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Patch Notes

Patch Notes

v0.0.23b
0.0.23b
Jan 15, 2026
v0.0.23
0.0.23
Jan 14, 2026
v0.0.22
0.0.22
Jan 13, 2026
v0.0.21
0.0.21
Jan 12, 2026
v0.0.20
0.0.20
Jan 11, 2026
v0.0.19
0.0.19
Jan 9, 2026
v0.0.18
0.0.18
Jan 9, 2026
v0.0.17
0.0.17
Jan 8, 2026
v0.0.16
0.0.16
Jan 6, 2026
v0.0.15
0.0.15
Jan 6, 2026
v0.0.14
Jan 5, 2026
v0.0.13
0.0.13
Jan 4, 2026
v0.0.12
0.0.12
Jan 3, 2026
v0.0.11
0.0.11
Jan 2, 2026
v0.0.10
0.0.10
Jan 1, 2026
v0.0.9
0.0.9
Jan 1, 2026
v0.0.8
0.0.8
Dec 31, 2025
v0.0.7
0.0.7
Dec 22, 2025
v0.0.6
0.0.6
Dec 21, 2025
v0.0.5
0.0.5
Dec 19, 2025
v0.0.4
Arena & Rebalance
Dec 19, 2025
v0.0.3
Minor update
Dec 17, 2025
v0.0.2
Minor update
Dec 17, 2025
v0.0.1
Initial Release
Dec 15, 2025
Passive Tree•Patch Notes
v0.0.13—0.0.13
Released Sunday, January 4, 2026

Patch Notes

Generated: 2026-01-04T23:25:37.310Z Comparing: 2026-01-02T16:33:45 → 2026-01-04T15:25:36

Changes

  • Arena now only spawns a boss every 20 monster levels. (eg. 20, 40, 80 ...)
  • Adjusted unique drop weights
  • Ascendancy changes
  • Chill support balance

Bug fixes

  • Forge keeps craft selection
  • numerous minor fixes

Support Gems

Support Changes

Cooling Blows {support#cooling-blows}

  • Level 10, Quality 0:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +34%
  • Level 10, Quality 10:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +34%
  • Level 10, Quality 20:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +34%
  • Level 20, Quality 0:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +44%
  • Level 20, Quality 10:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +44%
  • Level 20, Quality 20:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +44%
  • Level 30, Quality 0:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +54%
  • Level 30, Quality 10:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +54%
  • Level 30, Quality 20:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +54%
  • Level 40, Quality 0:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +64%
  • Level 40, Quality 10:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +64%
  • Level 40, Quality 20:
    • Modified: Added Chance To Chill
      • Old: +25%
      • New: +64%

Stronger Chills {support#stronger-chills}

  • Level 1, Quality 0:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +50%
  • Level 1, Quality 10:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +60%
  • Level 1, Quality 20:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +70%
  • Level 10, Quality 0:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +73%
  • Level 10, Quality 10:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +83%
  • Level 10, Quality 20:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +93%
  • Level 20, Quality 0:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +98%
  • Level 20, Quality 10:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +108%
  • Level 20, Quality 20:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +118%
  • Level 30, Quality 0:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +123%
  • Level 30, Quality 10:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +133%
  • Level 30, Quality 20:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +143%
  • Level 40, Quality 0:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +148%
  • Level 40, Quality 10:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +158%
  • Level 40, Quality 20:
    • Removed: Increased Chill Effect
    • New: More Chill Effect +168%

Ascendancies

Ascendancy Changes

Tempestuous Cadence

  • Modified: Added Lightning Penetration
    • Old: +25%
    • New: +30%

Perjurer’s Bulwark

  • Modified: Added Chance To Block Attack Damage when Took Damage Recently
    • Old: +25%
    • New: +30%
  • Modified: Added Chance To Block Spell Damage when Took Damage Recently
    • Old: +25%
    • New: +30%

Resilient Ignorance

  • Modified: Added All Penetration Per 10 Lowest Uncapped Resistance
    • Old: +3%
    • New: +10%

Umbral Reversal

  • Modified: Added Damage Taken Converted To Darkness
    • Old: +35%
    • New: +50%

Umbral Overdrive

  • Modified: Increased Movement Speed
    • Old: +15%
    • New: +25%
  • Modified: More Damage when 105
    • Old: +25%
    • New: +50%

Suppressive Enchantments

  • Modified: Increased Curse Effect
    • Old: +15%
    • New: +30%
  • Modified: Increased Cast Speed
    • Old: +15%
    • New: +20%

Strength of the Crusade

  • New: Added Increased Armor Also Applies To Life +10%

Ironbreaker’s Stance

  • Modified: More Damage (Maces)
    • Old: +20%
    • New: +50%

Aegis Echo

  • Modified: Increased Aura Effect (Shields)
    • Old: +15%
    • New: +35%

Iron Knuckles

  • Removed: Increased Physical Damage
  • New: More Physical Damage +20% (Empty Hands)

Devastating Impact

  • Modified: Added Critical Strike Chance (Empty Hands)
    • Old: +7.0%
    • New: +9.0%
  • Modified: Increased Critical Strike Multiplier (Empty Hands)
    • Old: +50%
    • New: +35%
  • Modified: Added Physical Penetration (Empty Hands)
    • Old: +25%
    • New: +50%

Battle Hardened

  • Modified: Increased Armor
    • Old: +50%
    • New: +80%

Stalwart Defense

  • New: Added Spell Damage Block Efficiency +50%

Towering Threat

  • Removed: More Damage
  • Removed: More Cast Speed
  • New: More Damage +35% when Stationary
  • New: More Action Speed +25% when Stationary

Flurry of Blows

  • Modified: Added Chance To Repeat Attack (Empty Hands)
    • Old: +75%
    • New: +100%

Shadow Scholar

  • Modified: Added Damage As Extra Lightning Damage
    • Old: +20%
    • New: +30%
  • Modified: Added Damage As Extra Darkness Damage
    • Old: +20%
    • New: +30%

Voltaic Surge

  • Modified: Added Lightning Penetration
    • Old: +25%
    • New: +35%
  • Modified: Increased Cast Speed (Lightning)
    • Old: +15%
    • New: +35%

Pierce the Veil

  • Modified: Added Pierce
    • Old: +2
    • New: +1
  • Modified: More Damage (Projectile)
    • Old: +20%
    • New: +25%

Arcane Barrage

  • Modified: More Damage (Projectile)
    • Old: +10%
    • New: +20%

Chain Lightning

  • Modified: Added Damage For Each Remaining Chain
    • Old: +25%
    • New: +50%

Venomous Silk

  • Removed: Added Poison Effect
  • New: Increased Poison Effect +1% per 100 Shield

