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Patch Notes

Patch Notes

v0.0.23b
0.0.23b
Jan 15, 2026
v0.0.23
0.0.23
Jan 14, 2026
v0.0.22
0.0.22
Jan 13, 2026
v0.0.21
0.0.21
Jan 12, 2026
v0.0.20
0.0.20
Jan 11, 2026
v0.0.19
0.0.19
Jan 9, 2026
v0.0.18
0.0.18
Jan 9, 2026
v0.0.17
0.0.17
Jan 8, 2026
v0.0.16
0.0.16
Jan 6, 2026
v0.0.15
0.0.15
Jan 6, 2026
v0.0.14
Jan 5, 2026
v0.0.13
0.0.13
Jan 4, 2026
v0.0.12
0.0.12
Jan 3, 2026
v0.0.11
0.0.11
Jan 2, 2026
v0.0.10
0.0.10
Jan 1, 2026
v0.0.9
0.0.9
Jan 1, 2026
v0.0.8
0.0.8
Dec 31, 2025
v0.0.7
0.0.7
Dec 22, 2025
v0.0.6
0.0.6
Dec 21, 2025
v0.0.5
0.0.5
Dec 19, 2025
v0.0.4
Arena & Rebalance
Dec 19, 2025
v0.0.3
Minor update
Dec 17, 2025
v0.0.2
Minor update
Dec 17, 2025
v0.0.1
Initial Release
Dec 15, 2025
Passive Tree•Patch Notes
v0.0.22—0.0.22
Released Tuesday, January 13, 2026

Patch Notes

Generated: 2026-01-14T01:00:34.878Z Comparing: 2026-01-12T08:37:24 → 2026-01-13T17:00:34

Changes

  • Various performance fixes
  • Improved top end roll of boonlords belt
  • Improved default item filter
  • Fix searing beam debuff
  • Many other minor bug fixes

Passive Tree

Passive Changes

Chain Shot

  • Removed: Added Damage For Each Remaining Chain
  • New: Increased Damage For Each Remaining Chain +10% (Bows)

Chain Reaction

  • Removed: Added Damage For Each Remaining Chain
  • New: Increased Damage For Each Remaining Chain +8%

Chain Master

  • Removed: Added Damage For Each Remaining Chain
  • New: Increased Damage For Each Remaining Chain +6%

Endless Pursuit

  • Removed: Added Damage For Each Remaining Chain
  • New: Increased Damage For Each Remaining Chain +8% (Bows)

Chain Lightning

  • Removed: Added Damage For Each Remaining Chain
  • New: Increased Damage For Each Remaining Chain +4% (Wands)

Dance With Death

  • Modified: More Damage Taken when Low Life
    • Old: -80%
    • New: -50%

Item Modifiers

Modifier Changes

Toxic Mutagen

  • Modified: Increased Damage
    • Old: (+2% [low] → +16% [high])
    • New: (+3% [low] → +24% [high])
  • Removed: Increased Critical Strike Multiplier
  • New: (+3% [low] → +24% [high]) Added Critical Strike Multiplier

Vile Mutagen

  • Modified: Increased Damage
    • Old: (+2% [low] → +16% [high])
    • New: (+3% [low] → +24% [high])
  • Removed: Increased Critical Strike Multiplier
  • New: (+3% [low] → +24% [high]) Added Critical Strike Multiplier

Atomic Mutagen

  • Modified: Increased Damage
    • Old: (+2% [low] → +16% [high])
    • New: (+3% [low] → +24% [high])
  • Removed: Increased Critical Strike Multiplier
  • New: (+3% [low] → +24% [high]) Added Critical Strike Multiplier

Dark Mutagen

  • Modified: Increased Damage
    • Old: (+2% [low] → +16% [high])
    • New: (+3% [low] → +24% [high])
  • Removed: Increased Critical Strike Multiplier
  • New: (+3% [low] → +24% [high]) Added Critical Strike Multiplier
  • Added: (+1% [low] → +8% [high]) Added Damage As Extra Cold Damage
  • Added: (+5% [low] → +20% [high]) Added Chance To Chill
  • Added: (+4% [low] → +16% [high]) Added Cold Penetration
  • Added: (+4% [low] → +16% [high]) Increased Freeze Buildup

Bloody Mutagen

  • Modified: Increased Damage
    • Old: (+2% [low] → +16% [high])
    • New: (+3% [low] → +24% [high])
  • Removed: Increased Critical Strike Multiplier
  • New: (+3% [low] → +24% [high]) Added Critical Strike Multiplier

