Patch Notes
Generated: 2026-01-04T23:25:37.310Z Comparing: 2026-01-02T16:33:45 → 2026-01-04T15:25:36
Changes
- Arena now only spawns a boss every 20 monster levels. (eg. 20, 40, 80 ...)
- Adjusted unique drop weights
- Ascendancy changes
- Chill support balance
Bug fixes
- Forge keeps craft selection
- numerous minor fixes
Support Gems
Support Changes
Cooling Blows {support#cooling-blows}
- Level 10, Quality 0:
- Modified: Added Chance To Chill
- Old: +25%
- New: +34%
- Modified: Added Chance To Chill
- Level 10, Quality 10:
- Modified: Added Chance To Chill
- Old: +25%
- New: +34%
- Modified: Added Chance To Chill
- Level 10, Quality 20:
- Modified: Added Chance To Chill
- Old: +25%
- New: +34%
- Modified: Added Chance To Chill
- Level 20, Quality 0:
- Modified: Added Chance To Chill
- Old: +25%
- New: +44%
- Modified: Added Chance To Chill
- Level 20, Quality 10:
- Modified: Added Chance To Chill
- Old: +25%
- New: +44%
- Modified: Added Chance To Chill
- Level 20, Quality 20:
- Modified: Added Chance To Chill
- Old: +25%
- New: +44%
- Modified: Added Chance To Chill
- Level 30, Quality 0:
- Modified: Added Chance To Chill
- Old: +25%
- New: +54%
- Modified: Added Chance To Chill
- Level 30, Quality 10:
- Modified: Added Chance To Chill
- Old: +25%
- New: +54%
- Modified: Added Chance To Chill
- Level 30, Quality 20:
- Modified: Added Chance To Chill
- Old: +25%
- New: +54%
- Modified: Added Chance To Chill
- Level 40, Quality 0:
- Modified: Added Chance To Chill
- Old: +25%
- New: +64%
- Modified: Added Chance To Chill
- Level 40, Quality 10:
- Modified: Added Chance To Chill
- Old: +25%
- New: +64%
- Modified: Added Chance To Chill
- Level 40, Quality 20:
- Modified: Added Chance To Chill
- Old: +25%
- New: +64%
- Modified: Added Chance To Chill
Stronger Chills {support#stronger-chills}
- Level 1, Quality 0:
- Removed: Increased Chill Effect
- New: More Chill Effect +50%
- Level 1, Quality 10:
- Removed: Increased Chill Effect
- New: More Chill Effect +60%
- Level 1, Quality 20:
- Removed: Increased Chill Effect
- New: More Chill Effect +70%
- Level 10, Quality 0:
- Removed: Increased Chill Effect
- New: More Chill Effect +73%
- Level 10, Quality 10:
- Removed: Increased Chill Effect
- New: More Chill Effect +83%
- Level 10, Quality 20:
- Removed: Increased Chill Effect
- New: More Chill Effect +93%
- Level 20, Quality 0:
- Removed: Increased Chill Effect
- New: More Chill Effect +98%
- Level 20, Quality 10:
- Removed: Increased Chill Effect
- New: More Chill Effect +108%
- Level 20, Quality 20:
- Removed: Increased Chill Effect
- New: More Chill Effect +118%
- Level 30, Quality 0:
- Removed: Increased Chill Effect
- New: More Chill Effect +123%
- Level 30, Quality 10:
- Removed: Increased Chill Effect
- New: More Chill Effect +133%
- Level 30, Quality 20:
- Removed: Increased Chill Effect
- New: More Chill Effect +143%
- Level 40, Quality 0:
- Removed: Increased Chill Effect
- New: More Chill Effect +148%
- Level 40, Quality 10:
- Removed: Increased Chill Effect
- New: More Chill Effect +158%
- Level 40, Quality 20:
- Removed: Increased Chill Effect
- New: More Chill Effect +168%
Ascendancies
Ascendancy Changes
Tempestuous Cadence
- Modified: Added Lightning Penetration
- Old: +25%
- New: +30%
Perjurer’s Bulwark
- Modified: Added Chance To Block Attack Damage when Took Damage Recently
- Old: +25%
- New: +30%
- Modified: Added Chance To Block Spell Damage when Took Damage Recently
- Old: +25%
- New: +30%
Resilient Ignorance
- Modified: Added All Penetration Per 10 Lowest Uncapped Resistance
- Old: +3%
- New: +10%
Umbral Reversal
- Modified: Added Damage Taken Converted To Darkness
- Old: +35%
- New: +50%
Umbral Overdrive
- Modified: Increased Movement Speed
- Old: +15%
- New: +25%
- Modified: More Damage when 105
- Old: +25%
- New: +50%
Suppressive Enchantments
- Modified: Increased Curse Effect
- Old: +15%
- New: +30%
- Modified: Increased Cast Speed
- Old: +15%
- New: +20%
Strength of the Crusade
- New: Added Increased Armor Also Applies To Life +10%
Ironbreaker’s Stance
- Modified: More Damage (Maces)
- Old: +20%
- New: +50%
Aegis Echo
- Modified: Increased Aura Effect (Shields)
- Old: +15%
- New: +35%
Iron Knuckles
- Removed: Increased Physical Damage
- New: More Physical Damage +20% (Empty Hands)
Devastating Impact
- Modified: Added Critical Strike Chance (Empty Hands)
- Old: +7.0%
- New: +9.0%
- Modified: Increased Critical Strike Multiplier (Empty Hands)
- Old: +50%
- New: +35%
- Modified: Added Physical Penetration (Empty Hands)
- Old: +25%
- New: +50%
Battle Hardened
- Modified: Increased Armor
- Old: +50%
- New: +80%
Stalwart Defense
- New: Added Spell Damage Block Efficiency +50%
Towering Threat
- Removed: More Damage
- Removed: More Cast Speed
- New: More Damage +35% when Stationary
- New: More Action Speed +25% when Stationary
Flurry of Blows
- Modified: Added Chance To Repeat Attack (Empty Hands)
- Old: +75%
- New: +100%
Shadow Scholar
- Modified: Added Damage As Extra Lightning Damage
- Old: +20%
- New: +30%
- Modified: Added Damage As Extra Darkness Damage
- Old: +20%
- New: +30%
Voltaic Surge
- Modified: Added Lightning Penetration
- Old: +25%
- New: +35%
- Modified: Increased Cast Speed (Lightning)