Toxic Adrenaline

  • Modified: Increased Poison Duration
    • Old: +15%
    • New: +35%

Critically Poisoned

  • Modified: Added Critical Strike Chance
    • Old: +3.0%
    • New: +4.0%
  • Removed: Added Critical Strike Multiplier
  • New: Increased Critical Strike Multiplier +25%

Spinneret's Shield

  • Modified: Added Shield Regenerated Per Second per Minion
    • Old: +25
    • New: +100

Arachnogenesis

  • Modified: Added Skill Minion Limit (Horde)
    • Old: +1
    • New: +3

Swarm Symbiosis

  • New: Added Damage Taken Recouped As Shield +50%

Toxic Siphon

  • Modified: Added Damage Leeched As Shield
    • Old: +3%
    • New: +3%

Alpha Bond

  • Modified: Added Skill Level (Alpha)
    • Old: +2
    • New: +3

Thread Weaver

  • Modified: Increased Damage (Spell)
    • Old: +20%
    • New: +30%
  • Removed: Increased Cast Speed
  • New: More Cast Speed +15%

Quick Fingers

  • Modified: Added Chance To Not Pay Skill Cost
    • Old: +25%
    • New: +40%
  • Modified: Increased Mana Regenerated Per Second
    • Old: +25%
    • New: +50%

Arcane Needle

  • Removed: Increased Damage
  • Modified: Increased Maximum Mana
    • Old: +15%
    • New: +35%
  • New: More Damage +15% (Spell)

Volatile Weave

  • Modified: Increased Critical Strike Chance (Spell)
    • Old: +40%
    • New: +100%
  • Removed: Added Critical Strike Multiplier
  • Modified: Increased Damage (Spell)
    • Old: +15%
    • New: +35%
  • New: More Critical Strike Multiplier +20%

Arcane Overflow

  • Modified: Increased Damage (Spell)
    • Old: +25%
    • New: +40%
  • Modified: Added Evasion
    • Old: +400
    • New: +800

Haste

  • Modified: Increased Action Speed
    • Old: +8%
    • New: +10%
  • Modified: Increased Evasion
    • Old: +20%
    • New: +50%

Momentum

  • Removed: Increased Damage
  • New: More Damage +15% (Spell)

Spell Cascade

  • Removed: Added Chance To Repeat Spell
  • Modified: More Damage (Spell)
    • Old: +8%
    • New: +15%
  • New: Increased Chance To Repeat Spell +50%

Unique Items

New Uniques

New Unique: Battlemage's Blade (One Handed Sword)

  • For those who see no distinction between sword and spell.
  • Drop Weight: 75
    • (+150 to +225) Added Physical Damage (Attack)
    • +5% Increased Damage (Spell) per 25 Intelligence
    • (+50 to +75) Added Maximum Mana
    • +10% More Attack Speed
    • (+25 to +38) Added Intelligence
    • (+5 to +8) Added Mana Gain On Hit

New Unique: Duelist's Rapier (One Handed Sword)

  • Speed and precision over brute force.
  • Drop Weight: 75
    • +18% More Attack Speed
    • +4.0% Added Critical Strike Chance (Attack)
    • (+180 to +270) Added Physical Damage (Attack)
    • +10% Added Chance To Gain Precision Boon On Hit
    • (+20 to +30) Added Dexterity
    • +5% Increased Movement Speed

New Unique: Eternity's Edge (One Handed Sword)

  • Forged at the dawn of creation, it remembers all elements.
  • Drop Weight: 5
    • +20% Added Damage As Extra Lightning Damage
    • +20% Added Damage As Extra Cold Damage
    • +20% Added Damage As Extra Fire Damage
    • (+400 to +600) Added Physical Damage (Attack)
    • +5% Added All Penetration Per 10 Lowest Uncapped Resistance
    • +20% More Attack Speed
    • +8.0% Added Critical Strike Chance (Attack)
    • +2 Added Skill Level (Attack)

New Unique: Executioner's Verdict (One Handed Sword)

  • The condemned bleed long before the final blow.
  • Drop Weight: 50
    • +40% Added Chance To Bleed
    • +40% Increased Bleed Effect
    • (+280 to +420) Added Physical Damage (Attack)
    • +30% Increased Bleed Speed
    • +20% Added Damage Over Time Multiplier (Physical)
    • (+30 to +45) Added Strength

New Unique: Glacier's Wrath (One Handed Sword)

  • Frozen fury given form, it numbs before it kills.
  • Drop Weight: 50
    • (+300 to +450) Added Cold Damage (Attack)
    • +50% Increased Freeze Buildup
    • +35% Added Chance To Chill
    • +20% Added Cold Penetration
    • +30% Increased Critical Strike Chance (Attack)
    • +10% More Attack Speed

New Unique: Godslayer Blade (One Handed Sword)

  • The divine fell before its edge. What chance have mortals?
  • Drop Weight: 5
    • +15.0% Added Critical Strike Chance (Attack)
    • +100% Added Critical Strike Multiplier (Attack)
    • (+500 to +750) Added Physical Damage (Attack)
    • +20% Added Chance To Deal Double Damage
    • +15% More Attack Speed
    • +50% Added Chance To Gain Precision Boon On Critical Strike

New Unique: Infernal Brand (One Handed Sword)

  • Flames leap eagerly from its edge, hungry for sacrifice.
  • Drop Weight: 20
    • +50% Added Damage Converted To Fire
    • +50% Added Chance To Ignite
    • +40% Increased Ignite Speed
    • (+350 to +525) Added Fire Damage (Attack)
    • +25% Added Fire Penetration
    • +15% Added Chance For Ignites To Deal Double Damage

New Unique: Ironforge Blade (One Handed Sword)

  • Strength begets strength when wielding this iron.
  • Drop Weight: 100
    • (+30 to +45) Added Strength
    • (+80 to +120) Added Physical Damage (Attack)
    • +2% Increased Physical Damage (Attack) per 25 Strength
    • +6% More Attack Speed
    • +20% Increased Stun Buildup
    • (+25 to +38) Added Maximum Life

New Unique: Mercenary's Edge (One Handed Sword)

  • Coin buys loyalty, but a good sword keeps it.
  • Drop Weight: 100
    • (+120 to +180) Added Physical Damage (Attack)
    • +10% More Attack Speed
    • +2.0% Added Critical Strike Chance (Attack)
    • +20% Added Critical Strike Multiplier (Attack)
    • (+15 to +23) Added Strength
    • (+15 to +23) Added Dexterity

New Unique: Militia Sword (One Handed Sword)