Unique Items

New Uniques

New Unique: Bloodletter's Covenant (Belt)

  • The pact is sealed in blood. Your blood.
  • Drop Weight: 5
    • (+40% to +60%) Added Critical Resistance
    • (+30 to +45) Added Strength
    • (+30 to +45) Added Dexterity
    • (+30 to +45) Added Intelligence
    • (+25% to +38%) More Damage when Low Life

New Unique: Blight Seed (Toxic Mutagen)

  • Plant death wherever you walk.
  • Drop Weight: 50
    • (+20% to +30%) Added Chance To Poison (Spell)
    • (+40% to +60%) Increased Darkness Damage (Spell)
    • (+15% to +22%) Increased Cast Speed

New Unique: Corrosive Drop (Toxic Mutagen)

  • Eats through anything given time.
  • Drop Weight: 100
    • (+20% to +30%) More Damage Over Time Speed
    • (+25% to +38%) Increased Darkness Damage
    • (+60 to +90) Added Maximum Life

New Unique: Decay Catalyst (Toxic Mutagen)

  • Rot accelerates at its touch.
  • Drop Weight: 20
    • (+25% to +38%) Added Chance To Double Poison Duration
    • (+20% to +30%) Increased Poison Effect
    • (+35% to +52%) Increased Darkness Damage

New Unique: Festering Wound (Toxic Mutagen)

  • The infection grows stronger.
  • Drop Weight: 75
    • (+10% to +15%) Added Chance For Poisons To Deal Double Damage
    • (+20% to +30%) Increased Poison Effect
    • (+25% to +38%) Added Darkness Resistance

New Unique: Noxious Core (Toxic Mutagen)

  • The fumes alone are deadly.
  • Drop Weight: 50
    • (+30% to +45%) Increased Damage Over Time Speed
    • (+35% to +52%) Increased Darkness Damage
    • (+80 to +120) Added Maximum Mana

New Unique: Pandemic (Toxic Mutagen)

  • The plague spreads without end.
  • Drop Weight: 5
    • (+15% to +22%) More Darkness Damage
    • (+30% to +45%) Added Chance To Poison
    • (+15% to +22%) Added Chance For Poisons To Deal Double Damage
    • (+40% to +60%) Increased Poison Duration

New Unique: Vial of Plague (Toxic Mutagen)

  • Carrier of inevitable doom.
  • Drop Weight: 75
    • (+20% to +30%) Added Chance To Poison
    • (+40% to +60%) Increased Darkness Damage
    • (+80 to +120) Added Maximum Life

New Unique: Poison Sac (Toxic Mutagen)

  • A gift from some venomous creature.
  • Drop Weight: 150
    • (+12% to +18%) Added Chance To Poison
    • (+20% to +30%) Increased Darkness Damage

New Unique: Tainted Fragment (Toxic Mutagen)

  • Corruption in its simplest form.
  • Drop Weight: 150
    • (+25% to +38%) Increased Darkness Damage
    • (+50% to +75%) Added Darkness Resistance

New Unique: Toxin Vial (Toxic Mutagen)

  • Handle with extreme caution.
  • Drop Weight: 100
    • (+30% to +45%) Increased Darkness Damage
    • (+15% to +22%) Added Chance To Poison
    • (+100 to +150) Added Dexterity

New Unique: Venom Gland (Toxic Mutagen)

  • Every strike injects death.
  • Drop Weight: 20
    • (+25% to +38%) Added Chance To Poison (Attack)
    • (+45% to +68%) Increased Darkness Damage (Attack)
    • (+20% to +30%) Increased Attack Speed

New Unique: Virulent Heart (Toxic Mutagen)

  • Pure corruption given form.
  • Drop Weight: 5
    • (+40% to +60%) Increased Damage Over Time Speed
    • (+50% to +75%) Increased Poison Effect
    • (+50% to +75%) Increased Darkness Damage
    • (-10% to -15%) More Damage Over Time Taken

New Unique: Ash Drop (Vile Mutagen)

  • The remnant of a once-great flame.
  • Drop Weight: 150
    • (+50% to +75%) Increased Fire Damage

New Unique: Burning Essence (Vile Mutagen)

  • Distilled from creatures that lived within volcanic vents.
  • Drop Weight: 20
    • (+2% to +3%) Added Maximum Fire Resistance
    • (+60% to +90%) Increased Fire Damage
    • (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second