- Old: +15%
- New: +35%
Pierce the Veil
- Modified: Added Pierce
- Old: +2
- New: +1
- Modified: More Damage (Projectile)
- Old: +20%
- New: +25%
Arcane Barrage
- Modified: More Damage (Projectile)
- Old: +10%
- New: +20%
Chain Lightning
- Modified: Added Damage For Each Remaining Chain
- Old: +25%
- New: +50%
Venomous Silk
- Removed: Added Poison Effect
- New: Increased Poison Effect +1% per 100 Shield
Toxic Adrenaline
- Modified: Increased Poison Duration
- Old: +15%
- New: +35%
Critically Poisoned
- Modified: Added Critical Strike Chance
- Old: +3.0%
- New: +4.0%
- Removed: Added Critical Strike Multiplier
- New: Increased Critical Strike Multiplier +25%
Spinneret's Shield
- Modified: Added Shield Regenerated Per Second per Minion
- Old: +25
- New: +100
Arachnogenesis
- Modified: Added Skill Minion Limit (Horde)
- Old: +1
- New: +3
Swarm Symbiosis
- New: Added Damage Taken Recouped As Shield +50%
Toxic Siphon
- Modified: Added Damage Leeched As Shield
- Old: +3%
- New: +3%
Alpha Bond
- Modified: Added Skill Level (Alpha)
- Old: +2
- New: +3
Thread Weaver
- Modified: Increased Damage (Spell)
- Old: +20%
- New: +30%
- Removed: Increased Cast Speed
- New: More Cast Speed +15%
Quick Fingers
- Modified: Added Chance To Not Pay Skill Cost
- Old: +25%
- New: +40%
- Modified: Increased Mana Regenerated Per Second
- Old: +25%
- New: +50%
Arcane Needle
- Removed: Increased Damage
- Modified: Increased Maximum Mana
- Old: +15%
- New: +35%
- New: More Damage +15% (Spell)
Volatile Weave
- Modified: Increased Critical Strike Chance (Spell)
- Old: +40%
- New: +100%
- Removed: Added Critical Strike Multiplier
- Modified: Increased Damage (Spell)
- Old: +15%
- New: +35%
- New: More Critical Strike Multiplier +20%
Arcane Overflow
- Modified: Increased Damage (Spell)
- Old: +25%
- New: +40%
- Modified: Added Evasion
- Old: +400
- New: +800
Haste
- Modified: Increased Action Speed
- Old: +8%
- New: +10%
- Modified: Increased Evasion
- Old: +20%
- New: +50%
Momentum
- Removed: Increased Damage
- New: More Damage +15% (Spell)
Spell Cascade
- Removed: Added Chance To Repeat Spell
- Modified: More Damage (Spell)
- Old: +8%
- New: +15%
- New: Increased Chance To Repeat Spell +50%
Unique Items
New Uniques
New Unique: Battlemage's Blade (One Handed Sword)
- For those who see no distinction between sword and spell.
- Drop Weight: 75
- (+150 to +225) Added Physical Damage (Attack)
- +5% Increased Damage (Spell) per 25 Intelligence
- (+50 to +75) Added Maximum Mana
- +10% More Attack Speed
- (+25 to +38) Added Intelligence
- (+5 to +8) Added Mana Gain On Hit
New Unique: Duelist's Rapier (One Handed Sword)
- Speed and precision over brute force.
- Drop Weight: 75
- +18% More Attack Speed
- +4.0% Added Critical Strike Chance (Attack)
- (+180 to +270) Added Physical Damage (Attack)
- +10% Added Chance To Gain Precision Boon On Hit
- (+20 to +30) Added Dexterity
- +5% Increased Movement Speed
New Unique: Eternity's Edge (One Handed Sword)
- Forged at the dawn of creation, it remembers all elements.
- Drop Weight: 5
- +20% Added Damage As Extra Lightning Damage
- +20% Added Damage As Extra Cold Damage
- +20% Added Damage As Extra Fire Damage
- (+400 to +600) Added Physical Damage (Attack)
- +5% Added All Penetration Per 10 Lowest Uncapped Resistance
- +20% More Attack Speed
- +8.0% Added Critical Strike Chance (Attack)
- +2 Added Skill Level (Attack)
New Unique: Executioner's Verdict (One Handed Sword)
- The condemned bleed long before the final blow.
- Drop Weight: 50
- +40% Added Chance To Bleed
- +40% Increased Bleed Effect
- (+280 to +420) Added Physical Damage (Attack)
- +30% Increased Bleed Speed
- +20% Added Damage Over Time Multiplier (Physical)
- (+30 to +45) Added Strength
New Unique: Glacier's Wrath (One Handed Sword)
- Frozen fury given form, it numbs before it kills.
- Drop Weight: 50
- (+300 to +450) Added Cold Damage (Attack)
- +50% Increased Freeze Buildup
- +35% Added Chance To Chill
- +20% Added Cold Penetration
- +30% Increased Critical Strike Chance (Attack)
- +10% More Attack Speed
New Unique: Godslayer Blade (One Handed Sword)
- The divine fell before its edge. What chance have mortals?
- Drop Weight: 5
- +15.0% Added Critical Strike Chance (Attack)
- +100% Added Critical Strike Multiplier (Attack)
- (+500 to +750) Added Physical Damage (Attack)
- +20% Added Chance To Deal Double Damage
- +15% More Attack Speed
- +50% Added Chance To Gain Precision Boon On Critical Strike
New Unique: Infernal Brand (One Handed Sword)
- Flames leap eagerly from its edge, hungry for sacrifice.
- Drop Weight: 20
- +50% Added Damage Converted To Fire
- +50% Added Chance To Ignite
- +40% Increased Ignite Speed
- (+350 to +525) Added Fire Damage (Attack)
- +25% Added Fire Penetration
- +15% Added Chance For Ignites To Deal Double Damage
New Unique: Ironforge Blade (One Handed Sword)
- Strength begets strength when wielding this iron.
- Drop Weight: 100
- (+30 to +45) Added Strength
- (+80 to +120) Added Physical Damage (Attack)
- +2% Increased Physical Damage (Attack) per 25 Strength
- +6% More Attack Speed
- +20% Increased Stun Buildup
- (+25 to +38) Added Maximum Life
New Unique: Mercenary's Edge (One Handed Sword)
- Coin buys loyalty, but a good sword keeps it.