  • Issued to every conscript. Many never return it.
  • Drop Weight: 150
    • (+40 to +60) Added Physical Damage (Attack)
    • +5% More Attack Speed
    • (+10 to +15) Added Strength
    • (+15 to +23) Added Maximum Life
    • (+2 to +3) Added Life Gain On Hit
    • (+5 to +8) Added Dexterity

New Unique: Reaver's Blade (One Handed Sword)

  • What it takes, it gives back tenfold.
  • Drop Weight: 100
    • +3% Added Damage Leeched As Life
    • (+100 to +150) Added Physical Damage (Attack)
    • +8% More Attack Speed
    • +15% Increased Life Recovery Rate
    • (+30 to +45) Added Maximum Life
    • (+12 to +18) Added Strength

New Unique: Soulreaver (One Handed Sword)

  • It does not cut flesh—it harvests essence.
  • Drop Weight: 20
    • +60% Added Damage Converted To Darkness
    • +1% Added Darkness Damage Leeched As Life
    • +70% More Darkness Damage (Attack)
    • (+300 to +450) Added Physical Damage (Attack)
    • +15% More Attack Speed
    • +50% Increased Maximum Life Per Second Recoverable By Leech

New Unique: Stormcaller (One Handed Sword)

  • Lightning answers every swing with thunderous applause.
  • Drop Weight: 20
    • +50% Added Damage Converted To Lightning
    • +50% Added Chance To Shock
    • +50% Increased Shock Effect
    • (+350 to +525) Added Lightning Damage (Attack)
    • +25% Added Lightning Penetration
    • +20% More Attack Speed

New Unique: Training Blade (One Handed Sword)

  • Blunted edges teach sharper lessons than live steel.
  • Drop Weight: 150
    • (+50 to +75) Added Physical Damage (Attack)
    • +1.0% Added Critical Strike Chance (Attack)
    • +4% More Attack Speed
    • (+8 to +12) Added Strength
    • (+8 to +12) Added Dexterity
    • (+10 to +15) Added Maximum Mana

New Unique: Viper's Edge (One Handed Sword)

  • Even a scratch is a death sentence.
  • Drop Weight: 50
    • +40% Added Chance To Poison
    • +35% Increased Poison Speed
    • (+250 to +375) Added Darkness Damage (Attack)
    • +25% Added Damage Over Time Multiplier
    • +12% More Attack Speed
    • (+30 to +45) Added Dexterity

New Unique: Warden's Blade (One Handed Sword)

  • Defense through relentless offense.
  • Drop Weight: 75
    • (+160 to +240) Added Physical Damage (Attack)
    • (+10 to +15) Added Life Gain On Hit
    • (+50 to +75) Added Maximum Life
    • +8% More Attack Speed
    • +8% Added Chance To Gain Toughness Boon On Hit
    • (+20 to +30) Added Strength

New Unique: Worldsplitter (One Handed Sword)

  • When this blade falls, continents shatter and mountains crumble.
  • Drop Weight: 5
    • (+800 to +1200) Added Physical Damage (Attack)
    • +40% More Physical Damage
    • +30% Added Physical Penetration
    • +40% Increased Area Of Effect (Attack)
    • +60% Increased Stun Buildup
    • -15% More Attack Speed

New Unique: Worn Longsword (One Handed Sword)

  • Old, but it still knows how to bite.
  • Drop Weight: 150
    • +8% More Attack Speed
    • (+35 to +53) Added Physical Damage (Attack)
    • (+10 to +15) Added Dexterity
    • +3% Increased Movement Speed
    • (+12 to +18) Added Maximum Life
    • (+2 to +3) Added Mana Regenerated Per Second

New Unique: Assassin's Stiletto (Dagger)

  • Made for one purpose: the fatal blow.
  • Drop Weight: 50
    • +8.0% Added Critical Strike Chance (Attack)
    • +50% Added Critical Strike Multiplier (Attack)
    • (+220 to +330) Added Physical Damage (Attack)
    • +15% More Attack Speed
    • +10% Added Chance To Deal Double Damage
    • (+25 to +38) Added Dexterity

New Unique: Bloodletter (Dagger)

  • It opens wounds that refuse to close.
  • Drop Weight: 50
    • +40% Added Chance To Bleed
    • +40% Increased Bleed Effect
    • (+200 to +300) Added Physical Damage (Attack)
    • +35% Increased Bleed Speed
    • +12% More Attack Speed
    • +3% Added Physical Damage Leeched As Life

New Unique: Cutthroat's Edge (Dagger)

  • Clean cuts, quick getaways.
  • Drop Weight: 100
    • +25% Added Chance To Bleed
    • +12% More Attack Speed
    • (+80 to +120) Added Physical Damage (Attack)
    • +20% Increased Bleed Duration
    • +5% Increased Movement Speed
    • (+12 to +18) Added Dexterity

New Unique: Dueling Dagger (Dagger)

  • Precision over power, finesse over force.
  • Drop Weight: 100
    • +3.0% Added Critical Strike Chance (Attack)
    • +20% Added Critical Strike Multiplier (Attack)
    • (+60 to +90) Added Physical Damage (Attack)
    • +8% More Attack Speed
    • (+12 to +18) Added Dexterity
    • +15% Added Chance To Gain Precision Boon On Critical Strike

New Unique: Frostbite Shiv (Dagger)

  • The cold spreads from wound to heart in seconds.
  • Drop Weight: 20
    • (+350 to +525) Added Cold Damage (Attack)
    • +60% Increased Freeze Buildup
    • +40% Added Chance To Chill
    • +25% Added Cold Penetration
    • +20% More Attack Speed
    • +40% Increased Critical Strike Chance (Attack)

New Unique: Initiate's Knife (Dagger)

  • Every assassin starts somewhere.
  • Drop Weight: 150
    • (+30 to +45) Added Physical Damage (Attack)
    • +8% More Attack Speed
    • (+10 to +15) Added Dexterity
    • +1.0% Added Critical Strike Chance (Attack)
    • (+2 to +3) Added Life Gain On Hit
    • (+8 to +12) Added Maximum Mana

New Unique: Primordial Fang (Dagger)

  • Tooth of a beast that devoured the first flame, frost, and storm.
  • Drop Weight: 5
    • (+500 to +750) Added Lightning Damage (Attack)
    • (+500 to +750) Added Cold Damage (Attack)
    • (+500 to +750) Added Fire Damage (Attack)
    • +25% Added Chance To Shock
    • +25% Added Chance To Chill
    • +25% Added Chance To Ignite
    • +25% Added Lightning Penetration
    • +25% Added Cold Penetration
    • +25% Added Fire Penetration
    • +20% More Attack Speed
    • +3.0% Added Critical Strike Chance (Attack)
    • +2 Added Skill Level (Attack)

