added Chance To Gain Swiftness Boon On Critical Strike +50%
- New: Added Chance To Gain Precision Boon On Critical Strike +50%
- New: Added Chance To Gain Toughness Boon On Critical Strike +50%
Shadow Shield
- Removed: Added Chain
- Removed: Added Damage For Each Remaining Chain
- Removed: Increased Lightning Damage
- New: Added Maximum Shield +100
- New: Increased Maximum Shield +30%
- New: Added Maximum Shield Regenerated Per Second +3.0%
- New: Increased Shield Recovery Rate +30%
Runic Strikes
- Modified: Added Skill Level (Attack)
- Old: +1
- New: +3
- Removed: Increased Damage
Frozen Fury
- Removed: Increased Cold Damage
- New: More Cold Damage +15% (Attack)
The Equalizer
- Removed: Added Chance To Avoid Ailments
Volcanic Shell
- Removed: More Damage
- New: Added Maximum Fire Resistance +3%
- New: More Maximum Life +15%
- New: More Fire Damage +25%
Titanic Immunity
- Removed: Added Maximum Fire Resistance
- Removed: More Maximum Life
- Removed: Added Fire Penetration
- New: Added Chance To Avoid Ailments +100%
Ironclad
- Removed: More Armor
- Removed: Increased Maximum Shield
- New: Increased Armor +50%
- New: Added Armor Applies To All Hit Damage +20%
Stalwart Defender
- New: More Damage +25% (Shields)
Living Bulwark
- Removed: Added Maximum Shield Regenerated Per Second
- Removed: Increased Shield Recovery Rate
- Removed: Added Maximum Shield
- New: Added Maximum Life Regenerated Per Second +5.0%
- New: Increased Life Recovery Rate +50%
- New: Added Maximum Life +200
Warrior's Retribution
- Modified: Added Increased Armor Also Applies To Damage
- Old: +50%
- New: +100%
- Removed: Increased Physical Damage
- New: More Physical Damage +15% (Attack)
Overwhelming Might
- Modified: More Damage per Toughness Boon
- Old: +10%
- New: +3%
- Modified: Added Maximum Toughness Boons
- Old: +2
- New: +1
Vengeance
- Modified: More Damage (Attack) when Took Damage Recently
- Old: +40%
- New: +60%
- Modified: Increased Stun Buildup
- Old: +20%
- New: +50%
Unbreakable
- Modified: More Damage Taken
- Old: -15%
- New: -30%
- Modified: Added Maximum Physical Resistance
- Old: +3%
- New: +5%
Ancient Resilience
- Modified: Added Chance To Block Attack Damage per Minion (max 10)
- Old: +1%
- New: +3%
Shared Vitality
- Modified: Added Life Regenerated Per Second per Minion (max 30)
- Old: +5
- New: +0
Unique Items
New Uniques
New Unique: Tempest's Fang (Dagger)
- The storm's bite is swift and unforgiving.
- Drop Weight: 5
- (+60% to +90%) Increased Cold Damage (Spell)
- (+30% to +45%) More Attack Speed
- (+40% to +60%) Increased Critical Strike Chance
- (+25% to +38%) Added Chance To Not Consume Boons When Consuming Boons
- (+40% to +60%) Added Chance To Gain Precision Boon On Critical Strike
Unique Changes
Tempest's Edge
- Added (unique-only): (+25% [low] → +38% [high]) Added Chance To Not Consume Boons When Consuming Boons
- Added (unique-only): (+40% [low] → +60% [high]) Added Chance To Gain Precision Boon On Critical Strike