- Drop Weight: 100
- (+120 to +180) Added Physical Damage (Attack)
- +10% More Attack Speed
- +2.0% Added Critical Strike Chance (Attack)
- +20% Added Critical Strike Multiplier (Attack)
- (+15 to +23) Added Strength
- (+15 to +23) Added Dexterity
New Unique: Militia Sword (One Handed Sword)
- Issued to every conscript. Many never return it.
- Drop Weight: 150
- (+40 to +60) Added Physical Damage (Attack)
- +5% More Attack Speed
- (+10 to +15) Added Strength
- (+15 to +23) Added Maximum Life
- (+2 to +3) Added Life Gain On Hit
- (+5 to +8) Added Dexterity
New Unique: Reaver's Blade (One Handed Sword)
- What it takes, it gives back tenfold.
- Drop Weight: 100
- +3% Added Damage Leeched As Life
- (+100 to +150) Added Physical Damage (Attack)
- +8% More Attack Speed
- +15% Increased Life Recovery Rate
- (+30 to +45) Added Maximum Life
- (+12 to +18) Added Strength
New Unique: Soulreaver (One Handed Sword)
- It does not cut flesh—it harvests essence.
- Drop Weight: 20
- +60% Added Damage Converted To Darkness
- +1% Added Darkness Damage Leeched As Life
- +70% More Darkness Damage (Attack)
- (+300 to +450) Added Physical Damage (Attack)
- +15% More Attack Speed
- +50% Increased Maximum Life Per Second Recoverable By Leech
New Unique: Stormcaller (One Handed Sword)
- Lightning answers every swing with thunderous applause.
- Drop Weight: 20
- +50% Added Damage Converted To Lightning
- +50% Added Chance To Shock
- +50% Increased Shock Effect
- (+350 to +525) Added Lightning Damage (Attack)
- +25% Added Lightning Penetration
- +20% More Attack Speed
New Unique: Training Blade (One Handed Sword)
- Blunted edges teach sharper lessons than live steel.
- Drop Weight: 150
- (+50 to +75) Added Physical Damage (Attack)
- +1.0% Added Critical Strike Chance (Attack)
- +4% More Attack Speed
- (+8 to +12) Added Strength
- (+8 to +12) Added Dexterity
- (+10 to +15) Added Maximum Mana
New Unique: Viper's Edge (One Handed Sword)
- Even a scratch is a death sentence.
- Drop Weight: 50
- +40% Added Chance To Poison
- +35% Increased Poison Speed
- (+250 to +375) Added Darkness Damage (Attack)
- +25% Added Damage Over Time Multiplier
- +12% More Attack Speed
- (+30 to +45) Added Dexterity
New Unique: Warden's Blade (One Handed Sword)
- Defense through relentless offense.
- Drop Weight: 75
- (+160 to +240) Added Physical Damage (Attack)
- (+10 to +15) Added Life Gain On Hit
- (+50 to +75) Added Maximum Life
- +8% More Attack Speed
- +8% Added Chance To Gain Toughness Boon On Hit
- (+20 to +30) Added Strength
New Unique: Worldsplitter (One Handed Sword)
- When this blade falls, continents shatter and mountains crumble.
- Drop Weight: 5
- (+800 to +1200) Added Physical Damage (Attack)
- +40% More Physical Damage
- +30% Added Physical Penetration
- +40% Increased Area Of Effect (Attack)
- +60% Increased Stun Buildup
- -15% More Attack Speed
New Unique: Worn Longsword (One Handed Sword)
- Old, but it still knows how to bite.
- Drop Weight: 150
- +8% More Attack Speed
- (+35 to +53) Added Physical Damage (Attack)
- (+10 to +15) Added Dexterity
- +3% Increased Movement Speed
- (+12 to +18) Added Maximum Life
- (+2 to +3) Added Mana Regenerated Per Second
New Unique: Assassin's Stiletto (Dagger)
- Made for one purpose: the fatal blow.
- Drop Weight: 50
- +8.0% Added Critical Strike Chance (Attack)
- +50% Added Critical Strike Multiplier (Attack)
- (+220 to +330) Added Physical Damage (Attack)
- +15% More Attack Speed
- +10% Added Chance To Deal Double Damage
- (+25 to +38) Added Dexterity
New Unique: Bloodletter (Dagger)
- It opens wounds that refuse to close.
- Drop Weight: 50
- +40% Added Chance To Bleed
- +40% Increased Bleed Effect
- (+200 to +300) Added Physical Damage (Attack)
- +35% Increased Bleed Speed
- +12% More Attack Speed
- +3% Added Physical Damage Leeched As Life
New Unique: Cutthroat's Edge (Dagger)
- Clean cuts, quick getaways.
- Drop Weight: 100
- +25% Added Chance To Bleed
- +12% More Attack Speed
- (+80 to +120) Added Physical Damage (Attack)
- +20% Increased Bleed Duration
- +5% Increased Movement Speed
- (+12 to +18) Added Dexterity
New Unique: Dueling Dagger (Dagger)
- Precision over power, finesse over force.
- Drop Weight: 100
- +3.0% Added Critical Strike Chance (Attack)
- +20% Added Critical Strike Multiplier (Attack)
- (+60 to +90) Added Physical Damage (Attack)
- +8% More Attack Speed
- (+12 to +18) Added Dexterity
- +15% Added Chance To Gain Precision Boon On Critical Strike
New Unique: Frostbite Shiv (Dagger)
- The cold spreads from wound to heart in seconds.
- Drop Weight: 20
- (+350 to +525) Added Cold Damage (Attack)
- +60% Increased Freeze Buildup
- +40% Added Chance To Chill
- +25% Added Cold Penetration
- +20% More Attack Speed
- +40% Increased Critical Strike Chance (Attack)
New Unique: Initiate's Knife (Dagger)
- Every assassin starts somewhere.
- Drop Weight: 150
- (+30 to +45) Added Physical Damage (Attack)
- +8% More Attack Speed
- (+10 to +15) Added Dexterity
- +1.0% Added Critical Strike Chance (Attack)
- (+2 to +3) Added Life Gain On Hit
- (+8 to +12) Added Maximum Mana
New Unique: Primordial Fang (Dagger)
- Tooth of a beast that devoured the first flame, frost, and storm.