New Unique: Rusty Shiv (Dagger)

  • Infection is often worse than the wound.
  • Drop Weight: 150
    • (+35 to +53) Added Physical Damage (Attack)
    • +10% Added Chance To Bleed
    • +6% More Attack Speed
    • (+8 to +12) Added Dexterity
    • (+12 to +18) Added Maximum Life
    • (+5 to +8) Added Strength

New Unique: Searing Blade (Dagger)

  • Its edge glows with imprisoned flame.
  • Drop Weight: 50
    • (+250 to +375) Added Fire Damage (Attack)
    • +35% Added Chance To Ignite
    • +30% Increased Ignite Speed
    • +18% Added Fire Penetration
    • +12% More Attack Speed
    • +3.0% Added Critical Strike Chance (Attack)

New Unique: Serpent's Tooth (Dagger)

  • The pain doesn't start until the venom sets in.
  • Drop Weight: 75
    • +25% Added Damage Over Time Multiplier
    • +25% Added Chance To Poison
    • +25% Added Chance To Bleed
    • (+140 to +210) Added Physical Damage (Attack)
    • +10% More Attack Speed
    • +20% Increased Ailment Duration
    • (+15 to +23) Added Dexterity

New Unique: Shadow Dagger (Dagger)

  • Born in darkness, it yearns to return there.
  • Drop Weight: 75
    • (+180 to +270) Added Darkness Damage (Attack)
    • +15% Added Darkness Penetration
    • +25% Added Chance To Poison
    • +10% More Attack Speed
    • +2.0% Added Critical Strike Chance (Attack)
    • +2% Added Darkness Damage Leeched As Life

New Unique: Shadowstrike (Dagger)

  • They never see the blade that ends them.
  • Drop Weight: 5
    • +20.0% Added Critical Strike Chance (Attack)
    • +120% Added Critical Strike Multiplier (Attack)
    • (+450 to +675) Added Physical Damage (Attack)
    • +30% More Attack Speed
    • +10% Added Chance To Deal Triple Damage
    • (+50 to +75) Added Dexterity

New Unique: Street Blade (Dagger)

  • Forged in back alleys, proven in dark corners.
  • Drop Weight: 150
    • +2.0% Added Critical Strike Chance (Attack)
    • +10% Added Critical Strike Multiplier (Attack)
    • (+25 to +38) Added Physical Damage (Attack)
    • +5% More Attack Speed
    • (+8 to +12) Added Dexterity
    • (+10 to +15) Added Maximum Life

New Unique: Swift Blade (Dagger)

  • The eye cannot follow what the hand controls.
  • Drop Weight: 75
    • +20% More Attack Speed
    • (+120 to +180) Added Physical Damage (Attack)
    • +10% Added Chance To Gain Swiftness Boon On Hit
    • +3.0% Added Critical Strike Chance (Attack)
    • +6% Increased Movement Speed
    • (+18 to +27) Added Dexterity

New Unique: Thief's Companion (Dagger)

  • Silent, swift, and always hungry.
  • Drop Weight: 100
    • (+70 to +105) Added Physical Damage (Attack)
    • +10% More Attack Speed
    • +8% Increased Movement Speed
    • (+15 to +23) Added Dexterity
    • (+5 to +8) Added Life Gain On Hit
    • (+3 to +5) Added Mana Gain On Hit

New Unique: Thunderfang (Dagger)

  • Each strike carries the fury of a thunderbolt.
  • Drop Weight: 20
    • (+350 to +525) Added Lightning Damage (Attack)
    • +45% Added Chance To Shock
    • +45% Increased Shock Effect
    • +25% Added Lightning Penetration
    • +18% More Attack Speed
    • +2 Added Chain

New Unique: Venom's Kiss (Dagger)

  • A gentle touch that brings agonizing death.
  • Drop Weight: 20
    • +50% Added Chance To Poison
    • +50% Increased Poison Speed
    • +50% Increased Poison Effect
    • (+300 to +450) Added Darkness Damage (Attack)
    • +18% More Attack Speed
    • +15% Added Chance To Double Poison Duration

New Unique: Void Needle (Dagger)

  • It pierces more than flesh—it punctures reality itself.
  • Drop Weight: 5
    • +100% Added Damage Converted To Darkness
    • +60% Added Chance To Poison
    • +25% Added Chance For Poisons To Deal Double Damage
    • (+600 to +900) Added Darkness Damage (Attack)
    • +25% More Attack Speed
    • +30% More Darkness Damage

New Unique: Apprentice's Band (Ring)

  • Every master was once a student.
  • Drop Weight: 100
    • +1 Added Skill Level (Spell)
    • (+30 to +45) Added Maximum Mana
    • (+8% to +12%) Increased Cast Speed
    • (+10 to +15) Added Intelligence
    • (+25 to +38) Added Maximum Life
    • (+5 to +8) Added Mana Regenerated Per Second

New Unique: Arcane Dynamo (Ring)

  • Channel your reserves into devastating power.
  • Drop Weight: 20
    • (+80% to +120%) Added Mana Cost As Added Lightning Damage
    • (+30% to +45%) Increased Maximum Mana
    • (+80 to +120) Added Maximum Mana
    • (+15% to +22%) More Cost Of Skills
    • (-40% to -60%) More Chance To Not Pay Skill Cost
    • (+15% to +22%) Increased Cast Speed

New Unique: Bloodbound Circle (Ring)

  • The stronger the heart, the fiercer the blow.
  • Drop Weight: 20
    • (+4.0% to +6.0%) Added Maximum Life As Physical Damage
    • (+20% to +30%) Increased Maximum Life
    • (+80 to +120) Added Maximum Life
    • (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second
    • (+20 to +30) Added Strength
    • (+25% to +38%) Increased Physical Damage

New Unique: Copper Band (Ring)

  • Simple, sturdy, reliable.
  • Drop Weight: 150
    • (+30 to +45) Added Maximum Life
    • (+20 to +30) Added Maximum Mana
    • (+6 to +9) Added Strength
    • (+6 to +9) Added Dexterity
    • (+6 to +9) Added Intelligence
    • (+5 to +8) Added Life Regenerated Per Second

New Unique: Ember Spiral (Ring)

  • A single spark can become an inferno.
  • Drop Weight: 50
    • (+20% to +30%) More Damage Over Time Multiplier (Fire)
    • (+25% to +38%) Increased Ignite Speed
    • (+20% to +30%) Added Chance To Ignite
    • (+30% to +45%) Increased Fire Damage
    • (+40 to +60) Added Maximum Life
    • (+25% to +38%) Added Fire Resistance