New Unique: Cinder Heart (Vile Mutagen)

  • Warm to the touch, even after centuries.
  • Drop Weight: 50
    • (+3.0% to +5.0%) Added Maximum Mana Regenerated Per Second
    • (+10 to +15) Added Fire Damage per 100 Mana

New Unique: Ember Seed (Vile Mutagen)

  • A spark waiting to become an inferno.
  • Drop Weight: 50
    • (+25% to +38%) Increased Fire Damage
    • (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second

New Unique: Flame Gland (Vile Mutagen)

  • Harvested from fire-breathing beasts.
  • Drop Weight: 75
    • (+20% to +30%) Increased Ignite Speed
    • (+40% to +60%) Increased Fire Damage

New Unique: Heat Fragment (Vile Mutagen)

  • A shard of something once much hotter.
  • Drop Weight: 100
    • (+40% to +60%) Increased Mana Recovery Rate
    • (+3.0% to +5.0%) Added Maximum Life Regenerated Per Second

New Unique: Infernal Heart (Vile Mutagen)

  • The flames within never die, they only grow hungrier.
  • Drop Weight: 5
    • (+15% to +22%) More Fire Damage
    • (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second
    • (+35% to +52%) Increased Ignite Duration

New Unique: Molten Core (Vile Mutagen)

  • Its heat defies all attempts at containment.
  • Drop Weight: 20
    • (+15% to +22%) Added Fire Penetration
    • +0 Added Fire Damage (Hit)
    • (+20% to +30%) Increased Life Recovery Rate

New Unique: Pyre Eternal (Vile Mutagen)

  • Even in death, its embers refuse to cool.
  • Drop Weight: 5
    • (+30% to +45%) More Life Recovery Rate
    • (+15% to +22%) Added Damage As Extra Fire Damage
    • (+30% to +45%) More Mana Recovery Rate

New Unique: Smolder Cell (Vile Mutagen)

  • Glows faintly with trapped heat.
  • Drop Weight: 100
    • (+40% to +60%) Increased Fire Damage
    • (+20% to +30%) Added Ignite Effect

New Unique: Vitality Spark (Vile Mutagen)

  • Life force condensed into a single glowing point.
  • Drop Weight: 75
    • (+25% to +38%) Increased Life Recovery Rate
    • (+2.0% to +3.0%) Added Maximum Life Regenerated Per Second

New Unique: Warm Shard (Vile Mutagen)

  • Barely warm, but warmth nonetheless.
  • Drop Weight: 150
    • (+10.0% to +15.0%) Added Maximum Life Regenerated Per Second

New Unique: Arc Reactor (Atomic Mutagen)

  • Power flows in endless arcs.
  • Drop Weight: 100
    • (+20% to +30%) Increased Maximum Mana
    • (+20 to +30) Added Mana Regenerated Per Second
    • (+25% to +38%) Increased Lightning Damage

New Unique: Battery Fragment (Atomic Mutagen)

  • A broken piece still holds a spark.
  • Drop Weight: 150
    • (+25% to +38%) Increased Lightning Damage
    • (+50 to +75) Added Maximum Mana

New Unique: Chaotic Concoction (Atomic Mutagen)

  • The universe plays favorites.
  • Drop Weight: 5

New Unique: Electron Surge (Atomic Mutagen)

  • Ride the wave of ionized destruction.
  • Drop Weight: 20
    • (+30% to +45%) Added Chance To Shock
    • (+15% to +22%) More Damage
    • (+20% to +30%) Increased Cast Speed

New Unique: Fission Core (Atomic Mutagen)

  • Split the atom, split your enemies.
  • Drop Weight: 5
    • (+8% to +12%) More Damage For Each Remaining Chain
    • +2 Added Chain
    • (+40% to +60%) Increased Damage
    • (+30% to +45%) Increased Projectile Speed

New Unique: Ionic Bond (Atomic Mutagen)

  • All energy finds its way to the storm.
  • Drop Weight: 20
    • (+40% to +50%) Added Damage Converted To Lightning
    • (+50% to +75%) Increased Lightning Damage
    • (+2% to +3%) Added Lightning Damage Leeched As Mana

New Unique: Plasma Conductor (Atomic Mutagen)