- Drop Weight: 5
- (+500 to +750) Added Lightning Damage (Attack)
- (+500 to +750) Added Cold Damage (Attack)
- (+500 to +750) Added Fire Damage (Attack)
- +25% Added Chance To Shock
- +25% Added Chance To Chill
- +25% Added Chance To Ignite
- +25% Added Lightning Penetration
- +25% Added Cold Penetration
- +25% Added Fire Penetration
- +20% More Attack Speed
- +3.0% Added Critical Strike Chance (Attack)
- +2 Added Skill Level (Attack)
New Unique: Rusty Shiv (Dagger)
- Infection is often worse than the wound.
- Drop Weight: 150
- (+35 to +53) Added Physical Damage (Attack)
- +10% Added Chance To Bleed
- +6% More Attack Speed
- (+8 to +12) Added Dexterity
- (+12 to +18) Added Maximum Life
- (+5 to +8) Added Strength
New Unique: Searing Blade (Dagger)
- Its edge glows with imprisoned flame.
- Drop Weight: 50
- (+250 to +375) Added Fire Damage (Attack)
- +35% Added Chance To Ignite
- +30% Increased Ignite Speed
- +18% Added Fire Penetration
- +12% More Attack Speed
- +3.0% Added Critical Strike Chance (Attack)
New Unique: Serpent's Tooth (Dagger)
- The pain doesn't start until the venom sets in.
- Drop Weight: 75
- +25% Added Damage Over Time Multiplier
- +25% Added Chance To Poison
- +25% Added Chance To Bleed
- (+140 to +210) Added Physical Damage (Attack)
- +10% More Attack Speed
- +20% Increased Ailment Duration
- (+15 to +23) Added Dexterity
New Unique: Shadow Dagger (Dagger)
- Born in darkness, it yearns to return there.
- Drop Weight: 75
- (+180 to +270) Added Darkness Damage (Attack)
- +15% Added Darkness Penetration
- +25% Added Chance To Poison
- +10% More Attack Speed
- +2.0% Added Critical Strike Chance (Attack)
- +2% Added Darkness Damage Leeched As Life
New Unique: Shadowstrike (Dagger)
- They never see the blade that ends them.
- Drop Weight: 5
- +20.0% Added Critical Strike Chance (Attack)
- +120% Added Critical Strike Multiplier (Attack)
- (+450 to +675) Added Physical Damage (Attack)
- +30% More Attack Speed
- +10% Added Chance To Deal Triple Damage
- (+50 to +75) Added Dexterity
New Unique: Street Blade (Dagger)
- Forged in back alleys, proven in dark corners.
- Drop Weight: 150
- +2.0% Added Critical Strike Chance (Attack)
- +10% Added Critical Strike Multiplier (Attack)
- (+25 to +38) Added Physical Damage (Attack)
- +5% More Attack Speed
- (+8 to +12) Added Dexterity
- (+10 to +15) Added Maximum Life
New Unique: Swift Blade (Dagger)
- The eye cannot follow what the hand controls.
- Drop Weight: 75
- +20% More Attack Speed
- (+120 to +180) Added Physical Damage (Attack)
- +10% Added Chance To Gain Swiftness Boon On Hit
- +3.0% Added Critical Strike Chance (Attack)
- +6% Increased Movement Speed
- (+18 to +27) Added Dexterity
New Unique: Thief's Companion (Dagger)
- Silent, swift, and always hungry.
- Drop Weight: 100
- (+70 to +105) Added Physical Damage (Attack)
- +10% More Attack Speed
- +8% Increased Movement Speed
- (+15 to +23) Added Dexterity
- (+5 to +8) Added Life Gain On Hit
- (+3 to +5) Added Mana Gain On Hit
New Unique: Thunderfang (Dagger)
- Each strike carries the fury of a thunderbolt.
- Drop Weight: 20
- (+350 to +525) Added Lightning Damage (Attack)
- +45% Added Chance To Shock
- +45% Increased Shock Effect
- +25% Added Lightning Penetration
- +18% More Attack Speed
- +2 Added Chain
New Unique: Venom's Kiss (Dagger)
- A gentle touch that brings agonizing death.
- Drop Weight: 20
- +50% Added Chance To Poison
- +50% Increased Poison Speed
- +50% Increased Poison Effect
- (+300 to +450) Added Darkness Damage (Attack)
- +18% More Attack Speed
- +15% Added Chance To Double Poison Duration
New Unique: Void Needle (Dagger)
- It pierces more than flesh—it punctures reality itself.
- Drop Weight: 5
- +100% Added Damage Converted To Darkness
- +60% Added Chance To Poison
- +25% Added Chance For Poisons To Deal Double Damage
- (+600 to +900) Added Darkness Damage (Attack)
- +25% More Attack Speed
- +30% More Darkness Damage
New Unique: Apprentice's Band (Ring)
- Every master was once a student.
- Drop Weight: 100
- +1 Added Skill Level (Spell)
- (+30 to +45) Added Maximum Mana
- (+8% to +12%) Increased Cast Speed
- (+10 to +15) Added Intelligence
- (+25 to +38) Added Maximum Life
- (+5 to +8) Added Mana Regenerated Per Second
New Unique: Arcane Dynamo (Ring)
- Channel your reserves into devastating power.
- Drop Weight: 20
- (+80% to +120%) Added Mana Cost As Added Lightning Damage
- (+30% to +45%) Increased Maximum Mana
- (+80 to +120) Added Maximum Mana
- (+15% to +22%) More Cost Of Skills
- (-40% to -60%) More Chance To Not Pay Skill Cost
- (+15% to +22%) Increased Cast Speed
New Unique: Bloodbound Circle (Ring)
- The stronger the heart, the fiercer the blow.
- Drop Weight: 20
- (+4.0% to +6.0%) Added Maximum Life As Physical Damage
- (+20% to +30%) Increased Maximum Life
- (+80 to +120) Added Maximum Life
- (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second
- (+20 to +30) Added Strength
- (+25% to +38%) Increased Physical Damage
New Unique: Copper Band (Ring)
- Simple, sturdy, reliable.
- Drop Weight: 150
- (+30 to +45) Added Maximum Life
- (+20 to +30) Added Maximum Mana
- (+6 to +9) Added Strength
- (+6 to +9) Added Dexterity
- (+6 to +9) Added Intelligence
- (+5 to +8) Added Life Regenerated Per Second
New Unique: Ember Spiral (Ring)
- A single spark can become an inferno.