New Unique: Eternity Band (Ring)

  • Time bends around those who refuse to be slowed.
  • Drop Weight: 5
    • (+20% to +30%) More Action Speed
    • (+50% to +75%) Added Minimum Action Speed
    • (+50% to +75%) Added Chance To Avoid Chill And Freeze
    • (+30% to +45%) Increased Damage Over Time Speed
    • (+160 to +240) Added Maximum Life
    • (+60 to +90) Added Maximum Mana

New Unique: Frostbite Coil (Ring)

  • Even the warmest blood will freeze.
  • Drop Weight: 50
    • (+40% to +60%) Increased Cold Damage
    • (+30% to +45%) Increased Chill Effect
    • (+25% to +38%) Increased Freeze Buildup
    • (+30% to +45%) Added Cold Resistance
    • (+45 to +68) Added Maximum Life
    • (+30 to +45) Added Maximum Mana

New Unique: Guardian's Oath (Ring)

  • Stand firm, for behind you stand those you protect.
  • Drop Weight: 75
    • (+8% to +12%) Added Chance To Block Attack Damage
    • (+15% to +22%) Added Attack Damage Block Efficiency
    • (+20 to +30) Added Life Gained On Block
    • (+50 to +75) Added Maximum Life
    • (+150 to +225) Added Armor
    • (+12 to +18) Added Strength

New Unique: Harvester's Ring (Ring)

  • From death springs life anew.
  • Drop Weight: 100
    • (+3% to +5%) Added Maximum Life Recovered On Kill
    • (+2% to +3%) Added Maximum Mana Recovered On Kill
    • (+35 to +53) Added Maximum Life
    • (+25 to +38) Added Maximum Mana
    • (+15% to +22%) Increased Damage
    • (+10% to +15%) Added Physical Resistance

New Unique: Iron Loop (Ring)

  • Forged in fire, tempered by battle.
  • Drop Weight: 150
    • (+100 to +150) Added Armor
    • (+25 to +38) Added Maximum Life
    • (+10% to +15%) Added Physical Resistance
    • (+8 to +12) Added Strength
    • (+12% to +18%) Increased Physical Damage
    • (+15% to +22%) Increased Stun Threshold

New Unique: Mender's Circle (Ring)

  • Flesh knits, wounds close, life persists.
  • Drop Weight: 100
    • (+15 to +23) Added Life Regenerated Per Second
    • (+15% to +22%) Increased Life Recovery Rate
    • (+40 to +60) Added Maximum Life
    • (+15% to +22%) Added Fire Resistance
    • (+15% to +22%) Added Cold Resistance
    • (+8 to +12) Added Strength

New Unique: Precision's Edge (Ring)

  • Strike true, strike fatal.
  • Drop Weight: 20
    • (+3.0% to +5.0%) Added Critical Strike Chance
    • (+40% to +60%) Added Critical Strike Multiplier
    • (+10% to +15%) Added Chance To Deal Double Damage per Dealt Critical Strike Recently
    • (+25 to +38) Added Dexterity
    • (+50 to +75) Added Maximum Life
    • (+20% to +30%) Added Chance To Gain Precision Boon On Critical Strike

New Unique: Resonant Ring (Ring)

  • Your presence echoes through the battlefield.
  • Drop Weight: 75
    • (+20% to +30%) Increased Aura Effect
    • (+25 to +38) Added Influence
    • (+15% to +22%) Increased Influence Efficiency
    • (+40 to +60) Added Maximum Mana
    • (+35 to +53) Added Maximum Life
    • (+15% to +22%) Increased Mana Recovery Rate

New Unique: Singularity Ring (Ring)

  • All light fades to darkness. All paths lead to the void.
  • Drop Weight: 5
    • +100% Added Damage Converted To Darkness
    • (+40% to +60%) Added Darkness Penetration
    • (+30% to +45%) More Darkness Damage
    • (+35% to +52%) Added Darkness Resistance
    • (+50 to +75) Added Maximum Life
    • (+50% to +75%) Added Chance To Repeat Spell

New Unique: Stormweaver's Paradox (Ring)

  • What others fear, I embrace. The storm that breaks you shall empower me.
  • Drop Weight: 5
    • -50% More Effect Of Shock On You
    • (+25% to +38%) More Lightning Damage
    • (+25% to +38%) Added Chance To Shock
    • (+40% to +60%) Added Lightning Resistance
    • (+150 to +225) Added Maximum Life

New Unique: Survivor's Ring (Ring)

  • Those who endure, prevail.
  • Drop Weight: 150
    • (+35 to +53) Added Maximum Life
    • (+12% to +18%) Added Lightning Resistance
    • (+12% to +18%) Added Cold Resistance
    • (+12% to +18%) Added Fire Resistance
    • (+8 to +12) Added Life Regenerated Per Second
    • (+5% to +8%) Added Damage Taken Recouped As Life

New Unique: Venomfang Band (Ring)

  • The deadliest strikes leave wounds that fester.
  • Drop Weight: 50
    • (+15% to +22%) Added Chance For Poisons To Deal Double Damage
    • (+35% to +52%) Increased Poison Effect
    • (+20% to +30%) Added Chance To Poison
    • (+30% to +45%) Increased Poison Duration
    • (+45 to +68) Added Maximum Life
    • (+15 to +23) Added Dexterity

New Unique: Wanderer's Loop (Ring)

  • The road is long, but swift feet make light of distance.
  • Drop Weight: 75
    • (+12% to +18%) Increased Movement Speed
    • (+25% to +38%) Increased Evasion
    • (+8% to +12%) Added Chance To Dodge Attacks
    • (+35 to +53) Added Maximum Life
    • (+15 to +23) Added Dexterity
    • (+15% to +22%) Added Chance To Gain Swiftness Boon On Kill

New Unique: Infinite Bastion (Heavy Shield)

  • An immovable fortress of steel that has withstood the assault of ages.
  • Drop Weight: 5
    • (+5000 to +7500) Added Armor
    • +30% More Armor
    • +40% Added Armor Applies To All Hit Damage
    • +50% Added Increased Armor Also Applies To Damage
    • +20% Added Chance To Block Attack Damage
    • +70% Added Attack Damage Block Efficiency
    • (+15% to +22%) Increased Maximum Life
    • (+40 to +60) Added Strength
    • -10% Increased Movement Speed

New Unique: Recruit's Shield (Heavy Shield)

  • Every warrior must start somewhere.
  • Drop Weight: 150
    • (+40 to +60) Added Maximum Life
    • (+200 to +300) Added Armor
    • +5% Added Chance To Block Attack Damage
    • (+5 to +8) Added Life Regenerated Per Second
    • +5% Added Physical Resistance
    • (+8 to +12) Added Strength