  • Fourth state of matter, first state of destruction.
  • Drop Weight: 50
    • (+2.0% to +3.0%) Added Critical Strike Chance (Lightning)
    • (+30% to +45%) Added Critical Strike Multiplier (Lightning)
    • (+30% to +45%) Increased Lightning Damage

New Unique: Spark Cell (Atomic Mutagen)

  • A small source of great potential.
  • Drop Weight: 100
    • (+35% to +52%) Increased Lightning Damage
    • (+30% to +45%) Added Lightning Resistance
    • (+100% to +150%) Added Lightning Damage Taken Recouped As Mana

New Unique: Static Charge (Atomic Mutagen)

  • Every spark builds to the inevitable.
  • Drop Weight: 75
    • (+20% to +30%) Added Chance To Gain Swiftness Boon On Critical Strike
    • (+40% to +60%) Increased Lightning Damage
    • +1 Added Maximum Swiftness Boons

New Unique: Static Shard (Atomic Mutagen)

  • Touch it and feel the tingle.
  • Drop Weight: 150
    • (+30% to +45%) Added Chance To Shock
    • (+40% to +60%) Added Lightning Resistance

New Unique: Storm Nucleus (Atomic Mutagen)

  • At its core, pure lightning awaits release.
  • Drop Weight: 5
    • (+15% to +22%) More Lightning Damage
    • (+15% to +22%) Added Lightning Penetration
    • (+50% to +75%) Increased Shock Effect
    • +1 Added Chain (Lightning)

New Unique: Thunderstrike (Atomic Mutagen)

  • The sky answers your call.
  • Drop Weight: 75
    • (+50% to +75%) Increased Lightning Damage (Spell)
    • (+25% to +38%) Increased Cast Speed
    • (+100 to +150) Added Maximum Mana

New Unique: Volt Capacitor (Atomic Mutagen)

  • Store the charge, unleash the fury.
  • Drop Weight: 50
    • (+20% to +30%) Increased Attack Speed
    • (+50 to +75) Added Lightning Damage (Attack)
    • (+25 to +38) Added Life Gain On Hit (Attack)

New Unique: Chill Fragment (Dark Mutagen)

  • Cold to the touch, colder still within.
  • Drop Weight: 100
    • (+30% to +45%) Added Chance To Chill
    • (+10% to +15%) Increased Freeze Buildup

New Unique: Dark Drop (Dark Mutagen)

  • A single tear of darkness.
  • Drop Weight: 150
    • (+10% to +15%) Added Damage Taken Converted To Darkness

New Unique: Dusk Cell (Dark Mutagen)

  • Dim light fades within its depths.
  • Drop Weight: 100
    • (+15% to +22%) Added Darkness Penetration
    • (+2% to +3%) Increased Maximum Darkness Resistance

New Unique: Frostbound Heart (Dark Mutagen)

  • Cold enough to freeze time itself.
  • Drop Weight: 5
    • (+18% to +27%) Added Damage As Extra Cold Damage
    • (+30% to +45%) More Freeze Buildup
    • (+12% to +18%) Added Cold Penetration

New Unique: Frozen Shard (Dark Mutagen)

  • A splinter of perpetual winter.
  • Drop Weight: 75
    • (+20% to +30%) Added Damage As Extra Cold Damage
    • (+10% to +15%) Added Cold Penetration

New Unique: Glacial Essence (Dark Mutagen)

  • Formed in the heart of ancient glaciers.
  • Drop Weight: 20
    • (+18% to +27%) Added Chance To Chill
    • (+10% to +15%) Added Cold Penetration
    • (+10% to +15%) Added Damage As Extra Cold Damage

New Unique: Ice Sliver (Dark Mutagen)

  • Small, but unmelting.
  • Drop Weight: 150
    • (+10% to +15%) Added Damage Taken Converted To Cold

New Unique: Nightfall Gland (Dark Mutagen)

  • Extracted from beings born of twilight.
  • Drop Weight: 75
    • (+8% to +12%) Added Darkness Penetration
    • (+10% to +15%) Added Chance To Poison

New Unique: Rime Core (Dark Mutagen)

  • Ice that never melts, cold that never fades.
  • Drop Weight: 50
    • (+20% to +30%) Increased Freeze Buildup
    • (+12% to +18%) Added Chance To Chill

New Unique: Shadow Seed (Dark Mutagen)

  • Planted in darkness, it grows toward oblivion.
  • Drop Weight: 50
    • (+20% to +30%) Added Damage As Extra Darkness Damage
    • (+10% to +15%) Increased Cast Speed