- Drop Weight: 50
- (+20% to +30%) More Damage Over Time Multiplier (Fire)
- (+25% to +38%) Increased Ignite Speed
- (+20% to +30%) Added Chance To Ignite
- (+30% to +45%) Increased Fire Damage
- (+40 to +60) Added Maximum Life
- (+25% to +38%) Added Fire Resistance
New Unique: Eternity Band (Ring)
- Time bends around those who refuse to be slowed.
- Drop Weight: 5
- (+20% to +30%) More Action Speed
- (+50% to +75%) Added Minimum Action Speed
- (+50% to +75%) Added Chance To Avoid Chill And Freeze
- (+30% to +45%) Increased Damage Over Time Speed
- (+160 to +240) Added Maximum Life
- (+60 to +90) Added Maximum Mana
New Unique: Frostbite Coil (Ring)
- Even the warmest blood will freeze.
- Drop Weight: 50
- (+40% to +60%) Increased Cold Damage
- (+30% to +45%) Increased Chill Effect
- (+25% to +38%) Increased Freeze Buildup
- (+30% to +45%) Added Cold Resistance
- (+45 to +68) Added Maximum Life
- (+30 to +45) Added Maximum Mana
New Unique: Guardian's Oath (Ring)
- Stand firm, for behind you stand those you protect.
- Drop Weight: 75
- (+8% to +12%) Added Chance To Block Attack Damage
- (+15% to +22%) Added Attack Damage Block Efficiency
- (+20 to +30) Added Life Gained On Block
- (+50 to +75) Added Maximum Life
- (+150 to +225) Added Armor
- (+12 to +18) Added Strength
New Unique: Harvester's Ring (Ring)
- From death springs life anew.
- Drop Weight: 100
- (+3% to +5%) Added Maximum Life Recovered On Kill
- (+2% to +3%) Added Maximum Mana Recovered On Kill
- (+35 to +53) Added Maximum Life
- (+25 to +38) Added Maximum Mana
- (+15% to +22%) Increased Damage
- (+10% to +15%) Added Physical Resistance
New Unique: Iron Loop (Ring)
- Forged in fire, tempered by battle.
- Drop Weight: 150
- (+100 to +150) Added Armor
- (+25 to +38) Added Maximum Life
- (+10% to +15%) Added Physical Resistance
- (+8 to +12) Added Strength
- (+12% to +18%) Increased Physical Damage
- (+15% to +22%) Increased Stun Threshold
New Unique: Mender's Circle (Ring)
- Flesh knits, wounds close, life persists.
- Drop Weight: 100
- (+15 to +23) Added Life Regenerated Per Second
- (+15% to +22%) Increased Life Recovery Rate
- (+40 to +60) Added Maximum Life
- (+15% to +22%) Added Fire Resistance
- (+15% to +22%) Added Cold Resistance
- (+8 to +12) Added Strength
New Unique: Precision's Edge (Ring)
- Strike true, strike fatal.
- Drop Weight: 20
- (+3.0% to +5.0%) Added Critical Strike Chance
- (+40% to +60%) Added Critical Strike Multiplier
- (+10% to +15%) Added Chance To Deal Double Damage per Dealt Critical Strike Recently
- (+25 to +38) Added Dexterity
- (+50 to +75) Added Maximum Life
- (+20% to +30%) Added Chance To Gain Precision Boon On Critical Strike
New Unique: Resonant Ring (Ring)
- Your presence echoes through the battlefield.
- Drop Weight: 75
- (+20% to +30%) Increased Aura Effect
- (+25 to +38) Added Influence
- (+15% to +22%) Increased Influence Efficiency
- (+40 to +60) Added Maximum Mana
- (+35 to +53) Added Maximum Life
- (+15% to +22%) Increased Mana Recovery Rate
New Unique: Singularity Ring (Ring)
- All light fades to darkness. All paths lead to the void.
- Drop Weight: 5
- +100% Added Damage Converted To Darkness
- (+40% to +60%) Added Darkness Penetration
- (+30% to +45%) More Darkness Damage
- (+35% to +52%) Added Darkness Resistance
- (+50 to +75) Added Maximum Life
- (+50% to +75%) Added Chance To Repeat Spell
New Unique: Stormweaver's Paradox (Ring)
- What others fear, I embrace. The storm that breaks you shall empower me.
- Drop Weight: 5
- -50% More Effect Of Shock On You
- (+25% to +38%) More Lightning Damage
- (+25% to +38%) Added Chance To Shock
- (+40% to +60%) Added Lightning Resistance
- (+150 to +225) Added Maximum Life
New Unique: Survivor's Ring (Ring)
- Those who endure, prevail.
- Drop Weight: 150
- (+35 to +53) Added Maximum Life
- (+12% to +18%) Added Lightning Resistance
- (+12% to +18%) Added Cold Resistance
- (+12% to +18%) Added Fire Resistance
- (+8 to +12) Added Life Regenerated Per Second
- (+5% to +8%) Added Damage Taken Recouped As Life
New Unique: Venomfang Band (Ring)
- The deadliest strikes leave wounds that fester.
- Drop Weight: 50
- (+15% to +22%) Added Chance For Poisons To Deal Double Damage
- (+35% to +52%) Increased Poison Effect
- (+20% to +30%) Added Chance To Poison
- (+30% to +45%) Increased Poison Duration
- (+45 to +68) Added Maximum Life
- (+15 to +23) Added Dexterity
New Unique: Wanderer's Loop (Ring)
- The road is long, but swift feet make light of distance.
- Drop Weight: 75
- (+12% to +18%) Increased Movement Speed
- (+25% to +38%) Increased Evasion
- (+8% to +12%) Added Chance To Dodge Attacks
- (+35 to +53) Added Maximum Life
- (+15 to +23) Added Dexterity
- (+15% to +22%) Added Chance To Gain Swiftness Boon On Kill
New Unique: Infinite Bastion (Heavy Shield)
- An immovable fortress of steel that has withstood the assault of ages.
- Drop Weight: 5
- (+5000 to +7500) Added Armor
- +30% More Armor
- +40% Added Armor Applies To All Hit Damage
- +50% Added Increased Armor Also Applies To Damage
- +20% Added Chance To Block Attack Damage
- +70% Added Attack Damage Block Efficiency
- (+15% to +22%) Increased Maximum Life
- (+40 to +60) Added Strength
- -10% Increased Movement Speed
New Unique: Recruit's Shield (Heavy Shield)
- Every warrior must start somewhere.