New Unique: Stalwart Defender (Heavy Shield)

  • A reliable companion for those who prefer caution over glory.
  • Drop Weight: 100
    • +10% Added Chance To Block Attack Damage
    • +30% Added Attack Damage Block Efficiency
    • (+60 to +90) Added Maximum Life
    • (+8 to +12) Added Life Regenerated Per Second
    • (+400 to +600) Added Armor
    • (+8% to +12%) Added Physical Resistance
    • (+15 to +23) Added Life Gained On Block
    • (+15 to +23) Added Strength

New Unique: Titan's Resolve (Heavy Shield)

  • The strength of giants flows through those who wield it.
  • Drop Weight: 50
    • (+50 to +75) Added Strength
    • +1% Added Chance To Block Attack Damage per 25 Strength
    • (+1500 to +2250) Added Armor
    • (+80 to +120) Added Maximum Life
    • +3% Increased Physical Damage per 25 Strength
    • (+25% to +38%) Increased Stun Buildup

New Unique: Primordial Protector (Agile Shield)

  • The elements themselves shield those who honor the old ways.
  • Drop Weight: 5
    • +10% Added Chance To Dodge Attacks
    • +10% Added Chance To Dodge Spells
    • (+800 to +1200) Added Evasion
    • +20% More Evasion
    • +20% Added Lightning Resistance
    • +20% Added Cold Resistance
    • +20% Added Fire Resistance
    • +15% Increased Movement Speed
    • +5% Increased Action Speed
    • (+40 to +60) Added Dexterity

New Unique: Quicksilver Buckler (Agile Shield)

  • Light enough to carry, fast enough to save your life.
  • Drop Weight: 100
    • (+12% to +18%) Increased Movement Speed
    • (+250 to +375) Added Evasion
    • +4% Added Chance To Dodge Attacks
    • (+40 to +60) Added Maximum Life
    • (+15 to +23) Added Dexterity
    • +4% Increased Attack Speed

New Unique: Scout's Buckler (Agile Shield)

  • First into danger, first out again.
  • Drop Weight: 150
    • (+150 to +225) Added Evasion
    • +3% Added Chance To Dodge Attacks
    • +6% Increased Movement Speed
    • (+25 to +38) Added Maximum Life
    • (+8 to +12) Added Dexterity
    • +1.0% Added Critical Strike Chance

New Unique: Windrunner's Guard (Agile Shield)

  • Swift as the wind, untouchable as the sky.
  • Drop Weight: 50
    • (+20% to +30%) Increased Movement Speed
    • +30% Added Increased Evasion Also Applies To Damage
    • (+500 to +750) Added Evasion
    • (+15% to +22%) Increased Evasion
    • +8% Increased Attack Speed when Moving
    • +20% Added Chance To Gain Swiftness Boon When Hit
    • (+25 to +38) Added Dexterity

New Unique: Apprentice's Focus (Warding Shield)

  • A mage's first steps toward mastery.
  • Drop Weight: 150
    • (+30 to +45) Added Maximum Mana
    • (+50 to +75) Added Maximum Shield
    • (+5 to +8) Added Mana Regenerated Per Second
    • +5% Increased Cast Speed
    • (+10 to +15) Added Intelligence
    • +4% Added Chance To Block Spell Damage

New Unique: Soulward Bulwark (Warding Shield)

  • The soul's energy shields the body from harm.
  • Drop Weight: 50
    • (+150 to +225) Added Maximum Shield
    • (+20% to +30%) Increased Maximum Shield
    • (+30% to +45%) Increased Shield Recovery Rate
    • (+5.0% to +8.0%) Added Maximum Shield Regenerated Per Second
    • (+8 to +12) Added Shield Gain On Hit
    • +10% Added Chance To Block Spell Damage
    • +35% Added Spell Damage Block Efficiency
    • (+25 to +38) Added Intelligence

New Unique: Voidheart Aegis (Warding Shield)

  • The void hungers for those who would harm its chosen.
  • Drop Weight: 5
    • +35% Added Damage Taken Converted To Darkness
    • +40% Added Darkness Resistance
    • +5% Added Maximum Darkness Resistance
    • +25% More Darkness Damage
    • +30% Added Chance To Poison
    • (+200 to +300) Added Maximum Shield
    • (+4.0% to +6.0%) Added Maximum Shield Regenerated Per Second
    • (+35 to +53) Added Intelligence

New Unique: Warding Plate (Warding Shield)

  • Ancient runes of protection still pulse with fading power.
  • Drop Weight: 100
    • +15% Added Lightning Resistance
    • +15% Added Cold Resistance
    • +15% Added Fire Resistance
    • +15% Added Darkness Resistance
    • (+80 to +120) Added Maximum Shield
    • +15% Added Chance To Avoid Ailments
    • (+40 to +60) Added Maximum Mana
    • (+10 to +15) Added Shield Regenerated Per Second

New Unique: Radiant Bastion (Warrior Shield)

  • Warmth radiates from within, mending flesh and spirit alike.
  • Drop Weight: 75
    • (+30 to +45) Added Life Regenerated Per Second
    • (+1.0% to +2.0%) Added Maximum Life Regenerated Per Second
    • (+20% to +30%) Increased Life Recovery Rate
    • (+60 to +90) Added Maximum Life
    • (+8% to +12%) Increased Maximum Life
    • (+350 to +525) Added Armor
    • (+200 to +300) Added Evasion
    • +8% Added Chance To Block Attack Damage
    • +12% Added Fire Resistance

New Unique: Venomous Carapace (Warrior Shield)

  • Strike me and feel the venom seep through your veins.
  • Drop Weight: 20
    • (+30% to +45%) Added Chance To Poison
    • (+40% to +60%) Increased Poison Effect
    • (+50% to +75%) Increased Poison Duration
    • +15% Added Chance For Poisons To Deal Double Damage
    • (+600 to +900) Added Armor
    • (+400 to +600) Added Evasion
    • (+80 to +120) Added Maximum Life
    • +20% Added Darkness Resistance

New Unique: Flameguard Mantle (Battlemage Shield)

  • Those who strike it are consumed by vengeful flames.
  • Drop Weight: 20
    • (+25% to +38%) Added Chance To Ignite
    • (+35% to +52%) Increased Ignite Effect
    • +15% More Fire Damage when Took Damage Recently
    • (+700 to +1050) Added Armor
    • (+100 to +150) Added Maximum Shield
    • +25% Added Fire Resistance
    • +3% Added Maximum Fire Resistance
    • +10% Added Chance To Block Attack Damage