New Unique: Umbral Core (Dark Mutagen)

  • Harvested from creatures that dwell in eternal night.
  • Drop Weight: 20
    • (+50% to +75%) Added Chance To Poison
    • (+35% to +52%) Increased Cast Speed
    • (+2% to +3%) Added Darkness Damage Leeched As Life

New Unique: Void Nexus (Dark Mutagen)

  • Where light enters, it never returns.
  • Drop Weight: 5
    • (+20% to +30%) Added Damage As Extra Darkness Damage
    • (+15% to +22%) Added Darkness Penetration
    • (+25% to +38%) Added Chance To Poison

New Unique: Blood Drop (Bloody Mutagen)

  • A taste of what's to come.
  • Drop Weight: 150
    • (+30% to +45%) Increased Physical Damage
    • (+50 to +75) Added Maximum Life

New Unique: Bloodset Vial (Bloody Mutagen)

  • Precision cuts run deepest.
  • Drop Weight: 20
    • (+40% to +60%) Added Critical Strike Multiplier
    • (+3.0% to +5.0%) Added Critical Strike Chance (Physical)
    • (+20% to +30%) Added Chance To Bleed

New Unique: Carver (Bloody Mutagen)

  • Blade meets bone.
  • Drop Weight: 75
    • (+45% to +68%) Increased Physical Damage (Melee)
    • (+15% to +22%) Increased Attack Speed
    • (+50 to +75) Added Strength

New Unique: Crimson Tide (Bloody Mutagen)

  • The battlefield runs red.
  • Drop Weight: 5
    • (+20% to +30%) More Physical Damage (Attack)
    • (+7% to +11%) Added Physical Penetration
    • (+25% to +38%) Increased Attack Speed
    • (+25 to +38) Added Life Gain On Hit

New Unique: Flesh Render (Bloody Mutagen)

  • Tear through your foes.
  • Drop Weight: 100
    • (+30% to +45%) Increased Physical Damage (Attack)
    • (+80 to +120) Added Maximum Life
    • (+10 to +15) Added Life Regenerated Per Second

New Unique: Gore Essence (Bloody Mutagen)

  • Wounds that never heal.
  • Drop Weight: 50
    • (+40% to +60%) Increased Bleed Duration
    • (+30% to +45%) Increased Bleed Effect
    • (+30% to +45%) Increased Physical Damage

New Unique: Hemorrhage (Bloody Mutagen)

  • Every wound becomes a river.
  • Drop Weight: 5
    • (+15% to +22%) More Physical Damage
    • (+30% to +45%) Added Chance To Bleed
    • (+20% to +30%) Increased Bleed Effect
    • (+3% to +5%) Added Damage Leeched As Life

New Unique: Red Mist (Bloody Mutagen)

  • A crimson haze descends.
  • Drop Weight: 75
    • (+20% to +30%) Added Chance To Bleed
    • (+35% to +52%) Increased Physical Damage
    • (+10% to +15%) Added Damage Taken Recouped As Life

New Unique: Sanguine Core (Bloody Mutagen)

  • Drink deep from your enemies.
  • Drop Weight: 20
    • (+3% to +5%) Added Damage Leeched As Life
    • (+50% to +75%) Increased Maximum Life Per Second Recoverable By Leech
    • (+40% to +60%) Increased Physical Damage

New Unique: Scarlet Shard (Bloody Mutagen)

  • Sharp enough to draw blood.
  • Drop Weight: 150
    • (+10% to +15%) Added Physical Damage Taken
    • (+2% to +3%) Added Maximum Physical Resistance

New Unique: Vital Strike (Bloody Mutagen)

  • Each blow sustains you.
  • Drop Weight: 50
    • (+20 to +30) Added Life Gain On Hit
    • (+35% to +52%) Increased Physical Damage (Attack)
    • (+100 to +150) Added Maximum Life

New Unique: Wound Opener (Bloody Mutagen)

  • First blood is just the beginning.
  • Drop Weight: 100
    • (+15% to +22%) Added Chance To Bleed
    • (+25% to +38%) Increased Physical Damage
    • (+20% to +30%) Added Physical Resistance

Unique Changes

Stormweaver's Focus

  • Removed (unique-only): Added Damage For Each Remaining Chain
  • New (unique-only): (+8% [low] → +12% [high]) Increased Damage For Each Remaining Chain