- Drop Weight: 150
- (+40 to +60) Added Maximum Life
- (+200 to +300) Added Armor
- +5% Added Chance To Block Attack Damage
- (+5 to +8) Added Life Regenerated Per Second
- +5% Added Physical Resistance
- (+8 to +12) Added Strength
New Unique: Stalwart Defender (Heavy Shield)
- A reliable companion for those who prefer caution over glory.
- Drop Weight: 100
- +10% Added Chance To Block Attack Damage
- +30% Added Attack Damage Block Efficiency
- (+60 to +90) Added Maximum Life
- (+8 to +12) Added Life Regenerated Per Second
- (+400 to +600) Added Armor
- (+8% to +12%) Added Physical Resistance
- (+15 to +23) Added Life Gained On Block
- (+15 to +23) Added Strength
New Unique: Titan's Resolve (Heavy Shield)
- The strength of giants flows through those who wield it.
- Drop Weight: 50
- (+50 to +75) Added Strength
- +1% Added Chance To Block Attack Damage per 25 Strength
- (+1500 to +2250) Added Armor
- (+80 to +120) Added Maximum Life
- +3% Increased Physical Damage per 25 Strength
- (+25% to +38%) Increased Stun Buildup
New Unique: Primordial Protector (Agile Shield)
- The elements themselves shield those who honor the old ways.
- Drop Weight: 5
- +10% Added Chance To Dodge Attacks
- +10% Added Chance To Dodge Spells
- (+800 to +1200) Added Evasion
- +20% More Evasion
- +20% Added Lightning Resistance
- +20% Added Cold Resistance
- +20% Added Fire Resistance
- +15% Increased Movement Speed
- +5% Increased Action Speed
- (+40 to +60) Added Dexterity
New Unique: Quicksilver Buckler (Agile Shield)
- Light enough to carry, fast enough to save your life.
- Drop Weight: 100
- (+12% to +18%) Increased Movement Speed
- (+250 to +375) Added Evasion
- +4% Added Chance To Dodge Attacks
- (+40 to +60) Added Maximum Life
- (+15 to +23) Added Dexterity
- +4% Increased Attack Speed
New Unique: Scout's Buckler (Agile Shield)
- First into danger, first out again.
- Drop Weight: 150
- (+150 to +225) Added Evasion
- +3% Added Chance To Dodge Attacks
- +6% Increased Movement Speed
- (+25 to +38) Added Maximum Life
- (+8 to +12) Added Dexterity
- +1.0% Added Critical Strike Chance
New Unique: Windrunner's Guard (Agile Shield)
- Swift as the wind, untouchable as the sky.
- Drop Weight: 50
- (+20% to +30%) Increased Movement Speed
- +30% Added Increased Evasion Also Applies To Damage
- (+500 to +750) Added Evasion
- (+15% to +22%) Increased Evasion
- +8% Increased Attack Speed when Moving
- +20% Added Chance To Gain Swiftness Boon When Hit
- (+25 to +38) Added Dexterity
New Unique: Apprentice's Focus (Warding Shield)
- A mage's first steps toward mastery.
- Drop Weight: 150
- (+30 to +45) Added Maximum Mana
- (+50 to +75) Added Maximum Shield
- (+5 to +8) Added Mana Regenerated Per Second
- +5% Increased Cast Speed
- (+10 to +15) Added Intelligence
- +4% Added Chance To Block Spell Damage
New Unique: Soulward Bulwark (Warding Shield)
- The soul's energy shields the body from harm.
- Drop Weight: 50
- (+150 to +225) Added Maximum Shield
- (+20% to +30%) Increased Maximum Shield
- (+30% to +45%) Increased Shield Recovery Rate
- (+5.0% to +8.0%) Added Maximum Shield Regenerated Per Second
- (+8 to +12) Added Shield Gain On Hit
- +10% Added Chance To Block Spell Damage
- +35% Added Spell Damage Block Efficiency
- (+25 to +38) Added Intelligence
New Unique: Voidheart Aegis (Warding Shield)
- The void hungers for those who would harm its chosen.
- Drop Weight: 5
- +35% Added Damage Taken Converted To Darkness
- +40% Added Darkness Resistance
- +5% Added Maximum Darkness Resistance
- +25% More Darkness Damage
- +30% Added Chance To Poison
- (+200 to +300) Added Maximum Shield
- (+4.0% to +6.0%) Added Maximum Shield Regenerated Per Second
- (+35 to +53) Added Intelligence
New Unique: Warding Plate (Warding Shield)
- Ancient runes of protection still pulse with fading power.
- Drop Weight: 100
- +15% Added Lightning Resistance
- +15% Added Cold Resistance
- +15% Added Fire Resistance
- +15% Added Darkness Resistance
- (+80 to +120) Added Maximum Shield
- +15% Added Chance To Avoid Ailments
- (+40 to +60) Added Maximum Mana
- (+10 to +15) Added Shield Regenerated Per Second
New Unique: Radiant Bastion (Warrior Shield)
- Warmth radiates from within, mending flesh and spirit alike.
- Drop Weight: 75
- (+30 to +45) Added Life Regenerated Per Second
- (+1.0% to +2.0%) Added Maximum Life Regenerated Per Second
- (+20% to +30%) Increased Life Recovery Rate
- (+60 to +90) Added Maximum Life
- (+8% to +12%) Increased Maximum Life
- (+350 to +525) Added Armor
- (+200 to +300) Added Evasion
- +8% Added Chance To Block Attack Damage
- +12% Added Fire Resistance
New Unique: Venomous Carapace (Warrior Shield)
- Strike me and feel the venom seep through your veins.
- Drop Weight: 20
- (+30% to +45%) Added Chance To Poison
- (+40% to +60%) Increased Poison Effect
- (+50% to +75%) Increased Poison Duration
- +15% Added Chance For Poisons To Deal Double Damage
- (+600 to +900) Added Armor
- (+400 to +600) Added Evasion
- (+80 to +120) Added Maximum Life
- +20% Added Darkness Resistance
New Unique: Flameguard Mantle (Battlemage Shield)
- Those who strike it are consumed by vengeful flames.
- Drop Weight: 20
- (+25% to +38%) Added Chance To Ignite
- (+35% to +52%) Increased Ignite Effect
- +15% More Fire Damage when Took Damage Recently
- (+700 to +1050) Added Armor
- (+100 to +150) Added Maximum Shield
- +25% Added Fire Resistance
- +3% Added Maximum Fire Resistance
- +10% Added Chance To Block Attack Damage
New Unique: Ironbark Shield (Battlemage Shield)
- Grown from the heartwood of an ancient ironbark tree.