New Unique: Ironbark Shield (Battlemage Shield)

  • Grown from the heartwood of an ancient ironbark tree.
  • Drop Weight: 75
    • (+12% to +18%) Added Physical Resistance
    • (+500 to +750) Added Armor
    • (+15% to +22%) Increased Armor
    • +10% Added Chance To Block Attack Damage
    • +30% Added Attack Damage Block Efficiency
    • (+60 to +90) Added Maximum Shield
    • (+50 to +75) Added Maximum Life
    • (+20 to +30) Added Strength

New Unique: Frostbite Buckler (Ethereal Shield)

  • Its touch brings the chill of an eternal winter.
  • Drop Weight: 75
    • (+20% to +30%) Added Chance To Chill
    • (+25% to +38%) Increased Chill Effect
    • (+200 to +300) Added Cold Damage when Took Damage Recently
    • (+250 to +375) Added Evasion
    • (+80 to +120) Added Maximum Shield
    • +45% Added Cold Resistance
    • (+40% to +60%) Increased Freeze Buildup

New Unique: Mirror of Souls (Ethereal Shield)

  • Gaze into its surface and see your doom reflected.
  • Drop Weight: 20
    • +20% Added Chance To Block Spell Damage
    • +60% Added Spell Damage Block Efficiency
    • (+20 to +30) Added Mana Gained On Block
    • (+30 to +45) Added Shield Gained On Block
    • (+400 to +600) Added Evasion
    • (+150 to +225) Added Maximum Shield
    • +3% Increased Damage (Spell) per 25 Intelligence
    • (+30 to +45) Added Intelligence

Unique Changes

Arcing Sword

  • Drop weight: 100 → 75

Bloodthirst

  • Drop weight: 150 → 100

Chillsteel

  • Drop weight: 250 → 150

Oblivion

  • Drop weight: 25 → 20

Soldier's Blade

  • Drop weight: 250 → 150

Tempest's Edge

  • Drop weight: 25 → 20

Thunderstrike

  • Drop weight: 100 → 75

Resonating Mace

  • Drop weight: 100 → 75

Surgical Opener

  • Drop weight: 250 → 150

Aftercare Scalpel

  • Drop weight: 25 → 20
  • Removed (unique-only): Added Damage Over Time Multiplier
  • Added (unique-only): (+25% [low] → +38% [high]) Added Damage Over Time Multiplier
  • Removed (unique-only): Added Physical Damage
  • Added (unique-only): (+100 [low] → +150 [high]) Added Physical Damage
  • Removed (unique-only): Added Chance To Bleed
  • Added (unique-only): (+25%) Added Chance To Bleed