- Drop Weight: 75
- (+12% to +18%) Added Physical Resistance
- (+500 to +750) Added Armor
- (+15% to +22%) Increased Armor
- +10% Added Chance To Block Attack Damage
- +30% Added Attack Damage Block Efficiency
- (+60 to +90) Added Maximum Shield
- (+50 to +75) Added Maximum Life
- (+20 to +30) Added Strength
New Unique: Frostbite Buckler (Ethereal Shield)
- Its touch brings the chill of an eternal winter.
- Drop Weight: 75
- (+20% to +30%) Added Chance To Chill
- (+25% to +38%) Increased Chill Effect
- (+200 to +300) Added Cold Damage when Took Damage Recently
- (+250 to +375) Added Evasion
- (+80 to +120) Added Maximum Shield
- +45% Added Cold Resistance
- (+40% to +60%) Increased Freeze Buildup
New Unique: Mirror of Souls (Ethereal Shield)
- Gaze into its surface and see your doom reflected.
- Drop Weight: 20
- +20% Added Chance To Block Spell Damage
- +60% Added Spell Damage Block Efficiency
- (+20 to +30) Added Mana Gained On Block
- (+30 to +45) Added Shield Gained On Block
- (+400 to +600) Added Evasion
- (+150 to +225) Added Maximum Shield
- +3% Increased Damage (Spell) per 25 Intelligence
- (+30 to +45) Added Intelligence
Unique Changes
Arcing Sword
- Drop weight: 100 → 75
Bloodthirst
- Drop weight: 150 → 100
Chillsteel
- Drop weight: 250 → 150
Oblivion
- Drop weight: 25 → 20
Soldier's Blade
- Drop weight: 250 → 150
Tempest's Edge
- Drop weight: 25 → 20
Thunderstrike
- Drop weight: 100 → 75
Resonating Mace
- Drop weight: 100 → 75
Surgical Opener
- Drop weight: 250 → 150
Aftercare Scalpel
- Drop weight: 25 → 20
- Removed (unique-only): Added Damage Over Time Multiplier
- Added (unique-only): (+25% [low] → +38% [high]) Added Damage Over Time Multiplier
- Removed (unique-only): Added Physical Damage
- Added (unique-only): (+100 [low] → +150 [high]) Added Physical Damage
- Removed (unique-only): Added Chance To Bleed
- Added (unique-only): (+25%) Added Chance To Bleed
Executioner's Tool
- Drop weight: 150 → 100
Apprentice's Bane
- Drop weight: 250 → 150
Arcane Singularity
- Drop weight: 25 → 20
Conduit of Power
- Drop weight: 150 → 100
Ember's Reach
- Drop weight: 100 → 75
Flickering Wand
- Drop weight: 250 → 150
Hexweaver
- Drop weight: 150 → 100
The Unmaker
- Drop weight: 25 → 20
Voidtouch
- Drop weight: 100 → 75
Apprentice's Focus
- Drop weight: 250 → 150
The Conductor's Baton
- Drop weight: 25 → 20
Herald's Standard
- Drop weight: 100 → 75
Puppeteer's Rod
- Drop weight: 100 → 75
Sovereign's Mandate
- Drop weight: 25 → 20
Spirit Caller
- Drop weight: 250 → 150
Totem of the Alpha
- Drop weight: 150 → 100
Voice of the Legion
- Drop weight: 150 → 100
Apprentice's Pride
- Drop weight: 150 → 100
Archmage's Catalyst
- Drop weight: 100 → 75
Bloodthirst Rod
- Drop weight: 150 → 100
Channeler's Focus
- Drop weight: 250 → 150
Staff of Elemental Convergence
- Drop weight: 25 → 20
Ember's Touch
- Drop weight: 250 → 150
Entropy's Embrace
- Drop weight: 25 → 20
Frostbite Staff
- Drop weight: 250 → 150
Glacial Warden
- Drop weight: 100 → 75
Inferno's Reach
- Drop weight: 100 → 75
Novice's Wand
- Drop weight: 250 → 150
Eye of Precision
- Drop weight: 150 → 100
Shockwave Spire
- Drop weight: 100 → 75
Sparkweaver
- Drop weight: 150 → 100
The Annihilator
- Drop weight: 25 → 20
Voidcaller's Scepter
- Drop weight: 25 → 20
Armageddon's Arc
- Drop weight: 25 → 20
Hunter's Recurve
- Drop weight: 250 → 150
Training Bow
- Drop weight: 250 → 150
Venomstrike
- Drop weight: 100 → 75
Windripper
- Drop weight: 150 → 100
Fletching Tools
- Drop weight: 250 → 150
Conduit Coil
- Drop weight: 150 → 100
Dragon Band
- Drop weight: 25 → 20
Necrolord's Circle
- Drop weight: 100 → 75
Overlord's Signet
- Drop weight: 25 → 20
Shepherd's Band
- Drop weight: 150 → 100
Soulbinder's Ring
- Drop weight: 250 → 150
Viper Eye
- Drop weight: 150 → 100
Warrior's Band
- Drop weight: 250 → 150
Apprentice Arcanist's Sash
- Drop weight: 150 → 100
Archmage's Cinch
- Drop weight: 25 → 20
Battlecaster's Loop
- Drop weight: 100 → 75
Belt of Insurance
- Drop weight: 100 → 75
Fledgling Summoner's Belt
- Drop weight: 250 → 150
Hordecaller's Chain
- Drop weight: 100 → 75
Initiate's Boonstrap
- Drop weight: 250 → 150
Polymaths Satchel
- Drop weight: 250 → 150
Precision Hunter's Belt
- Drop weight: 100 → 75
Survivor's Wrap
- Drop weight: 250 → 150
Veteran's Combat Belt
- Drop weight: 150 → 100
Warlord's Girdle
- Drop weight: 25 → 20
Arcane Bauble
- Drop weight: 250 → 150
Crown of the Swarm
- Drop weight: 25 → 20
Elemental Focus
- Drop weight: 150 → 100
The Eternal Conduit
- Drop weight: 25 → 20
Eye of the Archmage
- Drop weight: 25 → 20
Ring of Blades