Executioner's Tool

  • Drop weight: 150 → 100

Apprentice's Bane

  • Drop weight: 250 → 150

Arcane Singularity

  • Drop weight: 25 → 20

Conduit of Power

  • Drop weight: 150 → 100

Ember's Reach

  • Drop weight: 100 → 75

Flickering Wand

  • Drop weight: 250 → 150

Hexweaver

  • Drop weight: 150 → 100

The Unmaker

  • Drop weight: 25 → 20

Voidtouch

  • Drop weight: 100 → 75

Apprentice's Focus

  • Drop weight: 250 → 150

The Conductor's Baton

  • Drop weight: 25 → 20

Herald's Standard

  • Drop weight: 100 → 75

Puppeteer's Rod

  • Drop weight: 100 → 75

Sovereign's Mandate

  • Drop weight: 25 → 20

Spirit Caller

  • Drop weight: 250 → 150

Totem of the Alpha

  • Drop weight: 150 → 100

Voice of the Legion

  • Drop weight: 150 → 100

Apprentice's Pride

  • Drop weight: 150 → 100

Archmage's Catalyst

  • Drop weight: 100 → 75

Bloodthirst Rod

  • Drop weight: 150 → 100

Channeler's Focus

  • Drop weight: 250 → 150

Staff of Elemental Convergence

  • Drop weight: 25 → 20

Ember's Touch

  • Drop weight: 250 → 150

Entropy's Embrace

  • Drop weight: 25 → 20

Frostbite Staff

  • Drop weight: 250 → 150

Glacial Warden

  • Drop weight: 100 → 75

Inferno's Reach

  • Drop weight: 100 → 75

Novice's Wand

  • Drop weight: 250 → 150

Eye of Precision

  • Drop weight: 150 → 100

Shockwave Spire

  • Drop weight: 100 → 75

Sparkweaver

  • Drop weight: 150 → 100

The Annihilator

  • Drop weight: 25 → 20

Voidcaller's Scepter

  • Drop weight: 25 → 20

Armageddon's Arc

  • Drop weight: 25 → 20

Hunter's Recurve

  • Drop weight: 250 → 150

Training Bow

  • Drop weight: 250 → 150

Venomstrike

  • Drop weight: 100 → 75

Windripper

  • Drop weight: 150 → 100

Fletching Tools

  • Drop weight: 250 → 150

Conduit Coil

  • Drop weight: 150 → 100

Dragon Band

  • Drop weight: 25 → 20

Necrolord's Circle

  • Drop weight: 100 → 75

Overlord's Signet

  • Drop weight: 25 → 20

Shepherd's Band

  • Drop weight: 150 → 100

Soulbinder's Ring

  • Drop weight: 250 → 150

Viper Eye

  • Drop weight: 150 → 100

Warrior's Band

  • Drop weight: 250 → 150

Apprentice Arcanist's Sash

  • Drop weight: 150 → 100

Archmage's Cinch

  • Drop weight: 25 → 20

Battlecaster's Loop

  • Drop weight: 100 → 75

Belt of Insurance

  • Drop weight: 100 → 75

Fledgling Summoner's Belt

  • Drop weight: 250 → 150

Hordecaller's Chain

  • Drop weight: 100 → 75

Initiate's Boonstrap

  • Drop weight: 250 → 150

Polymaths Satchel

  • Drop weight: 250 → 150

Precision Hunter's Belt

  • Drop weight: 100 → 75

Survivor's Wrap

  • Drop weight: 250 → 150

Veteran's Combat Belt

  • Drop weight: 150 → 100

Warlord's Girdle

  • Drop weight: 25 → 20

Arcane Bauble

  • Drop weight: 250 → 150

Crown of the Swarm

  • Drop weight: 25 → 20

Elemental Focus

  • Drop weight: 150 → 100

The Eternal Conduit

  • Drop weight: 25 → 20

Eye of the Archmage

  • Drop weight: 25 → 20

Ring of Blades

  • Drop weight: 25 → 20

Guardian's Locket

  • Drop weight: 150 → 100

Infernal Locket

  • Drop weight: 100 → 75

Soul Ingestion

  • Drop weight: 25 → 20

Initiate's Charm

  • Drop weight: 250 → 150

Novice's Talisman

  • Drop weight: 250 → 150

Pack Leader's Pendant

  • Drop weight: 100 → 75

Sacrifical Heart

  • Drop weight: 250 → 150

Shadow Whisper

  • Drop weight: 100 → 75

Spellweaver's Charm

  • Drop weight: 150 → 100

Spirit of Spirit

  • Drop weight: 100 → 75

Apprentice's Token

  • Drop weight: 250 → 150

Arcane Pool

  • Drop weight: 150 → 100

Archmage's Focus

  • Drop weight: 25 → 20

Bastion of the Ancients

  • Drop weight: 25 → 20

Berserker's Fury

  • Drop weight: 100 → 75

Bloodthirster's Heart

  • Drop weight: 25 → 20

Boon Seeker

  • Drop weight: 250 → 150

Heart of Ice

  • Drop weight: 150 → 100

Fighter's Emblem

  • Drop weight: 250 → 150

Heart of Fire

  • Drop weight: 100 → 75

Flame Dancer

  • Drop weight: 150 → 100

Frost Ward

  • Drop weight: 100 → 75

The Hive Queen

  • Drop weight: 25 → 20

Infantry Badge

  • Drop weight: 100 → 75

Lightning Conduit

  • Drop weight: 100 → 75

Rabbit's Foot

  • Drop weight: 250 → 150

Minion Keeper

  • Drop weight: 250 → 150

Quick Strikes

  • Drop weight: 150 → 100

Scorpion Tail

  • Drop weight: 100 → 75

Shadow Venom

  • Drop weight: 150 → 100

Shield Bearer

  • Drop weight: 150 → 100

Spellbinder's Charm

  • Drop weight: 100 → 75

Summoner's Call

  • Drop weight: 100 → 75

Survivor's Mark

  • Drop weight: 250 → 150

Toughness Ward

  • Drop weight: 100 → 75

Vital Force

  • Drop weight: 150 → 100

Warrior's Pride

  • Drop weight: 150 → 100

Berserker's Buckler

  • Drop weight: 100 → 75

Fallen Shield

  • Drop weight: 25 → 20

Resilient Tower

  • Drop weight: 250 → 150

Shadowdancer's Guard

  • Drop weight: 100 → 75

Bloodbound Aegis

  • Drop weight: 25 → 20

Guardian's Respite

  • Drop weight: 150 → 100

Essence Barrier

  • Drop weight: 100 → 75

Stormbreaker Ward

  • Drop weight: 25 → 20

Chunky Plate

  • Drop weight: 250 → 150

Earthquake Plate

  • Drop weight: 250 → 150

Molten Husk

  • Drop weight: 150 → 100

Deflector's Legacy

  • Drop weight: 100 → 75

Vanguard's Resolve

  • Drop weight: 25 → 20

Forest Cloak

  • Drop weight: 100 → 75

Nightstalker's Shroud

  • Drop weight: 150 → 100

Scout's Vestment

  • Drop weight: 250 → 150

Shadow Silk

  • Drop weight: 150 → 100

Void Stalker

  • Drop weight: 25 → 20

Wind Dancer's Tunic

  • Drop weight: 100 → 75

Windweave Coat

  • Drop weight: 100 → 75

Wraith Mantle

  • Drop weight: 25 → 20

Celestial Aegis

  • Drop weight: 150 → 100

Magistrate Robes

  • Drop weight: 25 → 20

Manastorm Garb

  • Drop weight: 100 → 75

Occultist's Mantle

  • Drop weight: 100 → 75

Thornspine Vest

  • Drop weight: 25 → 20

The Catalyst

  • Drop weight: 250 → 150

Chest of Baton

  • Drop weight: 100 → 75

Elemental Matrix

  • Drop weight: 100 → 75

The Resonator

  • Drop weight: 25 → 20

Bone Marrow

  • Drop weight: 100 → 75

Cuirass of Magi

  • Drop weight: 250 → 150

Plague Bearer

  • Drop weight: 150 → 100

Templar's Guard

  • Drop weight: 150 → 100

Aetheric Tunic

  • Drop weight: 25 → 20

Ghostly Garb

  • Drop weight: 100 → 75

Prismatic Cloak

  • Drop weight: 250 → 150

Trickster's Shawl

  • Drop weight: 25 → 20

Void Walker

  • Drop weight: 150 → 100

Berserker's Fists

  • Drop weight: 150 → 100

Ironclad Gauntlets

  • Drop weight: 250 → 150

Knights Grip

  • Drop weight: 25 → 20

Pugilist's Wraps

  • Drop weight: 100 → 75

Titan's Grip

  • Drop weight: 25 → 20

Vanguard Mitts

  • Drop weight: 150 → 100

Thieves Fingers

  • Drop weight: 100 → 75

Tinkerers Gloves

  • Drop weight: 25 → 20

Clawed Fingers

  • Drop weight: 250 → 150

Battlemage Wristguards

  • Drop weight: 250 → 150

Thundersteps

  • Drop weight: 150 → 100

Leadfoot

  • Drop weight: 150 → 100

Assassin Boots

  • Drop weight: 100 → 75

Quicksilver Sabatons

  • Drop weight: 25 → 20

Sandals

  • Drop weight: 250 → 150

Shadowstep Slippers

  • Drop weight: 150 → 100

Stormrunner Boots

  • Drop weight: 100 → 75

Windwalker Treads

  • Drop weight: 250 → 150

Roadrunners

  • Drop weight: 250 → 150

Volatile Sparkers

  • Drop weight: 150 → 100

Ghost Feet

  • Drop weight: 25 → 20

Steps of the Mindweaver

  • Drop weight: 25 → 20

Bulwark Helm

  • Drop weight: 100 → 75

Caretaker's Hood

  • Drop weight: 150 → 100

Eternal Bastion

  • Drop weight: 25 → 20

Guardian's Visage

  • Drop weight: 150 → 100

Iron Crown

  • Drop weight: 250 → 150

Thrall's Mask

  • Drop weight: 250 → 150

Commander's Cap

  • Drop weight: 250 → 150

Congregation Helm

  • Drop weight: 150 → 100

Hiveling Crown

  • Drop weight: 250 → 150

Spectral Crown

  • Drop weight: 100 → 75

Witch Cauldron

  • Drop weight: 25 → 20

Dragonskin Visor

  • Drop weight: 25 → 20

Helmet of the Ages

  • Drop weight: 100 → 75

Crown of the Hive Mind

  • Drop weight: 25 → 20

Skeletor Visage

  • Drop weight: 25 → 20