- Drop weight: 25 → 20
Guardian's Locket
- Drop weight: 150 → 100
Infernal Locket
- Drop weight: 100 → 75
Soul Ingestion
- Drop weight: 25 → 20
Initiate's Charm
- Drop weight: 250 → 150
Novice's Talisman
- Drop weight: 250 → 150
Pack Leader's Pendant
- Drop weight: 100 → 75
Sacrifical Heart
- Drop weight: 250 → 150
Shadow Whisper
- Drop weight: 100 → 75
Spellweaver's Charm
- Drop weight: 150 → 100
Spirit of Spirit
- Drop weight: 100 → 75
Apprentice's Token
- Drop weight: 250 → 150
Arcane Pool
- Drop weight: 150 → 100
Archmage's Focus
- Drop weight: 25 → 20
Bastion of the Ancients
- Drop weight: 25 → 20
Berserker's Fury
- Drop weight: 100 → 75
Bloodthirster's Heart
- Drop weight: 25 → 20
Boon Seeker
- Drop weight: 250 → 150
Heart of Ice
- Drop weight: 150 → 100
Fighter's Emblem
- Drop weight: 250 → 150
Heart of Fire
- Drop weight: 100 → 75
Flame Dancer
- Drop weight: 150 → 100
Frost Ward
- Drop weight: 100 → 75
The Hive Queen
- Drop weight: 25 → 20
Infantry Badge
- Drop weight: 100 → 75
Lightning Conduit
- Drop weight: 100 → 75
Rabbit's Foot
- Drop weight: 250 → 150
Minion Keeper
- Drop weight: 250 → 150
Quick Strikes
- Drop weight: 150 → 100
Scorpion Tail
- Drop weight: 100 → 75
Shadow Venom
- Drop weight: 150 → 100
Shield Bearer
- Drop weight: 150 → 100
Spellbinder's Charm
- Drop weight: 100 → 75
Summoner's Call
- Drop weight: 100 → 75
Survivor's Mark
- Drop weight: 250 → 150
Toughness Ward
- Drop weight: 100 → 75
Vital Force
- Drop weight: 150 → 100
Warrior's Pride
- Drop weight: 150 → 100
Berserker's Buckler
- Drop weight: 100 → 75
Fallen Shield
- Drop weight: 25 → 20
Resilient Tower
- Drop weight: 250 → 150
Shadowdancer's Guard
- Drop weight: 100 → 75
Bloodbound Aegis
- Drop weight: 25 → 20
Guardian's Respite
- Drop weight: 150 → 100
Essence Barrier
- Drop weight: 100 → 75
Stormbreaker Ward
- Drop weight: 25 → 20
Chunky Plate
- Drop weight: 250 → 150
Earthquake Plate
- Drop weight: 250 → 150
Molten Husk
- Drop weight: 150 → 100
Deflector's Legacy
- Drop weight: 100 → 75
Vanguard's Resolve
- Drop weight: 25 → 20
Forest Cloak
- Drop weight: 100 → 75
Nightstalker's Shroud
- Drop weight: 150 → 100
Scout's Vestment
- Drop weight: 250 → 150
Shadow Silk
- Drop weight: 150 → 100
Void Stalker
- Drop weight: 25 → 20
Wind Dancer's Tunic
- Drop weight: 100 → 75
Windweave Coat
- Drop weight: 100 → 75
Wraith Mantle
- Drop weight: 25 → 20
Celestial Aegis
- Drop weight: 150 → 100
Magistrate Robes
- Drop weight: 25 → 20
Manastorm Garb
- Drop weight: 100 → 75
Occultist's Mantle
- Drop weight: 100 → 75
Thornspine Vest
- Drop weight: 25 → 20
The Catalyst
- Drop weight: 250 → 150
Chest of Baton
- Drop weight: 100 → 75
Elemental Matrix
- Drop weight: 100 → 75
The Resonator
- Drop weight: 25 → 20
Bone Marrow
- Drop weight: 100 → 75
Cuirass of Magi
- Drop weight: 250 → 150
Plague Bearer
- Drop weight: 150 → 100
Templar's Guard
- Drop weight: 150 → 100
Aetheric Tunic
- Drop weight: 25 → 20
Ghostly Garb
- Drop weight: 100 → 75
Prismatic Cloak
- Drop weight: 250 → 150
Trickster's Shawl
- Drop weight: 25 → 20
Void Walker
- Drop weight: 150 → 100
Berserker's Fists
- Drop weight: 150 → 100
Ironclad Gauntlets
- Drop weight: 250 → 150
Knights Grip
- Drop weight: 25 → 20
Pugilist's Wraps
- Drop weight: 100 → 75
Titan's Grip
- Drop weight: 25 → 20
Vanguard Mitts
- Drop weight: 150 → 100
Thieves Fingers
- Drop weight: 100 → 75
Tinkerers Gloves
- Drop weight: 25 → 20
Clawed Fingers
- Drop weight: 250 → 150
Battlemage Wristguards
- Drop weight: 250 → 150
Thundersteps
- Drop weight: 150 → 100
Leadfoot
- Drop weight: 150 → 100
Assassin Boots
- Drop weight: 100 → 75
Quicksilver Sabatons
- Drop weight: 25 → 20
Sandals
- Drop weight: 250 → 150
Shadowstep Slippers
- Drop weight: 150 → 100
Stormrunner Boots
- Drop weight: 100 → 75
Windwalker Treads
- Drop weight: 250 → 150
Roadrunners
- Drop weight: 250 → 150
Volatile Sparkers
- Drop weight: 150 → 100
Ghost Feet
- Drop weight: 25 → 20
Steps of the Mindweaver
- Drop weight: 25 → 20
Bulwark Helm
- Drop weight: 100 → 75
Caretaker's Hood
- Drop weight: 150 → 100
Eternal Bastion
- Drop weight: 25 → 20
Guardian's Visage
- Drop weight: 150 → 100
Iron Crown
- Drop weight: 250 → 150
Thrall's Mask
- Drop weight: 250 → 150
Commander's Cap
- Drop weight: 250 → 150
Congregation Helm
- Drop weight: 150 → 100
Hiveling Crown
- Drop weight: 250 → 150
Spectral Crown
- Drop weight: 100 → 75
Witch Cauldron
- Drop weight: 25 → 20
Dragonskin Visor
- Drop weight: 25 → 20
Helmet of the Ages
- Drop weight: 100 → 75
Crown of the Hive Mind
- Drop weight: 25 → 20
Skeletor Visage
- Drop weight: 25 → 20
